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ygopro-scripts-888
Commits
c9a2bae4
Commit
c9a2bae4
authored
Jun 17, 2024
by
mercury233
Committed by
GitHub
Jun 17, 2024
Browse files
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Browse Files
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Plain Diff
update 究極竜魔導師 (#2568)
parent
11dc26e7
Changes
1
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Showing
1 changed file
with
45 additions
and
125 deletions
+45
-125
c12381100.lua
c12381100.lua
+45
-125
No files found.
c12381100.lua
View file @
c9a2bae4
...
...
@@ -2,8 +2,8 @@
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddMaterialCodeList
(
c
,
23995346
)
aux
.
AddCodeList
(
c
,
23995346
)
c
:
EnableReviveLimit
()
--summon procedure
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
...
...
@@ -14,9 +14,10 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_FUSION_MATERIAL
)
e1
:
SetCondition
(
s
.
FShaddollCondition
()
)
e1
:
SetOperation
(
s
.
FShaddollOperation
()
)
e1
:
SetCondition
(
s
.
fcondition
)
e1
:
SetOperation
(
s
.
foperation
)
c
:
RegisterEffect
(
e1
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
...
...
@@ -28,6 +29,7 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
distg
)
e2
:
SetOperation
(
s
.
disop
)
c
:
RegisterEffect
(
e2
)
--destroyed
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
@@ -38,136 +40,54 @@ function s.initial_effect(c)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
ge1
:
SetOperation
(
s
.
count
)
Duel
.
RegisterEffect
(
ge1
,
0
)
local
ge2
=
Effect
.
CreateEffect
(
c
)
ge2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge2
:
SetCode
(
EVENT_CHAIN_SOLVED
)
ge2
:
SetOperation
(
s
.
reset
)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
end
function
s
.
count
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
re
:
GetHandler
():
IsCode
(
71143015
)
then
s
.
chain_solving
=
true
end
function
s
.
ffilter1
(
c
)
return
c
:
IsFusionCode
(
23995346
)
end
function
s
.
reset
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
s
.
chain_solving
=
false
function
s
.
ffilter2
(
c
)
return
c
:
IsFusionSetCard
(
0xdd
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
FShaddollFilter
(
c
)
return
c
:
IsFusionSetCard
(
0x
dd
)
or
c
:
IsFusionSetCard
(
0xcf
)
and
c
:
IsFusionType
(
TYPE_RITUAL
)
or
c
:
IsFusionCode
(
23995346
)
or
c
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
function
s
.
ffilter3
(
c
)
return
c
:
IsFusionSetCard
(
0x
cf
)
and
c
:
IsAllTypes
(
TYPE_MONSTER
+
TYPE_RITUAL
)
end
function
s
.
Ultimate_FShaddollFilter
(
c
)
return
c
:
Is
FusionSetCard
(
0xdd
)
or
(
c
:
IsFusionSetCard
(
0xcf
)
and
c
:
IsFusionType
(
TYPE_RITUAL
))
or
c
:
IsFusionCode
(
23995346
)
function
s
.
ffilter
(
c
,
f
c
)
return
c
:
Is
CanBeFusionMaterial
(
fc
)
and
(
s
.
ffilter1
(
c
)
or
s
.
ffilter2
(
c
)
or
s
.
ffilter3
(
c
)
)
end
function
s
.
Chaos_FShaddollFilter
(
c
,
mg
,
fc
,
chkf
)
return
c
:
IsFusionSetCard
(
0xcf
)
and
c
:
IsFusionType
(
TYPE_RITUAL
)
and
mg
:
CheckSubGroup
(
s
.
FShaddollSpgcheck
,
1
,
3
,
fc
,
c
,
chkf
)
function
s
.
f2filter3
(
c
,
sg
)
return
s
.
ffilter3
(
c
)
and
sg
:
IsExists
(
s
.
ffilter2
,
3
,
c
)
end
function
s
.
Engine_Startup_Chaos_FShaddollFilter
(
c
,
mg
,
fc
,
chkf
)
return
c
:
IsFusionSetCard
(
0xcf
)
and
c
:
IsFusionType
(
TYPE_RITUAL
)
and
mg
:
CheckSubGroup
(
s
.
FShaddollSpgcheck
,
1
,
3
,
fc
,
c
,
chkf
)
function
s
.
fcheck
(
sg
,
fc
,
tp
,
gc
,
chkf
)
local
ct
=#
sg
if
ct
~=
2
and
ct
~=
4
then
return
false
end
if
gc
and
not
sg
:
IsContains
(
gc
)
then
return
false
end
if
sg
:
IsExists
(
aux
.
