Commit cc598369 authored by Chrono-Genex's avatar Chrono-Genex Committed by GitHub

optimization script (#1886)

parent 0568ff6a
...@@ -40,7 +40,7 @@ function c10004783.filter(c) ...@@ -40,7 +40,7 @@ function c10004783.filter(c)
return c:IsFaceup() and c:IsSetCard(0x1034) return c:IsFaceup() and c:IsSetCard(0x1034)
end end
function c10004783.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c10004783.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and c10004783.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c10004783.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c10004783.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c10004783.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c10004783.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,c10004783.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
......
...@@ -64,7 +64,7 @@ function c1003840.thcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -64,7 +64,7 @@ function c1003840.thcon(e,tp,eg,ep,ev,re,r,rp)
and ec:IsPreviousLocation(LOCATION_EXTRA) and ec:IsPreviousControler(tp) and ec:IsType(TYPE_SYNCHRO) and ec:IsPreviousLocation(LOCATION_EXTRA) and ec:IsPreviousControler(tp) and ec:IsType(TYPE_SYNCHRO)
end end
function c1003840.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c1003840.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToDeck() end if chkc then return chkc:IsOnField() and chkc:IsAbleToDeck() end
if chk==0 then return true end if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
......
...@@ -47,13 +47,13 @@ end ...@@ -47,13 +47,13 @@ end
function c11321089.ffilter(c,fc,sub,mg,sg) function c11321089.ffilter(c,fc,sub,mg,sg)
if not sg then return true end if not sg then return true end
local chkloc=LOCATION_HAND local chkloc=LOCATION_HAND
if c:IsLocation(LOCATION_ONFIELD) then chkloc=LOCATION_ONFIELD end if c:IsOnField() then chkloc=LOCATION_ONFIELD end
return not sg:IsExists(Card.IsFusionCode,1,c,c:GetFusionCode()) return not sg:IsExists(Card.IsFusionCode,1,c,c:GetFusionCode())
and (not c:IsLocation(LOCATION_HAND+LOCATION_ONFIELD) or #sg<2 or sg:IsExists(aux.NOT(Card.IsLocation),1,c,chkloc)) and (not c:IsLocation(LOCATION_HAND+LOCATION_ONFIELD) or #sg<2 or sg:IsExists(aux.NOT(Card.IsLocation),1,c,chkloc))
end end
function c11321089.matlimit(e,c,fc,st) function c11321089.matlimit(e,c,fc,st)
if st~=SUMMON_TYPE_FUSION then return true end if st~=SUMMON_TYPE_FUSION then return true end
return c:IsLocation(LOCATION_HAND) or c:IsControler(fc:GetControler()) and c:IsLocation(LOCATION_ONFIELD) return c:IsLocation(LOCATION_HAND) or c:IsControler(fc:GetControler()) and c:IsOnField()
end end
function c11321089.splimit(e,se,sp,st) function c11321089.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA) return not e:GetHandler():IsLocation(LOCATION_EXTRA)
......
...@@ -36,10 +36,10 @@ function c11426487.spcon(e,c) ...@@ -36,10 +36,10 @@ function c11426487.spcon(e,c)
end end
function c11426487.negcon(e,tp,eg,ep,ev,re,r,rp) function c11426487.negcon(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
return at:GetControler()~=tp return at:IsControler(1-tp)
end end
function c11426487.negtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c11426487.negtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_ONFIELD) end if chkc then return chkc:IsControler(tp) and chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,0,1,1,nil) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,0,1,1,nil)
......
...@@ -55,7 +55,7 @@ function c11662742.dtcon(e,c) ...@@ -55,7 +55,7 @@ function c11662742.dtcon(e,c)
end end
function c11662742.dmop(e,tp,eg,ep,ev,re,r,rp) function c11662742.dmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:GetControler()~=ep then return end if c:IsControler(1-ep) then return end
if bit.band(r,REASON_BATTLE)~=0 then if bit.band(r,REASON_BATTLE)~=0 then
c:RegisterFlagEffect(11662742,RESET_PHASE+PHASE_DAMAGE,0,1) c:RegisterFlagEffect(11662742,RESET_PHASE+PHASE_DAMAGE,0,1)
elseif Duel.GetCurrentPhase()==PHASE_DAMAGE and not Duel.IsDamageCalculated() then elseif Duel.GetCurrentPhase()==PHASE_DAMAGE and not Duel.IsDamageCalculated() then
......
...@@ -79,7 +79,7 @@ end ...@@ -79,7 +79,7 @@ end
function c11790356.operation(e,tp,eg,ep,ev,re,r,rp) function c11790356.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
if not tc:IsFaceup() or not tc:IsRelateToEffect(e) then return end if tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local sg=Duel.SelectMatchingCard(tp,c11790356.filter2,tp,LOCATION_GRAVE,0,1,1,nil) local sg=Duel.SelectMatchingCard(tp,c11790356.filter2,tp,LOCATION_GRAVE,0,1,1,nil)
local sc=sg:GetFirst() local sc=sg:GetFirst()
......
...@@ -42,7 +42,7 @@ function c12324546.filter(c) ...@@ -42,7 +42,7 @@ function c12324546.filter(c)
return c:IsFaceup() and c:IsSetCard(0x3d) return c:IsFaceup() and c:IsSetCard(0x3d)
end end
function c12324546.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c12324546.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and c12324546.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c12324546.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c12324546.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c12324546.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c12324546.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,c12324546.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
......
...@@ -22,7 +22,7 @@ function c12423762.initial_effect(c) ...@@ -22,7 +22,7 @@ function c12423762.initial_effect(c)
end end
function c12423762.spcon(e,tp,eg,ep,ev,re,r,rp) function c12423762.spcon(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
return at:GetControler()~=tp and Duel.GetAttackTarget()==nil return at:IsControler(1-tp) and Duel.GetAttackTarget()==nil
end end
function c12423762.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c12423762.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -64,7 +64,7 @@ function c12927849.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -64,7 +64,7 @@ function c12927849.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -51,7 +51,7 @@ function c1295442.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,7 +51,7 @@ function c1295442.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -24,7 +24,7 @@ function c13093792.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -24,7 +24,7 @@ function c13093792.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.DisableShuffleCheck() Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT) Duel.SendtoGrave(g,REASON_EFFECT)
local ae=tc:GetActivateEffect() local ae=tc:GetActivateEffect()
if tc:GetLocation()==LOCATION_GRAVE and ae then if tc:IsLocation(LOCATION_GRAVE) and ae then
local e1=Effect.CreateEffect(tc) local e1=Effect.CreateEffect(tc)
e1:SetDescription(ae:GetDescription()) e1:SetDescription(ae:GetDescription())
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
......
