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MyCard
ygopro-scripts-888
Commits
bd052598
Commit
bd052598
authored
Nov 03, 2025
by
Vury Leo
Committed by
wind2009
Nov 15, 2025
Browse files
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parent
322eb7c9
Changes
7
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Showing
7 changed files
with
138 additions
and
362 deletions
+138
-362
c55421040.lua
c55421040.lua
+50
-80
c57809669.lua
c57809669.lua
+26
-57
c69389481.lua
c69389481.lua
+18
-41
c71593652.lua
c71593652.lua
+21
-63
c7382007.lua
c7382007.lua
+7
-54
c8690387.lua
c8690387.lua
+15
-66
procedure.lua
procedure.lua
+1
-1
No files found.
c55421040.lua
View file @
bd052598
...
...
@@ -2,16 +2,18 @@
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
s
.
fusfilter
,
fusion_spell_matfilter
=
s
.
fusion_spell_matfilter
,
pre_select_mat_location
=
LOCATION_HAND
|
LOCATION_MZONE
,
extra_target
=
s
.
target
,
stage_x_operation
=
s
.
stage_x_operation
,
})
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
if
not
s
.
global_check
then
s
.
global_check
=
true
...
...
@@ -22,12 +24,14 @@ function s.initial_effect(c)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
if
not
(
tc
:
IsRace
(
RACE_WARRIOR
)
and
tc
:
IsAttribute
(
ATTRIBUTE_EARTH
))
then
Duel
.
RegisterFlagEffect
(
tc
:
GetControler
(),
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
@@ -39,94 +43,60 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
attg
(
e
,
c
)
return
not
(
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
))
end
function
s
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsRace
(
RACE_WARRIOR
)
function
s
.
fusfilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
function
s
.
fusion_spell_matfilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
return
res
end
if
chk
==
0
then
return
true
end
if
Duel
.
IsBattlePhase
()
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_ATKCHANGE
)
else
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
local
ct
=
mat1
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
s
.
atkop
(
c
,
tp
,
ct
)
elseif
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
ct
=
mat2
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
s
.
atkop
(
c
,
tp
,
ct
)
end
tc
:
CompleteProcedure
()
end
function
s
.
hand_filter
(
c
)
return
c
:
IsLocation
(
LOCATION_HAND
)
end
function
s
.
atkop
(
c
,
tp
,
ct
)
if
not
Duel
.
IsBattlePhase
()
or
ct
==
0
then
return
end
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
ct
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetValue
(
math.ceil
(
tc
:
GetAttack
()
/
2
))
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
--- @type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
function
s
.
stage_x_operation
(
e
,
tc
,
tp
,
stage
,
mg_fusion_spell
,
mg_all
)
if
not
Duel
.
IsBattlePhase
()
then
return
end
if
stage
==
FusionSpell
.
STAGE_BEFORE_MOVE_MATERIAL
then
--- calculate the count from hand
local
atk_count
=
mg_all
:
FilterCount
(
s
.
hand_filter
,
nil
)
if
atk_count
>
0
then
e
:
SetLabel
(
atk_count
)
else
e
:
SetLabel
(
0
)
end
elseif
stage
==
FusionSpell
.
STAGE_AT_SUMMON_OPERATION_FINISH
then
local
atk_count
=
e
:
GetLabel
()
if
atk_count
>
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
atk_count
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
for
stc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetValue
(
math.ceil
(
stc
:
GetAttack
()
/
2
))
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
stc
:
RegisterEffect
(
e1
)
end
end
end
end
...
...
c57809669.lua
View file @
bd052598
...
...
@@ -13,31 +13,24 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
function
s
.
filter1
(
c
,
e
)
return
c
:
IsOnField
()
and
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x1d3
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
filter3
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToRemove
()
function
s
.
fusfilter
(
c
)
return
c
:
IsSetCard
(
0x1d3
)
end
function
s
.
ffilter
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
GetOwner
()
==
1
-
e
:
GetHandlerPlayer
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
b1
=
Duel
.