TuneMagicianCheckX
,
1
,
nil
,
sg
,
EFFECT_TUNE_MAGICIAN_F
)
then
return
false
end
if
not
aux
.
MustMaterialCheck
(
sg
,
tp
,
EFFECT_MUST_BE_FMATERIAL
)
then
return
false
end
if
not
(
chkf
==
PLAYER_NONE
or
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
fc
)
>
0
)
then
return
false
end
if
aux
.
FCheckAdditional
and
not
aux
.
FCheckAdditional
(
tp
,
sg
,
fc
)
or
aux
.
FGoalCheckAdditional
and
not
aux
.
FGoalCheckAdditional
(
tp
,
sg
,
fc
)
then
return
false
end
if
ct
==
2
then
return
aux
.
gffcheck
(
sg
,
s
.
ffilter1
,
nil
,
s
.
ffilter3
,
nil
)
else
return
sg
:
IsExists
(
s
.
f2filter3
,
1
,
nil
,
sg
)
end
end
function
s
.
Unnecessary_Chaos_FShaddollFilter
(
c
)
return
c
:
IsFusionSetCard
(
0xcf
)
and
c
:
IsFusionType
(
TYPE_RITUAL
)
and
not
(
c
:
IsFusionSetCard
(
0xdd
)
or
c
:
IsFusionCode
(
23995346
)
or
c
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
))
function
s
.
fcondition
(
e
,
g
,
gc
,
chkf
)
local
tp
=
e
:
GetHandlerPlayer
()
if
g
==
nil
then
return
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_FMATERIAL
)
end
local
c
=
e
:
GetHandler
()
local
mg
=
g
:
Filter
(
s
.
ffilter
,
nil
,
c
)
if
gc
and
not
mg
:
IsContains
(
gc
)
then
return
false
end
return
mg
:
CheckSubGroup
(
s
.
fcheck
,
2
,
4
,
c
,
tp
,
gc
,
chkf
)
end
function
s
.
Blue_Eyes_Ultimate_Dragon
(
c
)
return
c
:
IsFusionCode
(
23995346
)
and
not
c
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
or
c
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
function
s
.
foperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
gc
,
chkf
)
local
c
=
e
:
GetHandler
()
local
mg
=
eg
:
Filter
(
s
.
ffilter
,
nil
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
local
g
=
mg
:
SelectSubGroup
(
tp
,
s
.
fcheck
,
false
,
2
,
4
,
c
,
tp
,
gc
,
chkf
)
Duel
.
SetFusionMaterial
(
g
)
end
---@param g Group
---@param fc Card
---@param ec Card
---@param chkf integer
---@return boolean
function
s
.
FShaddollSpgcheck
(
g
,
fc
,
ec
,
chkf
)
local
sg
=
g
:
Clone
()
local
tp
=
fc
:
GetControler
()
sg
:
AddCard
(
ec
)
local
c
=
g
:
Filter
(
s
.
Blue_Eyes_Ultimate_Dragon
,
nil
):
GetFirst
()
if
aux
.
FCheckAdditional
and
not
aux
.
FCheckAdditional
(
tp
,
sg
,
fc
)
or
aux
.
FGoalCheckAdditional
and
not
aux
.
FGoalCheckAdditional
(
tp
,
sg
,
fc
)
then
return
false
end
return
((
g
:
FilterCount
(
s
.
Blue_Eyes_Ultimate_Dragon
,
nil
)
==
1
and
g
:
FilterCount
(
Card
.
IsFusionSetCard
,
Group
.
FromCards
(
c
,
ec
),
0xdd
)
==
0
or
g
:
FilterCount
(
Card
.
IsFusionSetCard
,
ec
,
0xdd
)
==
3
)
and
(
chkf
==
PLAYER_NONE
or
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
fc
)
>
0
))
and
g
:
FilterCount
(
s
.
Unnecessary_Chaos_FShaddollFilter
,
nil
)
==
0
end
function
s
.
Necessarily_FShaddollFilter
(
c
,
gc
)
return
c
:
IsCode
(
gc
:
GetCode
())
end
function
s
.
Necessarily_FShaddollSpgcheck
(
g
,
gc
,
fc
,
ec
,
chkf
)
local
tp
=
fc
:
GetControler
()
local
c
=
g
:
Filter
(
s
.
