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MyCard
ygopro-scripts-888
Commits
c20f3913
Commit
c20f3913
authored
Aug 15, 2023
by
mercury233
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
d62a8c90
Changes
19
Hide whitespace changes
Inline
Side-by-side
Showing
19 changed files
with
17 additions
and
23 deletions
+17
-23
c10497636.lua
c10497636.lua
+1
-1
c11434258.lua
c11434258.lua
+1
-1
c18558867.lua
c18558867.lua
+1
-1
c197042.lua
c197042.lua
+1
-1
c22198672.lua
c22198672.lua
+1
-1
c22398665.lua
c22398665.lua
+0
-3
c27699122.lua
c27699122.lua
+1
-1
c3567660.lua
c3567660.lua
+1
-1
c35756798.lua
c35756798.lua
+1
-1
c41850466.lua
c41850466.lua
+1
-1
c42228966.lua
c42228966.lua
+1
-1
c43250041.lua
c43250041.lua
+1
-1
c44887817.lua
c44887817.lua
+1
-1
c49109013.lua
c49109013.lua
+1
-1
c67100549.lua
c67100549.lua
+1
-1
c69003792.lua
c69003792.lua
+0
-3
c72554862.lua
c72554862.lua
+1
-1
c78586116.lua
c78586116.lua
+1
-1
c90448279.lua
c90448279.lua
+1
-1
No files found.
c10497636.lua
View file @
c20f3913
...
@@ -35,7 +35,7 @@ function c10497636.initial_effect(c)
...
@@ -35,7 +35,7 @@ function c10497636.initial_effect(c)
--
--
if
not
c10497636
.
global_check
then
if
not
c10497636
.
global_check
then
c10497636
.
global_check
=
true
c10497636
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
c
)
local
ge1
=
Effect
.
GlobalEffect
()
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
ge1
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
ge1
:
SetOperation
(
c10497636
.
checkop
)
ge1
:
SetOperation
(
c10497636
.
checkop
)
...
...
c11434258.lua
View file @
c20f3913
...
@@ -6,7 +6,7 @@ function c11434258.initial_effect(c)
...
@@ -6,7 +6,7 @@ function c11434258.initial_effect(c)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
11434258
,
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
11434258
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c11434258
.
drtg
)
e1
:
SetTarget
(
c11434258
.
drtg
)
e1
:
SetOperation
(
c11434258
.
drop
)
e1
:
SetOperation
(
c11434258
.
drop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
...
c18558867.lua
View file @
c20f3913
...
@@ -27,7 +27,7 @@ function c18558867.initial_effect(c)
...
@@ -27,7 +27,7 @@ function c18558867.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
if
not
c18558867
.
global_check
then
if
not
c18558867
.
global_check
then
c18558867
.
global_check
=
true
c18558867
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
c
)
local
ge1
=
Effect
.
GlobalEffect
()
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
ge1
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
ge1
:
SetOperation
(
c18558867
.
checkop
)
ge1
:
SetOperation
(
c18558867
.
checkop
)
...
...
c197042.lua
View file @
c20f3913
...
@@ -15,7 +15,7 @@ function c197042.initial_effect(c)
...
@@ -15,7 +15,7 @@ function c197042.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
if
not
c197042
.
global_check
then
if
not
c197042
.
global_check
then
c197042
.
global_check
=
true
c197042
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
c
)
local
ge1
=
Effect
.
GlobalEffect
()
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
ge1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
ge1
:
SetCondition
(
c197042
.
checkcon
)
ge1
:
SetCondition
(
c197042
.
checkcon
)
...
...
c22198672.lua
View file @
c20f3913
...
@@ -41,7 +41,7 @@ function c22198672.seqop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,7 +41,7 @@ function c22198672.seqop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
p
=
tc
:
GetControler
()
local
p
=
tc
:
GetControler
()
local
zone
=
tc
:
GetLinkedZone
()
&
0x1f
local
zone
=
tc
:
GetLinkedZone
(
p
)
&
0x1f
if
Duel
.
