Commit d02298dc authored by mercury233's avatar mercury233

fix "after this card resolves"

parent 9eba77e3
......@@ -38,19 +38,21 @@ function c11109820.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function c11109820.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
--change damage
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_NO_EFFECT_DAMAGE)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
--change damage
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_NO_EFFECT_DAMAGE)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
--sp_summon
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc1=g:GetFirst()
......
......@@ -48,6 +48,7 @@ function c13965201.activate(e,tp,eg,ep,ev,re,r,rp)
local sg=g:Select(tp,1,1,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
......
......@@ -46,6 +46,7 @@ function c18027138.activate(e,tp,eg,ep,ev,re,r,rp)
end
Duel.SpecialSummonComplete()
end
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
......
......@@ -47,6 +47,7 @@ function c23002292.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(tp,sg)
end
end
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
......
......@@ -35,6 +35,7 @@ function c31706048.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.ShuffleDeck(tp)
end
end
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
......
......@@ -31,6 +31,7 @@ function c43455065.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.DiscardHand(tp,nil,ct,ct,REASON_EFFECT+REASON_DISCARD)
end
end
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local rct=1
if Duel.GetTurnPlayer()~=tp then rct=2 end
local c=e:GetHandler()
......
......@@ -32,6 +32,7 @@ function c56256517.activate(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterFlagEffect(56256517,RESET_EVENT+RESETS_STANDARD,0,1,fid)
tc=g:GetNext()
end
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
......
......@@ -21,14 +21,16 @@ function c68191756.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c68191756.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c68191756.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c68191756.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c68191756.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
......
......@@ -40,18 +40,20 @@ function c71867500.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g1,g1:GetCount(),0,0)
end
function c71867500.activate(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_NO_EFFECT_DAMAGE)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_NO_EFFECT_DAMAGE)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
local ct=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ct<1 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
......
......@@ -31,6 +31,7 @@ function c76751255.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.BreakEffect()
Duel.Draw(p,ct+1,REASON_EFFECT)
end
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_DRAW)
......
......@@ -29,6 +29,7 @@ function c85636437.activate(e,tp,eg,ep,ev,re,r,rp)
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.Damage(1-tp,math.ceil(tc:GetBaseAttack()/2),REASON_EFFECT)
end
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
......
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