...@@ -48,7 +48,7 @@ function c14017402.cpfilter(c) ...@@ -48,7 +48,7 @@ function c14017402.cpfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsType(TYPE_SYNCHRO) and c:IsAbleToRemove() return c:IsRace(RACE_DRAGON) and c:IsType(TYPE_SYNCHRO) and c:IsAbleToRemove()
end end
function c14017402.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c14017402.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_GRAVE and c14017402.cpfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c14017402.cpfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c14017402.cpfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c14017402.cpfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c14017402.cpfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil) local g=Duel.SelectTarget(tp,c14017402.cpfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil)
......
...@@ -38,7 +38,7 @@ function c14235211.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,7 +38,7 @@ function c14235211.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -22,7 +22,7 @@ function c14255590.distg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -22,7 +22,7 @@ function c14255590.distg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c14255590.disop(e,tp,eg,ep,ev,re,r,rp) function c14255590.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:GetControler()~=tp or not c:IsRelateToEffect(e) or c:IsFacedown() then return end if c:IsControler(1-tp) or not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local ct=Duel.GetMatchingGroupCount(Card.IsCode,tp,LOCATION_GRAVE,0,nil,14255590) local ct=Duel.GetMatchingGroupCount(Card.IsCode,tp,LOCATION_GRAVE,0,nil,14255590)
if ct>0 then if ct>0 then
Duel.DiscardDeck(1-tp,ct,REASON_EFFECT) Duel.DiscardDeck(1-tp,ct,REASON_EFFECT)
......
...@@ -63,7 +63,7 @@ end ...@@ -63,7 +63,7 @@ end
function c14418464.filter(c) function c14418464.filter(c)
local seq=c:GetSequence() local seq=c:GetSequence()
local tp=c:GetControler() local tp=c:GetControler()
if seq>4 or not c:IsSetCard(0x17d) or not c:IsFaceup() then return false end if seq>4 or not c:IsSetCard(0x17d) or c:IsFacedown() then return false end
return (seq>0 and Duel.CheckLocation(tp,LOCATION_MZONE,seq-1)) return (seq>0 and Duel.CheckLocation(tp,LOCATION_MZONE,seq-1))
or (seq<4 and Duel.CheckLocation(tp,LOCATION_MZONE,seq+1)) or (seq<4 and Duel.CheckLocation(tp,LOCATION_MZONE,seq+1))
end end
......
...@@ -39,7 +39,7 @@ function c14604710.activate1(e,tp,eg,ep,ev,re,r,rp) ...@@ -39,7 +39,7 @@ function c14604710.activate1(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c14604710.tgfilter2(c,e,tp) function c14604710.tgfilter2(c,e,tp)
if not c:IsFaceup() or not c:IsLevel(9) then return false end if c:IsFacedown() or not c:IsLevel(9) then return false end
local g=Duel.GetMatchingGroup(c14604710.spfilter2,tp,LOCATION_DECK,0,nil,e,tp,c) local g=Duel.GetMatchingGroup(c14604710.spfilter2,tp,LOCATION_DECK,0,nil,e,tp,c)
return g:GetClassCount(Card.GetCode)>1 return g:GetClassCount(Card.GetCode)>1
end end
......
...@@ -25,7 +25,7 @@ function c14624296.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -25,7 +25,7 @@ function c14624296.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -16,7 +16,7 @@ function c1498130.tgcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -16,7 +16,7 @@ function c1498130.tgcon(e,tp,eg,ep,ev,re,r,rp)
if not g or g:GetCount()~=1 then return false end if not g or g:GetCount()~=1 then return false end
local tc=g:GetFirst() local tc=g:GetFirst()
local c=e:GetHandler() local c=e:GetHandler()
if tc==c or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsLocation(LOCATION_MZONE) or not tc:IsSetCard(0x3d) then return false end if tc==c or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsLocation(LOCATION_MZONE) or not tc:IsSetCard(0x3d) then return false end
return Duel.CheckChainTarget(ev,c) return Duel.CheckChainTarget(ev,c)
end end
function c1498130.tgop(e,tp,eg,ep,ev,re,r,rp) function c1498130.tgop(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -23,7 +23,7 @@ function c15286412.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -23,7 +23,7 @@ function c15286412.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabelObject(g:GetFirst()) e:SetLabelObject(g:GetFirst())
end end
function c15286412.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c15286412.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc~=e:GetHandler() end if chkc then return chkc:IsOnField() and chkc~=e:GetHandler() end
if chk==0 then if chk==0 then
e:SetLabel(0) e:SetLabel(0)
return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler())
......
...@@ -48,7 +48,7 @@ function c1561110.rmcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -48,7 +48,7 @@ function c1561110.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end end
function c1561110.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c1561110.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToRemove() end if chkc then return chkc:IsOnField() and chkc:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
......
...@@ -23,7 +23,7 @@ function c1580833.initial_effect(c) ...@@ -23,7 +23,7 @@ function c1580833.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c1580833.filter(c,tp) function c1580833.filter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD) and c:IsSetCard(0xd8) return c:IsFaceup() and c:IsControler(tp) and c:IsOnField() and c:IsSetCard(0xd8)
and (c:IsReason(REASON_BATTLE) or (c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()==1-tp)) and not c:IsReason(REASON_REPLACE) and (c:IsReason(REASON_BATTLE) or (c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()==1-tp)) and not c:IsReason(REASON_REPLACE)
end end
function c1580833.reptg(e,tp,eg,ep,ev,re,r,rp,chk) function c1580833.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
...@@ -19,7 +19,7 @@ function c15894048.catg(e,c) ...@@ -19,7 +19,7 @@ function c15894048.catg(e,c)
return not c:IsCode(15894048) return not c:IsCode(15894048)
end end
function c15894048.cfilter(c) function c15894048.cfilter(c)
if not c:IsFaceup() or not c:IsCode(15894048) or not c:IsAttackable() then return false end if c:IsFacedown() or not c:IsCode(15894048) or not c:IsAttackable() then return false end
local ag,direct=c:GetAttackableTarget() local ag,direct=c:GetAttackableTarget()
return ag:GetCount()>0 or direct return ag:GetCount()>0 or direct
end end
......
