Commit d3917849 authored by wind2009's avatar wind2009

Merge branch 'new-fusion-misc-e' into 'master'

Add 悪魔族 彼岸 to new fusion

See merge request !41
parents ce26f1d8 f95b3b84
--海造賊-進水式 --海造賊-進水式
function c44227727.initial_effect(c) local s,id,o=GetID()
function s.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=FusionSpell.CreateSummonEffect(c,{
e1:SetDescription(aux.Stringid(44227727,0)) fusfilter=s.fusfilter
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) })
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetDescription(aux.Stringid(id,0))
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c44227727.target)
e1:SetOperation(c44227727.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--equip --equip
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(44227727,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCategory(CATEGORY_EQUIP) e2:SetCategory(CATEGORY_EQUIP)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,44227727) e2:SetCountLimit(1,id)
e2:SetCost(aux.bfgcost) e2:SetCost(aux.bfgcost)
e2:SetTarget(c44227727.eqtg) e2:SetTarget(s.eqtg)
e2:SetOperation(c44227727.eqop) e2:SetOperation(s.eqop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c44227727.filter1(c,e)
return not c:IsImmuneToEffect(e) function s.fusfilter(c)
return c:IsRace(RACE_FIEND)
end end
function c44227727.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_FIEND) and (not f or f(c)) function s.eqfilter(c,ec,tp)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c44227727.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c44227727.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c44227727.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c44227727.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c44227727.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c44227727.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c44227727.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2,SUMMON_TYPE_FUSION)
end
tc:CompleteProcedure()
end
end
function c44227727.eqfilter(c,ec,tp)
return (c:IsType(TYPE_MONSTER) and c:IsSetCard(0x13f) or c:IsCode(80621422) and c:CheckEquipTarget(ec)) return (c:IsType(TYPE_MONSTER) and c:IsSetCard(0x13f) or c:IsCode(80621422) and c:CheckEquipTarget(ec))
and not c:IsForbidden() and c:CheckUniqueOnField(tp,LOCATION_SZONE) and not c:IsForbidden() and c:CheckUniqueOnField(tp,LOCATION_SZONE)
end end
function c44227727.cfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x13f) and Duel.IsExistingMatchingCard(c44227727.eqfilter,tp,LOCATION_DECK,0,1,nil,c,tp) function s.cfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x13f) and Duel.IsExistingMatchingCard(s.eqfilter,tp,LOCATION_DECK,0,1,nil,c,tp)
end end
function c44227727.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c44227727.cfilter(chkc,tp) end function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c44227727.cfilter,tp,LOCATION_MZONE,0,1,nil,tp) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.cfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(s.cfilter,tp,LOCATION_MZONE,0,1,nil,tp)
and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c44227727.cfilter,tp,LOCATION_MZONE,0,1,1,nil,tp) Duel.SelectTarget(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_DECK)
end end
function c44227727.eqop(e,tp,eg,ep,ev,re,r,rp)
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<1 then return end if Duel.GetLocationCount(tp,LOCATION_SZONE)<1 then return end
if tc:IsRelateToEffect(e) and tc:IsFaceup() then if tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectMatchingCard(tp,c44227727.eqfilter,tp,LOCATION_DECK,0,1,1,nil,tc,tp) local g=Duel.SelectMatchingCard(tp,s.eqfilter,tp,LOCATION_DECK,0,1,1,nil,tc,tp)
local sc=g:GetFirst() local sc=g:GetFirst()
if not sc then return end if not sc then return end
if not Duel.Equip(tp,sc,tc) then return end if not Duel.Equip(tp,sc,tc) then return end
...@@ -112,10 +60,11 @@ function c44227727.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -112,10 +60,11 @@ function c44227727.eqop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetLabelObject(tc) e1:SetLabelObject(tc)
e1:SetValue(c44227727.eqlimit) e1:SetValue(s.eqlimit)
sc:RegisterEffect(e1) sc:RegisterEffect(e1)
end end
end end
function c44227727.eqlimit(e,c)
function s.eqlimit(e,c)
return c==e:GetLabelObject() return c==e:GetLabelObject()
end end
--旅人の結彼岸 --旅人の結彼岸
function c44771289.initial_effect(c) local s,id,o=GetID()
function s.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) FusionSpell.RegisterSummonEffect(c,{
e1:SetDescription(aux.Stringid(44771289,0)) fusfilter=s.fusfilter
