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ygopro-scripts-888
Commits
db0e0555
Commit
db0e0555
authored
Aug 14, 2022
by
Chrono-Genex
Committed by
GitHub
Aug 14, 2022
Browse files
Options
Browse Files
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Plain Diff
update RitualProc (#1942)
parent
e070217c
Changes
3
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
38 additions
and
112 deletions
+38
-112
c27383110.lua
c27383110.lua
+10
-48
c79306385.lua
c79306385.lua
+2
-41
utility.lua
utility.lua
+26
-23
No files found.
c27383110.lua
View file @
db0e0555
--宣告者の預言
--宣告者の預言
function
c27383110
.
initial_effect
(
c
)
function
c27383110
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
44665365
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
aux
.
AddRitualProcEqualCode
(
c
,
44665365
,
nil
,
nil
,
nil
,
false
,
c27383110
.
extraop
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c27383110
.
target
)
e1
:
SetOperation
(
c27383110
.
activate
)
c
:
RegisterEffect
(
e1
)
--salvage
--salvage
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
...
@@ -23,46 +16,15 @@ function c27383110.initial_effect(c)
...
@@ -23,46 +16,15 @@ function c27383110.initial_effect(c)
e2
:
SetOperation
(
c27383110
.
thop
)
e2
:
SetOperation
(
c27383110
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c27383110
.
filter
(
c
,
e
,
tp
)
function
c27383110
.
extraop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
tc
,
mat
)
return
c
:
IsCode
(
44665365
)
if
not
tc
then
return
end
end
e
:
SetLabelObject
(
tc
)
function
c27383110
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
chk
==
0
then
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
e1
:
SetCode
(
EVENT_CHAIN_END
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
c27383110
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetOriginalLevel
,
"Equal"
)
e1
:
SetOperation
(
c27383110
.
evop
)
end
e1
:
SetLabelObject
(
e
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c27383110
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
c27383110
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetOriginalLevel
,
"Equal"
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
mg
:
RemoveCard
(
tc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetOriginalLevel
(),
"Equal"
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
aux
.
RitualCheck
,
false
,
1
,
tc
:
GetOriginalLevel
(),
tp
,
tc
,
tc
:
GetOriginalLevel
(),
"Equal"
)
aux
.
GCheckAdditional
=
nil
if
not
mat
or
mat
:
GetCount
()
==
0
then
return
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
e
:
SetLabelObject
(
tc
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN_END
)
e1
:
SetOperation
(
c27383110
.
evop
)
e1
:
SetLabelObject
(
e
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
function
c27383110
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c27383110
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
GetHandler
()
==
e
:
GetHandler
()
return
re
:
GetHandler
()
==
e
:
GetHandler
()
...
...
c79306385.lua
View file @
db0e0555
--宣告者の神託
--宣告者の神託
function
c79306385
.
initial_effect
(
c
)
function
c79306385
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
48546368
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
aux
.
AddRitualProcGreaterCode
(
c
,
48546368
,
nil
,
nil
,
nil
,
false
,
nil
,
c79306385
.
extratg
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c79306385
.
target
)
e1
:
SetOperation
(
c79306385
.
activate
)
c
:
RegisterEffect
(
e1
)
end
end
function
c79306385
.
filter
(
c
,
e
,
tp
)
function
c79306385
.
extratg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
c
:
IsCode
(
48546368
)
end
function
c79306385
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
c79306385
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetOriginalLevel
,
"Greater"
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
Duel
.
SetChainLimit
(
c79306385
.
chlimit
)
Duel
.
SetChainLimit
(
c79306385
.
chlimit
)
end
end
...
@@ -26,27 +11,3 @@ end
...
@@ -26,27 +11,3 @@ end
function
c79306385
.
chlimit
(
e
,
ep
,
tp
)
function
c79306385
.
chlimit
(
e
,
ep
,
tp
)
return
tp
==
ep
return
tp
==
ep
end
end
function
c79306385
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
c79306385
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetOriginalLevel
,
"Greater"
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
mg
:
RemoveCard
(
tc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetOriginalLevel
(),
"Greater"
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
aux
.