...@@ -40,7 +40,7 @@ function c16313112.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -40,7 +40,7 @@ function c16313112.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(g,REASON_EFFECT) Duel.Destroy(g,REASON_EFFECT)
end end
function c16313112.valfilter(c,tp) function c16313112.valfilter(c,tp)
return c:IsCode(16313112) and c:IsLocation(LOCATION_ONFIELD) and c:IsControler(tp) return c:IsCode(16313112) and c:IsOnField() and c:IsControler(tp)
end end
function c16313112.valcheck(e,c) function c16313112.valcheck(e,c)
local g=c:GetMaterial() local g=c:GetMaterial()
......
...@@ -45,7 +45,7 @@ function c1644289.filter(c) ...@@ -45,7 +45,7 @@ function c1644289.filter(c)
return c:IsFaceup() and c:IsSetCard(0x30) return c:IsFaceup() and c:IsSetCard(0x30)
end end
function c1644289.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c1644289.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and c1644289.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c1644289.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c1644289.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c1644289.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c1644289.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,c1644289.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
......
...@@ -14,7 +14,7 @@ function c17449108.filter(c) ...@@ -14,7 +14,7 @@ function c17449108.filter(c)
return c:IsFacedown() and c:IsAbleToRemove() return c:IsFacedown() and c:IsAbleToRemove()
end end
function c17449108.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c17449108.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_SZONE and c17449108.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_SZONE) and c17449108.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c17449108.filter,tp,LOCATION_SZONE,LOCATION_SZONE,1,e:GetHandler()) end if chk==0 then return Duel.IsExistingTarget(c17449108.filter,tp,LOCATION_SZONE,LOCATION_SZONE,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c17449108.filter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil) local g=Duel.SelectTarget(tp,c17449108.filter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil)
......
...@@ -11,7 +11,7 @@ function c17521642.initial_effect(c) ...@@ -11,7 +11,7 @@ function c17521642.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c17521642.cfilter(c,tp) function c17521642.cfilter(c,tp)
return c:IsPreviousControler(tp) and c:GetControler()==tp and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP) return c:IsPreviousControler(tp) and c:IsControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP)
end end
function c17521642.condition(e,tp,eg,ep,ev,re,r,rp) function c17521642.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c17521642.cfilter,1,nil,tp) return eg:IsExists(c17521642.cfilter,1,nil,tp)
......
...@@ -13,7 +13,7 @@ function c17814387.initial_effect(c) ...@@ -13,7 +13,7 @@ function c17814387.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c17814387.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c17814387.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:IsFaceup() end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
......
...@@ -70,7 +70,7 @@ function c18551923.rmfilter(c) ...@@ -70,7 +70,7 @@ function c18551923.rmfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end end
function c18551923.rmtg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c18551923.rmtg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()~=tp and chkc:GetLocation()==LOCATION_GRAVE and c18551923.rmfilter(chkc) end if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_GRAVE) and c18551923.rmfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c18551923.rmfilter,tp,0,LOCATION_GRAVE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c18551923.rmfilter,tp,0,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c18551923.rmfilter,tp,0,LOCATION_GRAVE,1,1,nil) local g=Duel.SelectTarget(tp,c18551923.rmfilter,tp,0,LOCATION_GRAVE,1,1,nil)
......
...@@ -43,7 +43,7 @@ function c18865703.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,7 +43,7 @@ function c18865703.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -14,7 +14,7 @@ function c19665973.initial_effect(c) ...@@ -14,7 +14,7 @@ function c19665973.initial_effect(c)
end end
function c19665973.condition(e,tp,eg,ep,ev,re,r,rp) function c19665973.condition(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
return at:GetControler()~=tp and Duel.GetAttackTarget()==nil return at:IsControler(1-tp) and Duel.GetAttackTarget()==nil
end end
function c19665973.target(e,tp,eg,ep,ev,re,r,rp,chk) function c19665973.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -53,7 +53,7 @@ function c19748583.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -53,7 +53,7 @@ function c19748583.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -21,7 +21,7 @@ function c20277376.filter(c) ...@@ -21,7 +21,7 @@ function c20277376.filter(c)
return c:IsRace(RACE_DRAGON) and c:IsAbleToHand() return c:IsRace(RACE_DRAGON) and c:IsAbleToHand()
end end
function c20277376.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c20277376.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_GRAVE and chkc:GetControler()==tp and c20277376.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c20277376.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c20277376.filter,tp,LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(c20277376.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c20277376.filter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectTarget(tp,c20277376.filter,tp,LOCATION_GRAVE,0,1,1,nil)
......
...@@ -41,7 +41,7 @@ function c20563387.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -41,7 +41,7 @@ function c20563387.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -13,7 +13,7 @@ function c20590784.initial_effect(c) ...@@ -13,7 +13,7 @@ function c20590784.initial_effect(c)
end end
function c20590784.condition(e,tp,eg,ep,ev,re,r,rp) function c20590784.condition(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
return at:GetControler()~=tp and Duel.GetAttackTarget()==nil return at:IsControler(1-tp) and Duel.GetAttackTarget()==nil
end end
function c20590784.target(e,tp,eg,ep,ev,re,r,rp,chk) function c20590784.target(e,tp,eg,ep,ev,re,r,rp,chk)
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
......
...@@ -32,7 +32,7 @@ function c20758643.initial_effect(c) ...@@ -32,7 +32,7 @@ function c20758643.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c20758643.sdfilter(c) function c20758643.sdfilter(c)
return not c:IsFaceup() or not c:IsSetCard(0xb1) return c:IsFacedown() or not c:IsSetCard(0xb1)
end end
function c20758643.sdcon(e) function c20758643.sdcon(e)
return Duel.IsExistingMatchingCard(c20758643.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(c20758643.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
......
...@@ -44,7 +44,7 @@ function c22061412.filter(c) ...@@ -44,7 +44,7 @@ function c22061412.filter(c)
return c:IsFaceup() and c:IsSetCard(0x3008) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() return c:IsFaceup() and c:IsSetCard(0x3008) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end end
function c22061412.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c22061412.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()==tp and chkc:IsLocation(LOCATION_REMOVED) and c22061412.filter(chkc) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_REMOVED) and c22061412.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c22061412.filter,tp,LOCATION_REMOVED,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(c22061412.filter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c22061412.filter,tp,LOCATION_REMOVED,0,1,2,nil) local g=Duel.SelectTarget(tp,c22061412.filter,tp,LOCATION_REMOVED,0,1,2,nil)
......