IsExistingTarget
(
s
.
cfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsSetCard
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
0x1d3
))
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter3
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
mg1
:
Merge
(
mg2
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_ADD_FUSION_SETCODE
)
...
...
@@ -45,16 +38,15 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
e1
:
SetTarget
(
s
.
ffilter
)
e1
:
SetValue
(
0x1d3
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
local
fusion_effect
=
FusionSpell
.
CreateSummonEffect
(
e
:
GetHandler
(),{
fusfilter
=
s
.
fusfilter
,
pre_select_mat_location
=
LOCATION_ONFIELD
|
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_REMOVED
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
},
},
})
local
res
=
fusion_effect
:
GetTarget
()(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
,
chkc
)
local
b2
=
res
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
)
...
...
@@ -70,7 +62,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
op
==
1
then
if
e
:
IsCostChecked
()
then
e
:
SetCategory
(
CATEGORY_TOHAND
)
e
:
SetProperty
(
EFFECT_FLAG_
FUSION_SUMMON
|
EFFECT_FLAG_
CARD_TARGET
)
e
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
...
...
@@ -86,6 +78,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
1
then
local
tc
=
Duel
.
GetFirstTarget
()
...
...
@@ -100,39 +93,15 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetTarget
(
s
.
ffilter
)
e1
:
SetValue
(
0x1d3
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter3
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
mg1
:
Merge
(
mg2
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
Remove
(
mat1
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
local
fusion_effect
=
FusionSpell
.
CreateSummonEffect
(
e
:
GetHandler
(),{
fusfilter
=
s
.
fusfilter
,
pre_select_mat_location
=
LOCATION_ONFIELD
|
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_REMOVED
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
},
},
})
fusion_effect
:
GetOperation
()(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e1
:
Reset
()
end
end
c69389481.lua
View file @
bd052598
...
...
@@ -14,9 +14,11 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
atkfilter
(
c
)
return
c
:
IsSetCard
(
0x3008
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
GetAttack
()
>
0
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
...
...
@@ -26,16 +28,15 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
s
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
end
function
s
.
filter1
(
c
,
e
)
return
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x3008
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
function
s
.
fusfilter
(
c
)
return
c
:
IsSetCard
(
0x3008
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x3008
)
and
c
:
IsType
(
TYPE_NORMAL
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
stg
=
Duel
.
GetTargetsRelateToChain
()
local
mc
=
stg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_ONFIELD
):
GetFirst
()
...
...
@@ -51,42 +52,18 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
mc
:
RegisterEffect
(
e1
)
if
not
mc
:
IsHasEffect
(
EFFECT_REVERSE_UPDATE
)
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
(
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
))
then
::
cancel
::
local
fusion_effect
=
FusionSpell
.
CreateSummonEffect
(
e
:
GetHandler
(),{
fusfilter
=
s
.
fusfilter
,
pre_select_mat_location
=
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_REMOVED
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
},
},
})
if
fusion_effect
:
GetTarget
()(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
if
#
mat1
<
2
then
goto
cancel
end
tc
:
SetMaterial
(
mat1
)
Duel
.
BreakEffect
()
Duel
.
Remove
(
mat1
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
if
#
mat2
<
2
then
goto
cancel
end
local
fop
=
ce
:
GetOperation
()
Duel
.
BreakEffect
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
Duel
.
BreakEffect
()
fusion_effect
:
GetOperation
()(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
end
...
...
c71593652.lua
View file @
bd052598
...
...
@@ -2,13 +2,18 @@
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
s
.
fusfilter
,
fusion_spell_matfilter
=
s
.
fusion_spell_matfilter
,
pre_select_mat_location
=
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_DECK
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_SHUFFLE
}
},
extra_target
=
s
.
target
,
})
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--salvage
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -22,82 +27,35 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
filter0
(
c
)
return
c
:
IsRace
(
RACE_FAIRY
+
RACE_FIEND
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
function
s
.
fusfilter
(
c
)
return
c
:
IsRace
(
RACE_FAIRY
+
RACE_FIEND
)
end
function
s
.
filter1
(
c
,
e
)
return
c
:
IsRace
(
RACE_FAIRY
+
RACE_FIEND
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsRace
(
RACE_FAIRY
+
RACE_FIEND
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
function
s
.
fusion_spell_matfilter
(
c
)
return
c
:
IsRace
(
RACE_FAIRY
+
RACE_FIEND
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
filter1
),
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat
)
Duel
.