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) })
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c44771289.target)
e1:SetOperation(c44771289.activate)
c:RegisterEffect(e1)
--atk & def --atk & def
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(44771289,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCondition(aux.exccon) e2:SetCondition(aux.exccon)
e2:SetCost(aux.bfgcost) e2:SetCost(aux.bfgcost)
e2:SetTarget(c44771289.atktg) e2:SetTarget(s.atktg)
e2:SetOperation(c44771289.atkop) e2:SetOperation(s.atkop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c44771289.filter1(c,e)
return not c:IsImmuneToEffect(e) function s.fusfilter(c)
return c:IsSetCard(0xb1)
end end
function c44771289.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xb1) and (not f or f(c)) function s.atkfilter(c)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c44771289.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c44771289.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c44771289.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c44771289.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c44771289.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c44771289.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c44771289.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c44771289.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0xb1) return c:IsFaceup() and c:IsSetCard(0xb1)
end end
function c44771289.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c44771289.atkfilter(chkc) end function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c44771289.atkfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.atkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.atkfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c44771289.atkfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,s.atkfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end end
function c44771289.atkop(e,tp,eg,ep,ev,re,r,rp)
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
......
...@@ -3,17 +3,22 @@ local s,id,o=GetID() ...@@ -3,17 +3,22 @@ local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddLinkProcedure(c,nil,2,2,s.lcheck) aux.AddLinkProcedure(c,nil,2,2,s.lcheck)
c:EnableReviveLimit() c:EnableReviveLimit()
-- -- fusion summon
local e1=Effect.CreateEffect(c) local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_DECK]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_SHUFFLE }
},
extra_target=s.extra_target
})
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
-- -- equip
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_EQUIP) e2:SetCategory(CATEGORY_EQUIP)
...@@ -25,86 +30,30 @@ function s.initial_effect(c) ...@@ -25,86 +30,30 @@ function s.initial_effect(c)
e2:SetOperation(s.eqop) e2:SetOperation(s.eqop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
s.fusion_effect=true
function s.lcheck(g) function s.lcheck(g)
return g:IsExists(s.mfilter,1,nil) return g:IsExists(s.mfilter,1,nil)
end end
function s.mfilter(c) function s.mfilter(c)
return c:IsLinkRace(RACE_FIEND) and c:IsLinkAttribute(ATTRIBUTE_LIGHT) return c:IsLinkRace(RACE_FIEND) and c:IsLinkAttribute(ATTRIBUTE_LIGHT)
end end
function s.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() function s.fusfilter(c)
return c:IsRace(RACE_FIEND)
end end
function s.filter1(c,e)
return c:IsType(TYPE_MONSTER) and not c:IsImmuneToEffect(e) and c:IsAbleToDeck() function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_FIEND) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp return true
local mg1=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_GRAVE,0,nil)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND+LOCATION_MZONE+LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter1),tp,LOCATION_GRAVE,0,nil,e)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
if mat1:IsExists(s.fdfilter,1,nil) then
local cg=mat1:Filter(s.fdfilter,nil)
Duel.ConfirmCards(1-tp,cg)
end
if mat1:IsExists(s.gdfilter,1,nil) then
local gg=mat1:Filter(s.gdfilter,nil)
Duel.HintSelection(gg)
end
Duel.SendtoDeck(mat1,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE)
end end
function s.eqfilter(c) function s.eqfilter(c)
return c:IsFaceup() and c:IsRace(RACE_FIEND) and c:IsAttribute(ATTRIBUTE_LIGHT) and not c:IsType(TYPE_LINK) return c:IsFaceup() and c:IsRace(RACE_FIEND) and c:IsAttribute(ATTRIBUTE_LIGHT) and not c:IsType(TYPE_LINK)
end end
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.eqfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.eqfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