...@@ -41,7 +41,7 @@ function c22082163.filter(c,e,tp) ...@@ -41,7 +41,7 @@ function c22082163.filter(c,e,tp)
return c:IsSetCard(0x4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) return c:IsSetCard(0x4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK)
end end
function c22082163.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c22082163.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:GetControler()==tp and c22082163.filter(chkc,e,tp) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c22082163.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c22082163.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end and Duel.IsExistingTarget(c22082163.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
...@@ -82,7 +82,7 @@ function c22211622.spfilter(c,e,tp,dg) ...@@ -82,7 +82,7 @@ function c22211622.spfilter(c,e,tp,dg)
end end
function c22211622.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c22211622.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler() local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(tp) and c22211622.desfilter(chkc,e,tp,c) and chkc~=c end if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c22211622.desfilter(chkc,e,tp,c) and chkc~=c end
if chk==0 then return Duel.IsExistingTarget(c22211622.desfilter,tp,LOCATION_ONFIELD,0,1,c,e,tp,c) end if chk==0 then return Duel.IsExistingTarget(c22211622.desfilter,tp,LOCATION_ONFIELD,0,1,c,e,tp,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c22211622.desfilter,tp,LOCATION_ONFIELD,0,1,1,c,e,tp,c) local g=Duel.SelectTarget(tp,c22211622.desfilter,tp,LOCATION_ONFIELD,0,1,1,c,e,tp,c)
......
...@@ -22,7 +22,7 @@ function c22835145.filter(c,e,tp) ...@@ -22,7 +22,7 @@ function c22835145.filter(c,e,tp)
return c:IsLevelBelow(4) and c:IsSetCard(0x33) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) return c:IsLevelBelow(4) and c:IsSetCard(0x33) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end end
function c22835145.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c22835145.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()==tp and chkc:GetLocation()==LOCATION_GRAVE and c22835145.filter(chkc,e,tp) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c22835145.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c22835145.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end and Duel.IsExistingTarget(c22835145.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
...@@ -14,7 +14,7 @@ function c22862454.initial_effect(c) ...@@ -14,7 +14,7 @@ function c22862454.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c22862454.repfilter(c,tp) function c22862454.repfilter(c,tp)
return c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD) return c:IsControler(tp) and c:IsOnField()
and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE) and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
end end
function c22862454.desfilter(c,e,tp) function c22862454.desfilter(c,e,tp)
......
...@@ -77,7 +77,7 @@ function c22908820.descon(e,tp,eg,ep,ev,re,r,rp) ...@@ -77,7 +77,7 @@ function c22908820.descon(e,tp,eg,ep,ev,re,r,rp)
return ac and ac:IsControler(tp) and ac:IsFaceup() and ac:IsSetCard(0x8) and ac~=c return ac and ac:IsControler(tp) and ac:IsFaceup() and ac:IsSetCard(0x8) and ac~=c
end end
function c22908820.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c22908820.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) end if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
......
...@@ -14,7 +14,7 @@ function c24285858.filter(c) ...@@ -14,7 +14,7 @@ function c24285858.filter(c)
return c:IsSetCard(0x19) and c:IsAbleToDeck() return c:IsSetCard(0x19) and c:IsAbleToDeck()
end end
function c24285858.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c24285858.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_GRAVE and chkc:GetControler()==tp and c24285858.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c24285858.filter(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
and Duel.IsExistingTarget(c24285858.filter,tp,LOCATION_GRAVE,0,3,nil) end and Duel.IsExistingTarget(c24285858.filter,tp,LOCATION_GRAVE,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
......
...@@ -20,7 +20,7 @@ function c24508238.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -20,7 +20,7 @@ function c24508238.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD) Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
end end
function c24508238.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c24508238.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()~=tp and chkc:GetLocation()==LOCATION_GRAVE and chkc:IsAbleToRemove() end if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,1,nil)
......
...@@ -11,7 +11,7 @@ function c24623598.initial_effect(c) ...@@ -11,7 +11,7 @@ function c24623598.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c24623598.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c24623598.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()~=tp and chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToRemove() end if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,1,nil)
......
...@@ -15,7 +15,7 @@ function c24721709.filter(c) ...@@ -15,7 +15,7 @@ function c24721709.filter(c)
return c:IsRace(RACE_SPELLCASTER) and c:IsType(TYPE_EFFECT) and c:IsAbleToHand() return c:IsRace(RACE_SPELLCASTER) and c:IsType(TYPE_EFFECT) and c:IsAbleToHand()
end end
function c24721709.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c24721709.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()==tp and chkc:GetLocation()==LOCATION_GRAVE and c24721709.filter(chkc) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c24721709.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c24721709.filter,tp,LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(c24721709.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c24721709.filter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectTarget(tp,c24721709.filter,tp,LOCATION_GRAVE,0,1,1,nil)
......
...@@ -43,7 +43,7 @@ function c2525268.destg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -43,7 +43,7 @@ function c2525268.destg(e,tp,eg,ep,ev,re,r,rp,chk)
return Duel.SelectEffectYesNo(tp,e:GetHandler(),96) return Duel.SelectEffectYesNo(tp,e:GetHandler(),96)
end end
function c2525268.value(e,c) function c2525268.value(e,c)
return c:IsFaceup() and c:GetLocation()==LOCATION_MZONE and c:IsRace(RACE_SPELLCASTER) return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsRace(RACE_SPELLCASTER)
end end
function c2525268.desop(e,tp,eg,ep,ev,re,r,rp) function c2525268.desop(e,tp,eg,ep,ev,re,r,rp)
local count=e:GetLabel() local count=e:GetLabel()
......
...@@ -11,7 +11,7 @@ function c25290459.initial_effect(c) ...@@ -11,7 +11,7 @@ function c25290459.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c25290459.costfilter(c,e,tp) function c25290459.costfilter(c,e,tp)
if not c:IsSetCard(0x41) or not c:IsAbleToGraveAsCost() or not c:IsFaceup() then return false end if not c:IsSetCard(0x41) or not c:IsAbleToGraveAsCost() or c:IsFacedown() then return false end
local code=c:GetOriginalCode() local code=c:GetOriginalCode()
local class=_G["c"..code] local class=_G["c"..code]
if class==nil or class.lvup==nil then return false end if class==nil or class.lvup==nil then return false end
......