RitualCheck
,
false
,
1
,
tc
:
GetOriginalLevel
(),
tp
,
tc
,
tc
:
GetOriginalLevel
(),
"Greater"
)
aux
.
GCheckAdditional
=
nil
if
not
mat
or
mat
:
GetCount
()
==
0
then
return
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
utility.lua
View file @
db0e0555
...
@@ -1617,13 +1617,13 @@ function Auxiliary.ContactFusionOperation(filter,self_location,opponent_location
...
@@ -1617,13 +1617,13 @@ function Auxiliary.ContactFusionOperation(filter,self_location,opponent_location
mat_operation
(
g
,
table.unpack
(
operation_params
))
mat_operation
(
g
,
table.unpack
(
operation_params
))
end
end
end
end
function
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
function
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
summon_location
=
summon_location
or
LOCATION_HAND
summon_location
=
summon_location
or
LOCATION_HAND
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
Auxiliary
.
RitualUltimateTarget
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
,
mat_filter
))
e1
:
SetTarget
(
Auxiliary
.
RitualUltimateTarget
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
,
mat_filter
,
extra_target
))
e1
:
SetOperation
(
Auxiliary
.
RitualUltimateOperation
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
,
mat_filter
,
extra_operation
))
e1
:
SetOperation
(
Auxiliary
.
RitualUltimateOperation
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
,
mat_filter
,
extra_operation
))
if
not
pause
then
if
not
pause
then
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -1688,7 +1688,7 @@ end
...
@@ -1688,7 +1688,7 @@ end
function
Auxiliary
.
RitualExtraFilter
(
c
,
f
)
function
Auxiliary
.
RitualExtraFilter
(
c
,
f
)
return
c
:
GetLevel
()
>
0
and
f
(
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
return
c
:
GetLevel
()
>
0
and
f
(
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
end
end
function
Auxiliary
.
RitualUltimateTarget
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
,
mat_filter
)
function
Auxiliary
.
RitualUltimateTarget
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
,
mat_filter
,
extra_target
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
...
@@ -1703,6 +1703,9 @@ function Auxiliary.RitualUltimateTarget(filter,level_function,greater_or_equal,s
...
@@ -1703,6 +1703,9 @@ function Auxiliary.RitualUltimateTarget(filter,level_function,greater_or_equal,s
if
grave_filter
then
if
grave_filter
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
tp
,
LOCATION_GRAVE
)
end
end
if
extra_target
then
extra_target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
end
end
end
function
Auxiliary
.
RitualUltimateOperation
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
,
mat_filter
,
extra_operation
)
function
Auxiliary
.
RitualUltimateOperation
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
,
mat_filter
,
extra_operation
)
...
@@ -1744,44 +1747,44 @@ function Auxiliary.RitualUltimateOperation(filter,level_function,greater_or_equa
...
@@ -1744,44 +1747,44 @@ function Auxiliary.RitualUltimateOperation(filter,level_function,greater_or_equa
end
end
end
end
--Ritual Summon, geq fixed lv
--Ritual Summon, geq fixed lv
function
Auxiliary
.
AddRitualProcGreater
(
c
,
filter
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
function
Auxiliary
.
AddRitualProcGreater
(
c
,
filter
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
return
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetOriginalLevel
,
"Greater"
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
return
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetOriginalLevel
,
"Greater"
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
end
end
function
Auxiliary
.
AddRitualProcGreaterCode
(
c
,
code1
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
function
Auxiliary
.
AddRitualProcGreaterCode
(
c
,
code1
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
Auxiliary
.
AddCodeList
(
c
,
code1
)
Auxiliary
.
AddCodeList
(
c
,
code1
)
return
Auxiliary
.
AddRitualProcGreater
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
return
Auxiliary
.
AddRitualProcGreater
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
end
end
--Ritual Summon, equal to fixed lv
--Ritual Summon, equal to fixed lv
function
Auxiliary
.
AddRitualProcEqual
(
c
,
filter
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
function
Auxiliary
.
AddRitualProcEqual
(
c
,
filter
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
return
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetOriginalLevel
,
"Equal"
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
return
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetOriginalLevel
,
"Equal"
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
end
end
function
Auxiliary
.
AddRitualProcEqualCode
(
c
,
code1
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
function
Auxiliary
.
AddRitualProcEqualCode
(
c
,
code1
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
Auxiliary
.
AddCodeList
(
c
,
code1
)
Auxiliary
.
AddCodeList
(
c
,
code1
)
return
Auxiliary
.
AddRitualProcEqual
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
return
Auxiliary
.
AddRitualProcEqual
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
end
end
--Ritual Summon, equal to monster lv
--Ritual Summon, equal to monster lv
function
Auxiliary
.
AddRitualProcEqual2
(
c
,
filter
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
function
Auxiliary
.
AddRitualProcEqual2
(
c
,
filter
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
return
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetLevel
,
"Equal"
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
return
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetLevel
,
"Equal"
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
end
end
function
Auxiliary
.
AddRitualProcEqual2Code
(
c
,
code1
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
function
Auxiliary
.
AddRitualProcEqual2Code
(
c
,
code1
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
Auxiliary
.
AddCodeList
(
c
,
code1
)
Auxiliary
.
AddCodeList
(
c
,
code1
)
return
Auxiliary
.
AddRitualProcEqual2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
return
Auxiliary
.
AddRitualProcEqual2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
end
end
function
Auxiliary
.
AddRitualProcEqual2Code2
(
c
,
code1
,
code2
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
function
Auxiliary
.
AddRitualProcEqual2Code2
(
c
,
code1
,
code2
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
Auxiliary
.
AddCodeList
(
c
,
code1
,
code2
)
Auxiliary
.
AddCodeList
(
c
,
code1
,
code2
)
return
Auxiliary
.
AddRitualProcEqual2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
,
code2
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
return
Auxiliary
.
AddRitualProcEqual2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
,
code2
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
end
end
--Ritual Summon, geq monster lv
--Ritual Summon, geq monster lv
function
Auxiliary
.
AddRitualProcGreater2
(
c
,
filter
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
function
Auxiliary
.
AddRitualProcGreater2
(
c
,
filter
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
return
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetLevel
,
"Greater"
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
return
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetLevel
,
"Greater"
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
end
end
function
Auxiliary
.
AddRitualProcGreater2Code
(
c
,
code1
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
function
Auxiliary
.
AddRitualProcGreater2Code
(
c
,
code1
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
Auxiliary
.
AddCodeList
(
c
,
code1
)
Auxiliary
.
AddCodeList
(
c
,
code1
)
return
Auxiliary
.
AddRitualProcGreater2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
return
Auxiliary
.
AddRitualProcGreater2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
end
end
function
Auxiliary
.
AddRitualProcGreater2Code2
(
c
,
code1
,
code2
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
function
Auxiliary
.
AddRitualProcGreater2Code2
(
c
,
code1
,
code2
,
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
Auxiliary
.
AddCodeList
(
c
,
code1
,
code2
)
Auxiliary
.
AddCodeList
(
c
,
code1
,
code2
)
return
Auxiliary
.
AddRitualProcGreater2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
,
code2
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
)
return
Auxiliary
.
AddRitualProcGreater2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
,
code2
),
summon_location
,
grave_filter
,
mat_filter
,
pause
,
extra_operation
,
extra_target
)
end
end
--add procedure to Pendulum monster, also allows registeration of activation effect
--add procedure to Pendulum monster, also allows registeration of activation effect
function
Auxiliary
.
EnablePendulumAttribute
(
c
,
reg
)
function
Auxiliary
.
EnablePendulumAttribute
(
c
,
reg
)
...
...
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