Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-scripts-888
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
3
Merge Requests
3
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-scripts-888
Commits
bd9a5a7f
Commit
bd9a5a7f
authored
Jul 12, 2025
by
Vury Leo
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
init new fusion monsters
parent
b0675727
Changes
4
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
495 additions
and
36 deletions
+495
-36
c50237654.lua
c50237654.lua
+30
-23
c53539634.lua
c53539634.lua
+9
-2
c64599569.lua
c64599569.lua
+20
-11
procedure.lua
procedure.lua
+436
-0
No files found.
c50237654.lua
View file @
bd9a5a7f
--超魔導師-ブラック・マジシャンズ
--超魔導師-ブラック・マジシャンズ--クリッチー
function
c50237654
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion material
--fusion material
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,{
46986414
,
38033121
},
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_SPELLCASTER
),
1
,
true
,
true
)
-- aux.AddFusionProcCodeFun(c,{46986414,38033121},aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER),1,true,true)
Fusion
.
AddFusionProcedure
(
c
,{
slots
=
{
Fusion
.
Slot
.
Codes
({
46986414
,
38033121
}),
Fusion
.
Slot
.
Filter
(
function
(
mc
)
return
mc
:
IsRace
(
RACE_SPELLCASTER
)
end
),
}
})
--draw
--draw
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
50237654
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c50237654
.
drcon
)
e1
:
SetCondition
(
s
.
drcon
)
e1
:
SetTarget
(
c50237654
.
drtg
)
e1
:
SetTarget
(
s
.
drtg
)
e1
:
SetOperation
(
c50237654
.
drop
)
e1
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--spsummon
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
@@ -22,28 +29,28 @@ function c50237654.initial_effect(c)
...
@@ -22,28 +29,28 @@ function c50237654.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetTarget
(
c50237654
.
sptg
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
c50237654
.
spop
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c50237654
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
c50237654
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
c50237654
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
~=
0
then
local
dc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
local
dc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
dc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
dc
:
IsSSetable
()
if
dc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
dc
:
IsSSetable
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
50237654
,
0
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
if
Duel
.
SSet
(
tp
,
dc
,
tp
,
false
)
==
0
then
return
end
if
Duel
.
SSet
(
tp
,
dc
,
tp
,
false
)
==
0
then
return
end
if
dc
:
IsType
(
TYPE_QUICKPLAY
)
then
if
dc
:
IsType
(
TYPE_QUICKPLAY
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
50237654
,
2
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_SET_TURN
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_SET_TURN
)
...
@@ -52,7 +59,7 @@ function c50237654.drop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -52,7 +59,7 @@ function c50237654.drop(e,tp,eg,ep,ev,re,r,rp)
end
end
if
dc
:
IsType
(
TYPE_TRAP
)
then
if
dc
:
IsType
(
TYPE_TRAP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
50237654
,
2
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
...
@@ -62,26 +69,26 @@ function c50237654.drop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,26 +69,26 @@ function c50237654.drop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
function
c50237654
.
spfilter1
(
c
,
e
,
tp
)
function
s
.
spfilter1
(
c
,
e
,
tp
)
return
c
:
IsCode
(
46986414
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCode
(
46986414
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingMatchingCard
(
c50237654
.
spfilter2
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
c
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
c
,
e
,
tp
)
end
end
function
c50237654
.
spfilter2
(
c
,
e
,
tp
)
function
s
.
spfilter2
(
c
,
e
,
tp
)
return
c
:
IsCode
(
38033121
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCode
(
38033121
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c50237654
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c50237654
.
spfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
end
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
)
end
end
function
c50237654
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c50237654
.
spfilter1
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c50237654
.
spfilter2
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
g1
:
GetFirst
(),
e
,
tp
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
g1
:
GetFirst
(),
e
,
tp
)
g1
:
Merge
(
g2
)
g1
:
Merge
(
g2
)
if
g1
:
GetCount
()
==
2
then
if
g1
:
GetCount
()
==
2
then
Duel
.
SpecialSummon
(
g1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
...
...
c53539634.lua
View file @
bd9a5a7f
--クリッチー
--クリッチー
function
c53539634
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion material
--fusion material
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCode2
(
c
,
78010363
,
26202165
,
true
,
true
)
-- aux.AddFusionProcCode2(c,78010363,26202165,true,true)
Fusion
.
AddFusionProcedure
(
c
,{
slots
=
{
Fusion
.
Slot
.
Code
(
78010363
),
Fusion
.
Slot
.
Code
(
26202165
),
}
})
end
end
c64599569.lua
View file @
bd9a5a7f
--キメラテック・オーバー・ドラゴン
--キメラテック・オーバー・ドラゴン
function
c64599569
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--fusion material
--fusion material
aux
.
AddFusionProcCodeFunRep
(
c
,
70095154
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_MACHINE
),
1
,
127
,
true
,
true
)
-- aux.AddFusionProcCodeFunRep(c,70095154,aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE),1,127,true,true)
Fusion
.
AddFusionProcedure
(
c
,{
slots
=
{
Fusion
.
Slot
.
Code
(
70095154
),
-- Cyber Dragon
Fusion
.
Slot
.
Group
({
-- 1+ Machine monsters
filter
=
function
(
mc
)
return
mc
:
IsRace
(
RACE_MACHINE
)
end
,
})
}
})
--spsummon condition
--spsummon condition
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -14,24 +23,24 @@ function c64599569.initial_effect(c)
...
@@ -14,24 +23,24 @@ function c64599569.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCondition
(
c64599569
.
sumcon
)
e3
:
SetCondition
(
s
.
sumcon
)
e3
:
SetOperation
(
c64599569
.
sucop
)
e3
:
SetOperation
(
s
.
sucop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetCondition
(
c64599569
.
sumcon
)
e4
:
SetCondition
(
s
.
sumcon
)
e4
:
SetOperation
(
c64599569
.
tgop
)
e4
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
c64599569
.
material_setcode
=
0x1093
s
.
material_setcode
=
0x1093
function
c64599569
.
cyber_fusion_check
(
tp
,
sg
,
fc
)
function
s
.
cyber_fusion_check
(
tp
,
sg
,
fc
)
return
sg
:
IsExists
(
Card
.
IsFusionCode
,
1
,
nil
,
70095154
)
return
sg
:
IsExists
(
Card
.
IsFusionCode
,
1
,
nil
,
70095154
)
end
end
function
c64599569
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
end
function
c64599569
.
sucop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sucop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -48,7 +57,7 @@ function c64599569.sucop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,7 +57,7 @@ function c64599569.sucop(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c64599569
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_ONFIELD
,
0
,
aux
.
ExceptThisCard
(
e
))
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_ONFIELD
,
0
,
aux
.
ExceptThisCard
(
e
))
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
procedure.lua
View file @
bd9a5a7f
This diff is collapsed.
Click to expand it.
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment