Commit d7ef4de2 authored by 八宫一月's avatar 八宫一月 Committed by GitHub

fix 破滅なる予幻視 (#3121)

parent d05306e0
...@@ -53,15 +53,17 @@ function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -53,15 +53,17 @@ function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=Duel.SelectTarget(tp,s.lvfilter,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectTarget(tp,s.lvfilter,tp,LOCATION_MZONE,0,1,1,nil)
local lv=g:GetFirst():GetLevel() local lv=g:GetFirst():GetLevel()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2))
e:SetLabel(Duel.AnnounceLevel(tp,1,10,lv)) local ac=Duel.AnnounceLevel(tp,1,10,lv)
e:SetLabel(ac)
end end
function s.lvop(e,tp,eg,ep,ev,re,r,rp) function s.lvop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToChain() and not tc:IsLevel(e:GetLabel()) then local lv=e:GetLabel()
if tc:IsFaceup() and tc:IsRelateToChain() and not tc:IsLevel(lv) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(e:GetLabel()) e1:SetValue(lv)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end end
......
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