GetLocationCount
(
p
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
,
zone
)
>
0
then
if
Duel
.
GetLocationCount
(
p
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
,
zone
)
>
0
then
local
i
=
0
local
i
=
0
if
p
~=
tp
then
i
=
16
end
if
p
~=
tp
then
i
=
16
end
...
...
c22398665.lua
View file @
c20f3913
...
@@ -62,9 +62,6 @@ function c22398665.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,9 +62,6 @@ function c22398665.operation(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
tc
then
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
sg
then
mg
:
Merge
(
sg
)
end
if
tc
.
mat_filter
then
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
else
...
...
c27699122.lua
View file @
c20f3913
...
@@ -33,7 +33,7 @@ function c27699122.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -33,7 +33,7 @@ function c27699122.op(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
g
:
GetClassCount
(
Card
.
GetCode
)
<
3
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
g
:
GetClassCount
(
Card
.
GetCode
)
<
3
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
3
,
3
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
3
,
3
)
if
#
sg
>
0
then
if
sg
then
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
local
tc
=
sg
:
RandomSelect
(
1
-
tp
,
1
):
GetFirst
()
local
tc
=
sg
:
RandomSelect
(
1
-
tp
,
1
):
GetFirst
()
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
...
...
c3567660.lua
View file @
c20f3913
...
@@ -25,7 +25,7 @@ end
...
@@ -25,7 +25,7 @@ end
function
c3567660
.
seqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c3567660
.
seqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
(
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsControler
(
tp
))
then
return
end
if
not
(
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsControler
(
tp
))
then
return
end
local
zone
=
bit
.
band
(
tc
:
GetLinkedZone
(),
0x1f
)
local
zone
=
bit
.
band
(
tc
:
GetLinkedZone
(
tp
),
0x1f
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
,
zone
)
>
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
,
zone
)
>
0
then
local
flag
=
bit
.
bxor
(
zone
,
0xff
)
local
flag
=
bit
.
bxor
(
zone
,
0xff
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
...
...
c35756798.lua
View file @
c20f3913
...
@@ -13,7 +13,7 @@ function c35756798.initial_effect(c)
...
@@ -13,7 +13,7 @@ function c35756798.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
if
not
c35756798
.
global_check
then
if
not
c35756798
.
global_check
then
c35756798
.
global_check
=
true
c35756798
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
c
)
local
ge1
=
Effect
.
GlobalEffect
()
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_TO_GRAVE
)
ge1
:
SetCode
(
EVENT_TO_GRAVE
)
ge1
:
SetCondition
(
c35756798
.
checkcon
)
ge1
:
SetCondition
(
c35756798
.
checkcon
)
...
...
c41850466.lua
View file @
c20f3913
...
@@ -12,7 +12,7 @@ function c41850466.initial_effect(c)
...
@@ -12,7 +12,7 @@ function c41850466.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
if
not
c41850466
.
global_check
then
if
not
c41850466
.
global_check
then
c41850466
.
global_check
=
true
c41850466
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
c
)
local
ge1
=
Effect
.
GlobalEffect
()
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_DESTROYED
)
ge1
:
SetCode
(
EVENT_DESTROYED
)
ge1
:
SetOperation
(
c41850466
.
checkop
)
ge1
:
SetOperation
(
c41850466
.
checkop
)
...
...
c42228966.lua
View file @
c20f3913
...
@@ -27,7 +27,7 @@ function c42228966.initial_effect(c)
...
@@ -27,7 +27,7 @@ function c42228966.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
if
not
c42228966
.
global_check
then
if
not
c42228966
.
global_check
then
c42228966
.
global_check
=
true
c42228966
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
c
)
local
ge1
=
Effect
.
GlobalEffect
()
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLED
)
ge1
:
SetCode
(
EVENT_BATTLED
)
ge1
:
SetOperation
(
c42228966
.
checkop
)
ge1
:
SetOperation
(
c42228966
.
checkop
)
...
...
c43250041.lua
View file @
c20f3913
...
@@ -25,7 +25,7 @@ end
...