...@@ -40,7 +40,7 @@ function c25407406.filter(c) ...@@ -40,7 +40,7 @@ function c25407406.filter(c)
return c:IsFaceup() and c:IsSetCard(0x19) return c:IsFaceup() and c:IsSetCard(0x19)
end end
function c25407406.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c25407406.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and c25407406.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c25407406.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c25407406.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c25407406.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c25407406.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,c25407406.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
...@@ -56,7 +56,7 @@ end ...@@ -56,7 +56,7 @@ end
function c25407406.retcon(e,tp,eg,ep,ev,re,r,rp) function c25407406.retcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local ec=c:GetPreviousEquipTarget() local ec=c:GetPreviousEquipTarget()
return c:IsReason(REASON_LOST_TARGET) and (ec:GetLocation()==LOCATION_DECK or ec:GetLocation()==LOCATION_EXTRA) return c:IsReason(REASON_LOST_TARGET) and ec:IsLocation(LOCATION_DECK+LOCATION_EXTRA)
end end
function c25407406.rettg(e,tp,eg,ep,ev,re,r,rp,chk) function c25407406.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end if chk==0 then return e:GetHandler():IsAbleToHand() end
......
...@@ -46,7 +46,7 @@ function c2602411.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,7 +46,7 @@ function c2602411.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -42,7 +42,7 @@ function c2648201.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -42,7 +42,7 @@ function c2648201.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -13,7 +13,7 @@ function c26701483.initial_effect(c) ...@@ -13,7 +13,7 @@ function c26701483.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c26701483.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c26701483.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_GRAVE and chkc:GetControler()~=tp and chkc:IsAbleToRemove() end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and chkc:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,1,nil)
......
...@@ -23,7 +23,7 @@ function c26775203.initial_effect(c) ...@@ -23,7 +23,7 @@ function c26775203.initial_effect(c)
end end
function c26775203.condition(e,tp,eg,ep,ev,re,r,rp) function c26775203.condition(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
return at:GetControler()~=tp and Duel.GetAttackTarget()==nil return at:IsControler(1-tp) and Duel.GetAttackTarget()==nil
end end
function c26775203.target(e,tp,eg,ep,ev,re,r,rp,chk) function c26775203.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -29,7 +29,7 @@ function c26956670.filter(c,e,tp) ...@@ -29,7 +29,7 @@ function c26956670.filter(c,e,tp)
return c:IsFaceup() and c:IsRace(RACE_ROCK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsFaceup() and c:IsRace(RACE_ROCK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c26956670.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c26956670.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_REMOVED and chkc:GetControler()==tp and c26956670.filter(chkc,e,tp) end if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c26956670.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c26956670.filter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end and Duel.IsExistingTarget(c26956670.filter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
...@@ -49,7 +49,7 @@ function c27346636.distg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -49,7 +49,7 @@ function c27346636.distg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c27346636.disop(e,tp,eg,ep,ev,re,r,rp) function c27346636.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsFaceup() or not c:IsRelateToEffect(e) then return end if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT) Duel.Destroy(eg,REASON_EFFECT)
end end
......
...@@ -38,7 +38,7 @@ function c27756115.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,7 +38,7 @@ function c27756115.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -27,7 +27,7 @@ function c28016193.descon(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,7 +27,7 @@ function c28016193.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end end
function c28016193.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c28016193.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) end if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
......
...@@ -41,7 +41,7 @@ function c28106077.filter(c) ...@@ -41,7 +41,7 @@ function c28106077.filter(c)
return c:IsFaceup() and c:IsRace(RACE_FAIRY) return c:IsFaceup() and c:IsRace(RACE_FAIRY)
end end
function c28106077.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c28106077.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and c28106077.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c28106077.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c28106077.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c28106077.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c28106077.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,c28106077.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
......
...@@ -85,7 +85,7 @@ function c28711704.rmcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -85,7 +85,7 @@ function c28711704.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
c:RegisterEffect(e1,true) c:RegisterEffect(e1,true)
end end
function c28711704.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c28711704.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToRemove() end if chkc then return chkc:IsOnField() and chkc:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
......
...@@ -13,7 +13,7 @@ function c2881864.initial_effect(c) ...@@ -13,7 +13,7 @@ function c2881864.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c2881864.repfilter(c,tp) function c2881864.repfilter(c,tp)
return c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD) return c:IsControler(tp) and c:IsOnField()
and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE) and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
end end
function c2881864.desfilter(c,e,tp) function c2881864.desfilter(c,e,tp)
......
...@@ -13,7 +13,7 @@ function c28933734.filter(c) ...@@ -13,7 +13,7 @@ function c28933734.filter(c)
return c:IsType(TYPE_TRAP) and c:IsAbleToHand() return c:IsType(TYPE_TRAP) and c:IsAbleToHand()
end end
function c28933734.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c28933734.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_GRAVE and chkc:GetControler()==tp and c28933734.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c28933734.filter(chkc) end
if chk==0 then return true end if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c28933734.filter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectTarget(tp,c28933734.filter,tp,LOCATION_GRAVE,0,1,1,nil)
......
...@@ -53,7 +53,7 @@ function c29353756.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -53,7 +53,7 @@ function c29353756.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -39,7 +39,7 @@ function c2956282.distg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -39,7 +39,7 @@ function c2956282.distg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c2956282.disop(e,tp,eg,ep,ev,re,r,rp) function c2956282.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsFaceup() or not c:IsRelateToEffect(e) then return end if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT) Duel.Destroy(eg,REASON_EFFECT)
end end
......
...@@ -49,7 +49,7 @@ function c29590752.dtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -49,7 +49,7 @@ function c29590752.dtg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c29590752.dop(e,tp,eg,ep,ev,re,r,rp) function c29590752.dop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsFaceup() or not c:IsRelateToEffect(e) then return end if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
if Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 and Duel.SelectYesNo(tp,aux.Stringid(29590752,2)) then if Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 and Duel.SelectYesNo(tp,aux.Stringid(29590752,2)) then
Duel.DiscardHand(tp,aux.TRUE,1,1,REASON_EFFECT+REASON_DISCARD) Duel.DiscardHand(tp,aux.TRUE,1,1,REASON_EFFECT+REASON_DISCARD)
else else
......
...@@ -14,7 +14,7 @@ function c29826127.filter(c) ...@@ -14,7 +14,7 @@ function c29826127.filter(c)
return c:IsSetCard(0x6) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() return c:IsSetCard(0x6) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end end
function c29826127.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c29826127.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()==tp and chkc:GetLocation()==LOCATION_GRAVE and c29826127.filter(chkc) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c29826127.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c29826127.filter,tp,LOCATION_GRAVE,0,2,nil) end if chk==0 then return Duel.IsExistingTarget(c29826127.filter,tp,LOCATION_GRAVE,0,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c29826127.filter,tp,LOCATION_GRAVE,0,2,2,nil) local g=Duel.SelectTarget(tp,c29826127.filter,tp,LOCATION_GRAVE,0,2,2,nil)
......