HintSelection
(
mat
)
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceupEx
()
and
c
:
IsRace
(
RACE_FAIRY
+
RACE_FIEND
)
and
c
:
IsAbleToGraveAsCost
()
end
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
c
)
then
...
...
c7382007.lua
View file @
bd052598
...
...
@@ -17,15 +17,16 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
--fusion summon
local
e2
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
function
(
tc
,
e
,
tp
)
return
tc
:
IsSetCard
(
0xfc
)
end
,
pre_select_mat_location
=
LOCATION_HAND
|
LOCATION_MZONE
,
extra_target
=
s
.
fsptg
,
})
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
fsptg
)
e2
:
SetOperation
(
s
.
fspop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
trigfilter
(
c
,
tp
)
...
...
@@ -78,54 +79,6 @@ function s.spfilter2(c,e,tp,m,f,chkf)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
fsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
spfilter1
,
nil
,
e
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
return
res
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
fspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
spfilter1
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
c8690387.lua
View file @
bd052598
...
...
@@ -19,7 +19,15 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
rdop
)
c
:
RegisterEffect
(
e1
)
--fusion summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
function
(
tc
,
e
,
tp
)
return
tc
:
IsSetCard
(
0x21
)
end
,
pre_select_mat_location
=
LOCATION_HAND
|
LOCATION_MZONE
|
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_REMOVED
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
}
},
extra_target
=
s
.
fstg
,
})
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
...
...
@@ -28,20 +36,21 @@ function s.initial_effect(c)
e2
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
fscon
)
e2
:
SetTarget
(
s
.
fstg
)
e2
:
SetOperation
(
s
.
fsop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
rdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
end
function
s
.
rdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsFaceup
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
function
s
.
rdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
...
...
@@ -54,73 +63,13 @@ function s.rdop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Recover
(
tp
,
tc
:
GetAttack
(),
REASON_EFFECT
)
end
end
function
s
.
fscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
end
function
s
.
mfilter
(
c
,
e
)
return
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
sfilter
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x21
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
gfilter
(
c
,
e
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
s
.
mfilter
(
c
,
e
)
end
function
s
.
fstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
mfilter
,
nil
,
e
)
+
Duel
.
GetMatchingGroup
(
s
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
+
LOCATION_ONFIELD
)
end
function
s
.
fsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
mfilter
,
nil
,
e
)
+
Duel
.
GetMatchingGroup
(
s
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
#
sg1
>
0
or
(
sg2
~=
nil
and
#
sg2
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
::
cancel
::
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
if
#
mat
<
2
then
goto
cancel
end
tc
:
SetMaterial
(
mat
)
Duel
.
Remove
(
mat
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
if
#
mat
<
2
then
goto
cancel
end
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat
)
end
tc
:
CompleteProcedure
()
end
end
procedure.lua
View file @
bd052598
...
...
@@ -3001,7 +3001,7 @@ function FusionSpell.ChainMaterialSummonTargetFilter(c,fusfilter,e,tp,mg,additio
return
res
end
---@alias FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION fun(e:Effect,tc:Card,tp:integer,stage:FUSION_SPELL_CALLBACK_STAGE,mg_fu
is
on_spell:Group,mg_all:Group):boolean|nil
---@alias FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION fun(e:Effect,tc:Card,tp:integer,stage:FUSION_SPELL_CALLBACK_STAGE,mg_fu
si
on_spell:Group,mg_all:Group):boolean|nil
-- different stage for call back
---@alias FUSION_SPELL_CALLBACK_STAGE integer
-- Right before the Fusion Monster is officially summoned
...
...
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