@@ -25,7 +25,7 @@ end
function
c43250041
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c43250041
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsAttackable
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsAttackable
()
then
if
Duel
.
NegateAttack
(
tc
)
then
if
Duel
.
NegateAttack
()
then
Duel
.
Recover
(
tp
,
tc
:
GetAttack
(),
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
tc
:
GetAttack
(),
REASON_EFFECT
)
end
end
end
end
...
...
c44887817.lua
View file @
c20f3913
...
@@ -53,7 +53,7 @@ function c44887817.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,7 +53,7 @@ function c44887817.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_MSET
)
e2
:
SetCode
(
EFFECT_CANNOT_MSET
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
...
...
c49109013.lua
View file @
c20f3913
...
@@ -37,7 +37,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -37,7 +37,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
c
:
CreateEffectRelation
(
e
)
c
:
CreateEffectRelation
(
e
)
Duel
.
SetTargetCard
(
tc
)
Duel
.
SetTargetCard
(
tc
)
local
g
=
Group
.
CreateGroup
(
c
,
tc
)
local
g
=
Group
.
FromCards
(
c
,
tc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
c67100549.lua
View file @
c20f3913
...
@@ -34,7 +34,7 @@ function c67100549.initial_effect(c)
...
@@ -34,7 +34,7 @@ function c67100549.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
if
not
c67100549
.
global_check
then
if
not
c67100549
.
global_check
then
c67100549
.
global_check
=
true
c67100549
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
c
)
local
ge1
=
Effect
.
GlobalEffect
()
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_TO_GRAVE
)
ge1
:
SetCode
(
EVENT_TO_GRAVE
)
ge1
:
SetCondition
(
c67100549
.
checkcon
)
ge1
:
SetCondition
(
c67100549
.
checkcon
)
...
...
c69003792.lua
View file @
c20f3913
...
@@ -78,9 +78,6 @@ function c69003792.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,9 +78,6 @@ function c69003792.spop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
tc
then
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
sg
then
mg
:
Merge
(
sg
)
end
if
tc
.
mat_filter
then
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
else
...
...
c72554862.lua
View file @
c20f3913
...
@@ -23,7 +23,7 @@ function c72554862.initial_effect(c)
...
@@ -23,7 +23,7 @@ function c72554862.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
if
not
c72554862
.
global_check
then
if
not
c72554862
.
global_check
then
c72554862
.
global_check
=
true
c72554862
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
c
)
local
ge1
=
Effect
.
GlobalEffect
()
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
ge1
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
ge1
:
SetOperation
(
c72554862
.
checkop
)
ge1
:
SetOperation
(
c72554862
.
checkop
)
...
...
c78586116.lua
View file @
c20f3913
...
@@ -78,7 +78,7 @@ function c78586116.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,7 +78,7 @@ function c78586116.operation(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
c78586116
.
eqlimit
)
e2
:
SetValue
(
c78586116
.
eqlimit
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
Duel
.
RaiseSingleEvent
(
c
,
EVENT_CUSTOM
+
78586116
,
e
,
0
,
0
,
0
,
0
,
0
)
Duel
.
RaiseSingleEvent
(
c
,
EVENT_CUSTOM
+
78586116
,
e
,
0
,
0
,
0
,
0
)
else
else
c
:
CancelToGrave
(
false
)
c
:
CancelToGrave
(
false
)
end
end
...
...
c90448279.lua
View file @
c20f3913
...
@@ -29,7 +29,7 @@ function c90448279.initial_effect(c)
...
@@ -29,7 +29,7 @@ function c90448279.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
if
not
c90448279
.
global_check
then
if
not
c90448279
.
global_check
then
c90448279
.
global_check
=
true
c90448279
.
global_check
=
true
local
ge1
=
Effect
.
GlobalEffect
(
c
)
local
ge1
=
Effect
.
GlobalEffect
()
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_BATTLED
)
ge1
:
SetCode
(
EVENT_BATTLED
)
ge1
:
SetOperation
(
c90448279
.
checkop
)
ge1
:
SetOperation
(
c90448279
.
checkop
)
...
...
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