...@@ -17,7 +17,7 @@ function c29834183.eqcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -17,7 +17,7 @@ function c29834183.eqcon(e,tp,eg,ep,ev,re,r,rp)
and c:IsReason(REASON_DESTROY) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE)
end end
function c29834183.eqfilter(c,tp) function c29834183.eqfilter(c,tp)
if not c:IsFaceup() then return false end if c:IsFacedown() then return false end
if c:IsType(TYPE_TRAPMONSTER) then return Duel.GetLocationCount(tp,LOCATION_SZONE,tp,LOCATION_REASON_CONTROL)>0 and Duel.GetLocationCount(tp,LOCATION_SZONE,tp,0)>=2 end if c:IsType(TYPE_TRAPMONSTER) then return Duel.GetLocationCount(tp,LOCATION_SZONE,tp,LOCATION_REASON_CONTROL)>0 and Duel.GetLocationCount(tp,LOCATION_SZONE,tp,0)>=2 end
return true return true
end end
......
...@@ -20,7 +20,7 @@ function c30450531.filter(c,e,tp) ...@@ -20,7 +20,7 @@ function c30450531.filter(c,e,tp)
return c:IsSetCard(0x2e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x2e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c30450531.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c30450531.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()==tp and chkc:GetLocation()==LOCATION_GRAVE and c30450531.filter(chkc,e,tp) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c30450531.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c30450531.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end and Duel.IsExistingTarget(c30450531.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
...@@ -41,7 +41,7 @@ function c30502181.filter(c) ...@@ -41,7 +41,7 @@ function c30502181.filter(c)
return c:IsFaceup() and c:IsSetCard(0x38) return c:IsFaceup() and c:IsSetCard(0x38)
end end
function c30502181.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c30502181.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and c30502181.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c30502181.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c30502181.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c30502181.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c30502181.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,c30502181.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
...@@ -57,7 +57,7 @@ function c30502181.eqcondtion(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,7 +57,7 @@ function c30502181.eqcondtion(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_DECK) return e:GetHandler():IsPreviousLocation(LOCATION_DECK)
end end
function c30502181.eqtarget(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c30502181.eqtarget(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:GetControler()==tp and c30502181.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c30502181.filter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c30502181.filter,tp,LOCATION_MZONE,0,1,nil) end and Duel.IsExistingTarget(c30502181.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
......
...@@ -39,7 +39,7 @@ function c3064425.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -39,7 +39,7 @@ function c3064425.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -14,7 +14,7 @@ function c30683373.filter(c) ...@@ -14,7 +14,7 @@ function c30683373.filter(c)
return c:IsDefensePos() return c:IsDefensePos()
end end
function c30683373.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c30683373.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and c30683373.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c30683373.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c30683373.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c30683373.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c30683373.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,c30683373.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
......
...@@ -26,7 +26,7 @@ function c31181711.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -26,7 +26,7 @@ function c31181711.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -29,7 +29,7 @@ function c31385077.filter(c,e,tp) ...@@ -29,7 +29,7 @@ function c31385077.filter(c,e,tp)
return c:IsLevelAbove(5) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsLevelAbove(5) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c31385077.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c31385077.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_GRAVE and chkc:IsControler(tp) and c31385077.filter(chkc,e,tp) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c31385077.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c31385077.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end and Duel.IsExistingTarget(c31385077.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
...@@ -43,7 +43,7 @@ function c31386180.descon(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,7 +43,7 @@ function c31386180.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0 return e:GetHandler():GetBattledGroupCount()>0
end end
function c31386180.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c31386180.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()~=tp and chkc:IsOnField() end if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() end
if chk==0 then return true end if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
......
...@@ -40,7 +40,7 @@ function c31423101.filter(c) ...@@ -40,7 +40,7 @@ function c31423101.filter(c)
return c:IsFaceup() and c:IsRace(RACE_WARRIOR) return c:IsFaceup() and c:IsRace(RACE_WARRIOR)
end end
function c31423101.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c31423101.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and c31423101.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c31423101.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c31423101.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c31423101.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c31423101.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,c31423101.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
......
...@@ -23,7 +23,7 @@ function c32134638.initial_effect(c) ...@@ -23,7 +23,7 @@ function c32134638.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c32134638.tfilter(c,tp) function c32134638.tfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0xd8) and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD) return c:IsFaceup() and c:IsSetCard(0xd8) and c:IsControler(tp) and c:IsOnField()
end end
function c32134638.negcon(e,tp,eg,ep,ev,re,r,rp) function c32134638.negcon(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
......
...@@ -55,7 +55,7 @@ function c32543380.descon(e,tp,eg,ep,ev,re,r,rp) ...@@ -55,7 +55,7 @@ function c32543380.descon(e,tp,eg,ep,ev,re,r,rp)
local d=Duel.GetAttackTarget() local d=Duel.GetAttackTarget()
if a~=c then d=a end if a~=c then d=a end
return c:IsRelateToBattle() and c:IsFaceup() return c:IsRelateToBattle() and c:IsFaceup()
and d and d:GetLocation()==LOCATION_GRAVE and d:IsType(TYPE_MONSTER) and d and d:IsLocation(LOCATION_GRAVE) and d:IsType(TYPE_MONSTER)
end end
function c32543380.destg(e,tp,eg,ep,ev,re,r,rp,chk) function c32543380.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
......
...@@ -37,7 +37,7 @@ function c33198837.distg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -37,7 +37,7 @@ function c33198837.distg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c33198837.disop(e,tp,eg,ep,ev,re,r,rp) function c33198837.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsFaceup() or not c:IsRelateToEffect(e) then return end if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT) Duel.Destroy(eg,REASON_EFFECT)
end end
......
...@@ -63,7 +63,7 @@ function c33725002.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -63,7 +63,7 @@ function c33725002.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -15,7 +15,7 @@ end ...@@ -15,7 +15,7 @@ end
function c33883834.con(e,tp,eg,ep,ev,re,r,rp) function c33883834.con(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget() local d=Duel.GetAttackTarget()
return d and ((a:GetControler()==tp and a:IsSetCard(0x3d)) or (d:GetControler()==tp and d:IsSetCard(0x3d))) return d and ((a:IsControler(tp) and a:IsSetCard(0x3d)) or (d:IsControler(tp) and d:IsSetCard(0x3d)))
and Duel.GetFlagEffect(tp,33883834)==0 and Duel.GetFlagEffect(tp,33883834)==0
end end
function c33883834.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c33883834.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...@@ -33,7 +33,7 @@ function c33883834.op(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -33,7 +33,7 @@ function c33883834.op(e,tp,eg,ep,ev,re,r,rp,chk)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(1) e1:SetValue(1)
if a:GetControler()==tp then if a:IsControler(tp) then
a:RegisterEffect(e1) a:RegisterEffect(e1)
else else
d:RegisterEffect(e1) d:RegisterEffect(e1)
......
