Commit dbae0516 authored by a597449807's avatar a597449807 Committed by GitHub

Add codelist (#2588)

涉及【三位一体】效果相关的卡片增加相应的codelist函数。
parent f64e4d99
--光の創造神 ホルアクティ
function c10000040.initial_effect(c)
aux.AddCodeList(c,10000010)
aux.AddCodeList(c,10000010,10000000,10000020)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
......
--トライアングル-O
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,7903368,58996839,84384943)
--destroy and damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
......
--機動砦 ストロング・ホールド
function c13955608.initial_effect(c)
aux.AddCodeList(c,41172955,86445415,13839120)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
--必殺!黒蠍コンビネーション
function c20858318.initial_effect(c)
aux.AddCodeList(c,76922029,6967870,61587183,48768179,74153887)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--おジャマジック
function c24643836.initial_effect(c)
aux.AddCodeList(c,12482652,42941100,79335209)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(24643836,0))
......
--エクゾディアとの契約
function c33244944.initial_effect(c)
aux.AddCodeList(c,8124921,44519536,70903634,7902349,33396948)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
--クリベー
function c34419588.initial_effect(c)
aux.AddCodeList(c,40640057)
aux.AddCodeList(c,44632120,71036835,7021574,40640057)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(34419588,0))
......
--デューテリオン
function c43017476.initial_effect(c)
aux.AddCodeList(c,43017476,22587018,58071123)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(43017476,0))
......
--クリバー
function c44632120.initial_effect(c)
aux.AddCodeList(c,40640057)
aux.AddCodeList(c,71036835,7021574,34419588,40640057)
--Destroyed
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(44632120,0))
......
--螺旋槍殺
function c49328340.initial_effect(c)
aux.AddCodeList(c,66889139)
aux.AddCodeList(c,6368038,16589042,66889139)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--古代の機械巨竜
function c50933533.initial_effect(c)
aux.AddCodeList(c,41172955,86445415,13839120)
--mat check
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
--ティンクル・ファイブスター
function c6309986.initial_effect(c)
aux.AddCodeList(c,40640057)
aux.AddCodeList(c,44632120,71036835,7021574,34419588,40640057)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
--合成獣融合
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,4796100,5818798,77207191)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
......
--大革命
function c65396880.initial_effect(c)
aux.AddCodeList(c,58538870,12143771,85936485)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOGRAVE)
......
--ボンディング-DHO
function c6890729.initial_effect(c)
aux.AddCodeList(c,43017476,22587018,58071123,6022371,85066822)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
--クリバビロン
function c70914287.initial_effect(c)
aux.AddCodeList(c,40640057)
aux.AddCodeList(c,44632120,71036835,7021574,34419588,40640057)
--special summon itself
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(70914287,0))
......
--人形の幸福
function c71595845.initial_effect(c)
aux.AddCodeList(c,44190146,81587028,75574498)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
......
--王女の試練
function c72709014.initial_effect(c)
aux.AddCodeList(c,81383947,46128076,75917088,2316186)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
......
--神の進化
function c7373632.initial_effect(c)
aux.AddCodeList(c,21208154,62180201,57793869)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
......
--ラーの使徒
function c74875003.initial_effect(c)
aux.AddCodeList(c,10000010)
aux.AddCodeList(c,10000010,10000000,10000020)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(74875003,0))
......
--ボンディング-D2O
function c79402185.initial_effect(c)
aux.AddCodeList(c,43017476,58071123,6022371,85066822)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
--サイバーダーク・インパクト!
function c80033124.initial_effect(c)
aux.AddCodeList(c,41230939,77625948,3019642)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
......
--孤高の格闘家
function c82452993.initial_effect(c)
aux.AddCodeList(c,8508055,3810071,49814180)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--おジャマ・デルタハリケーン!!
function c8251996.initial_effect(c)
aux.AddCodeList(c,12482652,42941100,79335209)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
......
--古代の機械合成獣
function c86321248.initial_effect(c)
aux.AddCodeList(c,41172955,86445415,13839120)
--mat check
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
--X・Y・Zコンバイン
function c95471006.initial_effect(c)
aux.AddCodeList(c,62651957,65622692,64500000)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
......
--伝説の黒帯
function c96458440.initial_effect(c)
aux.AddCodeList(c,8508055,3810071,49814180)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
......
--ゴッドハンド・スマッシュ
function c97570038.initial_effect(c)
aux.AddCodeList(c,8508055,3810071,49814180)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......
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