...@@ -114,6 +63,7 @@ function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -114,6 +63,7 @@ function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end end
function s.eqop(e,tp,eg,ep,ev,re,r,rp) function s.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
...@@ -139,12 +89,7 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -139,12 +89,7 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
end end
function s.eqlimit(e,c) function s.eqlimit(e,c)
return c==e:GetLabelObject() return c==e:GetLabelObject()
end end
function s.fdfilter(c)
return c:IsLocation(LOCATION_MZONE) and c:IsFacedown() or c:IsLocation(LOCATION_HAND)
end
function s.gdfilter(c)
return c:IsLocation(LOCATION_MZONE) and c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)
end
...@@ -3,15 +3,12 @@ local s,id,o=GetID() ...@@ -3,15 +3,12 @@ local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,4796100,5818798,77207191) aux.AddCodeList(c,4796100,5818798,77207191)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=FusionSpell.CreateSummonEffect(c,{
additional_fcheck=s.fcheck
})
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCondition(s.fscon) e1:SetCondition(s.fscon)
e1:SetTarget(s.fstg)
e1:SetOperation(s.fsop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--move from gy --move from gy
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
...@@ -23,83 +20,29 @@ function s.initial_effect(c) ...@@ -23,83 +20,29 @@ function s.initial_effect(c)
e2:SetTarget(s.gytg) e2:SetTarget(s.gytg)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function s.fscon(e,tp,eg,ep,ev,re,r,rp) function s.fscon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase() local ph=Duel.GetCurrentPhase()
return ph==PHASE_MAIN1 or ph==PHASE_MAIN2 return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end end
function s.filter(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c)) --- @type FUSION_FGCHECK_FUNCTION
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) function s.fcheck(tp,mg,fc,mg_all)
end return mg_all:IsExists(function(c) return c:IsRace(RACE_BEAST|RACE_FIEND) end,1,nil)
function s.check(tp,g,fc)
return g:IsExists(Card.IsRace,1,nil,RACE_BEAST+RACE_FIEND)
end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
aux.FCheckAdditional=s.check
local res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
aux.FCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e)
aux.FCheckAdditional=s.check
local sg1=Duel.GetMatchingGroup(s.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2,sg2=nil,nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if #sg1>0 or (sg2~=nil and #sg2>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
::cancel::
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=sg:Select(tp,1,1,nil):GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not (sg2:IsContains(tc)
and Duel.SelectYesNo(tp,ce:GetDescription()))) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
if #mat==0 then goto cancel end
tc:SetMaterial(mat)
Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
if #mat==0 then goto cancel end
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
end end
function s.cfilter(c) function s.cfilter(c)
return c:IsFaceupEx() and c:IsCode(4796100) return c:IsFaceupEx() and c:IsCode(4796100)
end end
function s.gycon(e,tp,eg,ep,ev,re,r,rp) function s.gycon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,0,1,nil)
end end
function s.sfilter(c,e,tp) function s.sfilter(c,e,tp)
return c:IsCode(5818798,77207191) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsCode(5818798,77207191) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function s.gytg(e,tp,eg,ep,ev,re,r,rp,chk) function s.gytg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
local b1=c:IsAbleToHand() local b1=c:IsAbleToHand()
...@@ -120,10 +63,12 @@ function s.gytg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -120,10 +63,12 @@ function s.gytg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK+LOCATION_GRAVE)
end end
end end
function s.tohand(e,tp,eg,ep,ev,re,r,rp) function s.tohand(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then Duel.SendtoHand(c,nil,REASON_EFFECT) end if c:IsRelateToEffect(e) then Duel.SendtoHand(c,nil,REASON_EFFECT) end
end end
function s.banish(e,tp,eg,ep,ev,re,r,rp) function s.banish(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) or Duel.Remove(c,POS_FACEUP,REASON_EFFECT)==0 if not c:IsRelateToEffect(e) or Duel.Remove(c,POS_FACEUP,REASON_EFFECT)==0
......
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