...@@ -57,7 +57,7 @@ function c33964637.rmcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -57,7 +57,7 @@ function c33964637.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c33964637.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c33964637.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler() local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToRemove() end if chkc then return chkc:IsOnField() and chkc:IsAbleToRemove() end
if chk==0 then return true end if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
......
...@@ -27,7 +27,7 @@ function c34853266.filter(c) ...@@ -27,7 +27,7 @@ function c34853266.filter(c)
return c:IsFaceup() and c:IsCanTurnSet() return c:IsFaceup() and c:IsCanTurnSet()
end end
function c34853266.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c34853266.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and c34853266.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c34853266.filter(chkc) end
if chk==0 then return true end if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c34853266.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,c34853266.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
......
...@@ -47,7 +47,7 @@ function c35187185.descon(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,7 +47,7 @@ function c35187185.descon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c35187185.cfilter,1,e:GetHandler(),tp) return eg:IsExists(c35187185.cfilter,1,e:GetHandler(),tp)
end end
function c35187185.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c35187185.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) end if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
......
...@@ -77,7 +77,7 @@ function c35220244.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -77,7 +77,7 @@ function c35220244.atkop(e,tp,eg,ep,ev,re,r,rp)
end end
function c35220244.discon(e,tp,eg,ep,ev,re,r,rp) function c35220244.discon(e,tp,eg,ep,ev,re,r,rp)
local ec=e:GetHandler():GetEquipTarget() local ec=e:GetHandler():GetEquipTarget()
return ec and ec:GetControler()==tp and (ec==Duel.GetAttacker() or ec==Duel.GetAttackTarget()) and ec:GetBattleTarget() return ec and ec:IsControler(tp) and (ec==Duel.GetAttacker() or ec==Duel.GetAttackTarget()) and ec:GetBattleTarget()
end end
function c35220244.disop(e,tp,eg,ep,ev,re,r,rp) function c35220244.disop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetEquipTarget():GetBattleTarget() local tc=e:GetHandler():GetEquipTarget():GetBattleTarget()
......
...@@ -71,7 +71,7 @@ function c35330871.tgcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -71,7 +71,7 @@ function c35330871.tgcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end end
function c35330871.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c35330871.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToGrave() end if chkc then return chkc:IsOnField() and chkc:IsAbleToGrave() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
......
...@@ -65,7 +65,7 @@ function c35334193.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -65,7 +65,7 @@ function c35334193.disop(e,tp,eg,ep,ev,re,r,rp)
e2:SetValue(RESET_TURN_SET) e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
if not c:IsRelateToEffect(e) or not c:IsFaceup() or tc:IsImmuneToEffect(e) then return end if not c:IsRelateToEffect(e) or c:IsFacedown() or tc:IsImmuneToEffect(e) then return end
Duel.AdjustInstantly() Duel.AdjustInstantly()
local zone=bit.band(c:GetLinkedZone(1-tp),0x1f) local zone=bit.band(c:GetLinkedZone(1-tp),0x1f)
if tc:IsDisabled() and tc:IsControler(1-tp) and Duel.GetLocationCount(1-tp,LOCATION_MZONE,PLAYER_NONE,0,zone)>0 and Duel.SelectYesNo(tp,aux.Stringid(35334193,2)) then if tc:IsDisabled() and tc:IsControler(1-tp) and Duel.GetLocationCount(1-tp,LOCATION_MZONE,PLAYER_NONE,0,zone)>0 and Duel.SelectYesNo(tp,aux.Stringid(35334193,2)) then
......
...@@ -29,7 +29,7 @@ function c35539880.filter(c,e,tp) ...@@ -29,7 +29,7 @@ function c35539880.filter(c,e,tp)
return c:IsType(TYPE_NORMAL) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) return c:IsType(TYPE_NORMAL) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK)
end end
function c35539880.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c35539880.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_GRAVE and chkc:GetControler()==tp and c35539880.filter(chkc,e,tp) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c35539880.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c35539880.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end and Duel.IsExistingTarget(c35539880.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
...@@ -36,7 +36,7 @@ function c35800511.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -36,7 +36,7 @@ function c35800511.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -17,7 +17,7 @@ function c36092504.rmfilter1(c) ...@@ -17,7 +17,7 @@ function c36092504.rmfilter1(c)
return c:IsFacedown() and c:IsLocation(LOCATION_EXTRA) return c:IsFacedown() and c:IsLocation(LOCATION_EXTRA)
end end
function c36092504.rmfilter2(c) function c36092504.rmfilter2(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsLocation(LOCATION_ONFIELD) return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsOnField()
end end
function c36092504.lmfilter(c) function c36092504.lmfilter(c)
return c:IsFaceup() and c:IsAttackAbove(3000) return c:IsFaceup() and c:IsAttackAbove(3000)
......
...@@ -29,7 +29,7 @@ function c36328300.condition(e,tp,eg,ep,ev,re,r,rp) ...@@ -29,7 +29,7 @@ function c36328300.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c36328300.confilter,1,nil,tp) return eg:IsExists(c36328300.confilter,1,nil,tp)
end end
function c36328300.cfilter(c) function c36328300.cfilter(c)
return c:IsSetCard(0x1034) and (c:IsFaceup() or not c:IsLocation(LOCATION_ONFIELD)) and c:IsAbleToGraveAsCost() return c:IsSetCard(0x1034) and (c:IsFaceup() or not c:IsOnField()) and c:IsAbleToGraveAsCost()
end end
function c36328300.exfilter(c,tp) function c36328300.exfilter(c,tp)
return Duel.GetLocationCountFromEx(tp,tp,c,TYPE_FUSION)>0 return Duel.GetLocationCountFromEx(tp,tp,c,TYPE_FUSION)>0
......
...@@ -32,7 +32,7 @@ function c36553319.initial_effect(c) ...@@ -32,7 +32,7 @@ function c36553319.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c36553319.sdfilter(c) function c36553319.sdfilter(c)
return not c:IsFaceup() or not c:IsSetCard(0xb1) return c:IsFacedown() or not c:IsSetCard(0xb1)
end end
function c36553319.sdcon(e) function c36553319.sdcon(e)
return Duel.IsExistingMatchingCard(c36553319.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(c36553319.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
......