Blue_Eyes_Ultimate_Dragon
,
nil
):
GetFirst
()
local
sg
=
g
:
Clone
()
sg
:
AddCard
(
ec
)
if
aux
.
FCheckAdditional
and
not
aux
.
FCheckAdditional
(
tp
,
sg
,
fc
)
or
aux
.
FGoalCheckAdditional
and
not
aux
.
FGoalCheckAdditional
(
tp
,
sg
,
fc
)
then
return
false
end
return
(((
g
:
FilterCount
(
s
.
Blue_Eyes_Ultimate_Dragon
,
nil
)
==
1
and
g
:
FilterCount
(
Card
.
IsFusionSetCard
,
c
,
0xdd
)
==
0
or
g
:
FilterCount
(
Card
.
IsFusionSetCard
,
nil
,
0xdd
)
==
3
)
and
g
:
FilterCount
(
s
.
Necessarily_FShaddollFilter
,
nil
,
gc
)
==
1
)
and
(
chkf
==
PLAYER_NONE
or
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
fc
)
>
0
))
and
g
:
FilterCount
(
s
.
Unnecessary_Chaos_FShaddollFilter
,
nil
)
==
0
end
function
s
.
FShaddollCondition
()
return
function
(
e
,
g
,
gc
,
chkf
)
if
g
==
nil
then
return
aux
.
MustMaterialCheck
(
nil
,
e
:
GetHandlerPlayer
(),
EFFECT_MUST_BE_FMATERIAL
)
end
local
fc
=
e
:
GetHandler
()
local
tp
=
e
:
GetHandlerPlayer
()
local
mg
=
g
:
Filter
(
s
.
FShaddollFilter
,
nil
)
if
gc
then
if
not
mg
:
IsContains
(
gc
)
then
return
false
end
end
return
mg
:
IsExists
(
s
.
Engine_Startup_Chaos_FShaddollFilter
,
1
,
nil
,
mg
,
fc
,
chkf
)
end
end
function
s
.
FShaddollOperation
()
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
gc
,
chkf
)
local
fc
=
e
:
GetHandler
()
local
tp
=
e
:
GetHandlerPlayer
()
local
mg
=
nil
if
s
.
chain_solving
then
mg
=
eg
:
Filter
(
s
.
Ultimate_FShaddollFilter
,
nil
)
else
mg
=
eg
:
Filter
(
s
.
FShaddollFilter
,
nil
)
end
local
g
=
nil
if
gc
and
s
.
Chaos_FShaddollFilter
(
gc
,
mg
,
fc
,
chkf
)
then
g
=
Group
.
FromCards
(
gc
)
mg
:
RemoveCard
(
gc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
g
=
mg
:
FilterSelect
(
tp
,
s
.
Chaos_FShaddollFilter
,
1
,
1
,
nil
,
mg
,
fc
,
chkf
)
mg
:
Sub
(
g
)
end
local
sg
=
nil
if
gc
and
g
:
FilterCount
(
s
.
Necessarily_FShaddollFilter
,
nil
,
gc
)
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
sg
=
mg
:
SelectSubGroup
(
tp
,
s
.
FShaddollSpgcheck
,
false
,
1
,
3
,
fc
,
g
:
GetFirst
(),
chkf
)
else
if
gc
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
sg
=
mg
:
SelectSubGroup
(
tp
,
s
.
Necessarily_FShaddollSpgcheck
,
false
,
1
,
3
,
gc
,
fc
,
g
:
GetFirst
(),
chkf
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
sg
=
mg
:
SelectSubGroup
(
tp
,
s
.
FShaddollSpgcheck
,
true
,
1
,
3
,
fc
,
g
:
GetFirst
(),
chkf
)
end
end
while
not
sg
do
mg
:
AddCard
(
g
:
GetFirst
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
g
=
mg
:
FilterSelect
(
tp
,
s
.
Chaos_FShaddollFilter
,
1
,
1
,
nil
,
mg
,
e
)
mg
:
Sub
(
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
sg
=
mg
:
SelectSubGroup
(
tp
,
s
.
FShaddollSpgcheck
,
true
,
1
,
3
,
fc
,
g
:
GetFirst
(),
chkf
)
end
g
:
Merge
(
sg
)
Duel
.
SetFusionMaterial
(
g
)
end
function
s
.
ultimate_fusion_check
(
tp
,
sg
,
fc
)
return
#
sg
==
2
and
aux
.
gffcheck
(
sg
,
s
.
ffilter1
,
nil
,
s
.
ffilter3
,
nil
)
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
...
...
@@ -236,4 +156,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
end
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