...@@ -21,7 +21,7 @@ function c368382.initial_effect(c) ...@@ -21,7 +21,7 @@ function c368382.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c368382.tfilter(c,tp) function c368382.tfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0xd8) and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD) return c:IsFaceup() and c:IsSetCard(0xd8) and c:IsControler(tp) and c:IsOnField()
end end
function c368382.negcon(e,tp,eg,ep,ev,re,r,rp) function c368382.negcon(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
......
...@@ -69,7 +69,7 @@ end ...@@ -69,7 +69,7 @@ end
function c36849933.rsop(e,tp,eg,ep,ev,re,r,rp) function c36849933.rsop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local mg=Duel.GetRitualMaterial(tp) local mg=Duel.GetRitualMaterial(tp)
if c:GetControler()~=tp or not c:IsRelateToEffect(e) or not mg:IsContains(c) then return end if c:IsControler(1-tp) or not c:IsRelateToEffect(e) or not mg:IsContains(c) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
aux.RCheckAdditional=c36849933.rcheck(c) aux.RCheckAdditional=c36849933.rcheck(c)
local tg=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,1,nil,aux.TRUE,e,tp,mg,nil,Card.GetLevel,"Greater") local tg=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,1,nil,aux.TRUE,e,tp,mg,nil,Card.GetLevel,"Greater")
......
...@@ -11,7 +11,7 @@ function c37101832.initial_effect(c) ...@@ -11,7 +11,7 @@ function c37101832.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c37101832.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c37101832.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()~=tp and chkc:GetLocation()==LOCATION_MZONE and chkc:IsAbleToHand() end if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsAbleToHand() end
if chk==0 then return true end if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,1,nil)
......
...@@ -18,7 +18,7 @@ function c37412656.dfilter(c,atk) ...@@ -18,7 +18,7 @@ function c37412656.dfilter(c,atk)
return c:IsFaceup() and c:IsAttackBelow(atk) return c:IsFaceup() and c:IsAttackBelow(atk)
end end
function c37412656.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c37412656.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_GRAVE and chkc:GetControler()==tp and c37412656.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c37412656.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c37412656.filter,tp,LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(c37412656.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c37412656.filter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectTarget(tp,c37412656.filter,tp,LOCATION_GRAVE,0,1,1,nil)
......
...@@ -26,7 +26,7 @@ function c37433748.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -26,7 +26,7 @@ function c37433748.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
...@@ -11,7 +11,7 @@ function c37520316.initial_effect(c) ...@@ -11,7 +11,7 @@ function c37520316.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c37520316.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c37520316.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:GetControler()~=tp and chkc:IsControlerCanBeChanged() end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsControlerCanBeChanged() end
if chk==0 then return Duel.IsExistingTarget(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,1,nil)
......
...@@ -38,8 +38,8 @@ function c37742478.condition2(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,8 +38,8 @@ function c37742478.condition2(e,tp,eg,ep,ev,re,r,rp)
if phase~=PHASE_DAMAGE or Duel.IsDamageCalculated() then return false end if phase~=PHASE_DAMAGE or Duel.IsDamageCalculated() then return false end
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget() local d=Duel.GetAttackTarget()
return d~=nil and d:IsFaceup() and ((a:GetControler()==tp and a:IsAttribute(ATTRIBUTE_LIGHT) and a:IsRelateToBattle()) return d~=nil and d:IsFaceup() and ((a:IsControler(tp) and a:IsAttribute(ATTRIBUTE_LIGHT) and a:IsRelateToBattle())
or (d:GetControler()==tp and d:IsAttribute(ATTRIBUTE_LIGHT) and d:IsRelateToBattle())) or (d:IsControler(tp) and d:IsAttribute(ATTRIBUTE_LIGHT) and d:IsRelateToBattle()))
end end
function c37742478.cost2(e,tp,eg,ep,ev,re,r,rp,chk) function c37742478.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
...@@ -54,7 +54,7 @@ function c37742478.operation2(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -54,7 +54,7 @@ function c37742478.operation2(e,tp,eg,ep,ev,re,r,rp,chk)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
if a:GetControler()==tp then if a:IsControler(tp) then
e1:SetValue(d:GetAttack()) e1:SetValue(d:GetAttack())
a:RegisterEffect(e1) a:RegisterEffect(e1)
else else
......
...@@ -21,7 +21,7 @@ function c37752990.initial_effect(c) ...@@ -21,7 +21,7 @@ function c37752990.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c37752990.filter(c,tp) function c37752990.filter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD) and c:IsSetCard(0xd8) return c:IsFaceup() and c:IsControler(tp) and c:IsOnField() and c:IsSetCard(0xd8)
and (c:IsReason(REASON_BATTLE) or (c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()==1-tp)) and not c:IsReason(REASON_REPLACE) and (c:IsReason(REASON_BATTLE) or (c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()==1-tp)) and not c:IsReason(REASON_REPLACE)
end end
function c37752990.reptg(e,tp,eg,ep,ev,re,r,rp,chk) function c37752990.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
...@@ -59,7 +59,7 @@ function c38030232.tkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -59,7 +59,7 @@ function c38030232.tkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local atk=tc:GetBaseAttack() local atk=tc:GetBaseAttack()
if not tc:IsRelateToEffect(e) or not tc:IsFaceup() then atk=0 end if not tc:IsRelateToEffect(e) or tc:IsFacedown() then atk=0 end
if Duel.IsPlayerCanSpecialSummonMonster(tp,38030233,0x12c,TYPES_TOKEN_MONSTER,atk,0,4,RACE_WYRM,ATTRIBUTE_LIGHT) then if Duel.IsPlayerCanSpecialSummonMonster(tp,38030233,0x12c,TYPES_TOKEN_MONSTER,atk,0,4,RACE_WYRM,ATTRIBUTE_LIGHT) then
local token=Duel.CreateToken(tp,38030233) local token=Duel.CreateToken(tp,38030233)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -52,7 +52,7 @@ function c38459905.spfilter(c,e,tp) ...@@ -52,7 +52,7 @@ function c38459905.spfilter(c,e,tp)
return c:IsSetCard(0x107) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x107) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c38459905.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c38459905.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(tp) and c38459905.desfilter(chkc,tp) end if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c38459905.desfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c38459905.desfilter,tp,LOCATION_ONFIELD,0,1,nil,tp) if chk==0 then return Duel.IsExistingTarget(c38459905.desfilter,tp,LOCATION_ONFIELD,0,1,nil,tp)
and Duel.IsExistingMatchingCard(c38459905.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c38459905.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
......
...@@ -43,7 +43,7 @@ function c38601126.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,7 +43,7 @@ function c38601126.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
......
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