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ygopro-scripts-888
Commits
acb378fd
Commit
acb378fd
authored
Jun 30, 2025
by
Vury Leo
Committed by
wind2009
Jun 30, 2025
Browse files
Options
Browse Files
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Plain Diff
Add 覇王天龍の魂 to new fusion
parent
bd85a74d
Changes
1
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with
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and
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c76840111.lua
c76840111.lua
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c76840111.lua
View file @
acb378fd
--覇王天龍の魂
--覇王天龍の魂
function
c76840111
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
13331639
)
aux
.
AddCodeList
(
c
,
13331639
)
--activate
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
s
.
fusfilter
,
pre_select_mat_location
=
LOCATION_HAND
|
LOCATION_DECK
|
LOCATION_EXTRA
|
LOCATION_MZONE
|
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_REMOVED
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
}
},
extra_target
=
s
.
extra_target
,
stage_x_operation
=
s
.
stage_x_operation
})
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetCountLimit
(
1
,
76840111
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c76840111
.
cost
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
c76840111
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
c76840111
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c76840111
.
rfilter
(
c
,
tp
)
return
c
:
GetBaseAttack
()
==
2500
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsType
(
TYPE_PENDULUM
)
--- @param c Card
function
s
.
costfilter
(
c
,
e
,
tp
)
if
not
(
c
:
GetBaseAttack
()
==
2500
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsReleasable
(
REASON_COST
))
then
return
false
end
local
res_cell
=
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
TYPE_FUSION
)
--- Create a temp fusion effect that can not use candidate cost monster as material, if we have a slot on field, skip the location count check
local
fusion_effect
=
FusionSpell
.
CreateSummonEffect
(
e
:
GetHandler
(),{
fusfilter
=
s
.
fusfilter
,
matfilter
=
function
(
mc
)
return
mc
~=
c
end
,
pre_select_mat_location
=
LOCATION_HAND
|
LOCATION_DECK
|
LOCATION_EXTRA
|
LOCATION_MZONE
|
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_REMOVED
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
}
},
extra_target
=
s
.
extra_target
,
skip_location_count_check
=
(
res_cell
>
0
)
})
if
fusion_effect
:
GetTarget
()(
e
,
tp
,
nil
,
nil
,
nil
,
nil
,
nil
,
nil
,
0
)
==
false
then
return
false
end
return
true
end
end
function
c76840111
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c76840111
.
rfilter
,
1
,
nil
,
tp
)
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
function
(
c
)
return
s
.
costfilter
(
c
,
e
,
tp
)
end
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c76840111
.
rfilter
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
function
(
c
)
return
s
.
costfilter
(
c
,
e
,
tp
)
end
,
1
,
1
,
nil
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
c76840111
.
filter0
(
c
)
return
c
:
IsAbleToRemove
()
function
s
.
fusfilter
(
c
)
end
return
c
:
IsCode
(
13331639
)
function
c76840111
.
filter1
(
c
,
e
)
return
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
c76840111
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsCode
(
13331639
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
c76840111
.
filter3
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToRemove
()
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
e
:
IsCostChecked
()
then
--- cost could be paid, location count check done there
local
fusion_effect_no_location_count_check
=
FusionSpell
.
CreateSummonEffect
(
e
:
GetHandler
(),{
fusfilter
=
s
.
fusfilter
,
pre_select_mat_location
=
LOCATION_HAND
|
LOCATION_DECK
|
LOCATION_EXTRA
|
LOCATION_MZONE
|
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_REMOVED
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
}
},
extra_target
=
s
.
extra_target
,
skip_location_count_check
=
true
})
return
fusion_effect_no_location_count_check
:
GetTarget
()(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
else
--- cost bypassed, location count check done here
local
fusion_effect_with_location_count_check
=
FusionSpell
.
CreateSummonEffect
(
e
:
GetHandler
(),{
fusfilter
=
s
.
fusfilter
,
pre_select_mat_location
=
LOCATION_HAND
|
LOCATION_DECK
|
LOCATION_EXTRA
|
LOCATION_MZONE
|
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_REMOVED
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
}
},
extra_target
=
s
.
extra_target
,
skip_location_count_check
=
false
})
return
fusion_effect_with_location_count_check
:
GetTarget
()(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
end
end
function
c76840111
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
extra_target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
chkf
=
tp
return
true
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c76840111
.
filter0
,
nil
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c76840111
.
filter3
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
nil
)
mg1
:
Merge
(
mg2
)
local
res
=
Duel
.
IsExistingMatchingCard
(
c76840111
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
c76840111
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
return
res
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
end
end
function
c76840111
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
--- @type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
local
chkf
=
tp
function
s
.
stage_x_operation
(
e
,
tc
,
tp
,
stage
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c76840111
.
filter1
,
nil
,
e
)
if
stage
==
FusionSpell
.
STAGE_BEFORE_SUMMON_COMPLETE
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c76840111
.
filter3
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
nil
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
efilter1
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
mg1
:
Merge
(
mg2
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
efilter2
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
sg1
=
Duel
.
GetMatchingGroup
(
c76840111
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
b3
=
Duel
.
IsExistingMatchingCard
(
s
.
efilter3
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
mg3
=
nil
local
b4
=
Duel
.
IsExistingMatchingCard
(
s
.
efilter4
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
c76840111
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
Remove
(
mat1
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
local
b1
=
Duel
.
IsExistingMatchingCard
(
c76840111
.
efilter1
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
c76840111
.
efilter2
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b3
=
Duel
.
IsExistingMatchingCard
(
c76840111
.
efilter3
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b4
=
Duel
.
IsExistingMatchingCard
(
c76840111
.
efilter4
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
if
not
b1
or
not
b2
or
not
b3
or
not
b4
then
if
not
b1
or
not
b2
or
not
b3
or
not
b4
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
,
true
)
tc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
,
true
)
tc
:
RegisterEffect
(
e2
,
true
)
end
end
tc
:
CompleteProcedure
()
end
end
end
end
function
c76840111
.
efilter1
(
c
)
function
s
.
efilter1
(
c
)
return
c
:
IsSetCard
(
0x10f2
)
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0x10f2
)
and
c
:
IsFaceup
()
end
end
function
c76840111
.
efilter2
(
c
)
function
s
.
efilter2
(
c
)
return
c
:
IsSetCard
(
0x2073
)
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0x2073
)
and
c
:
IsFaceup
()
end
end
function
c76840111
.
efilter3
(
c
)
function
s
.
efilter3
(
c
)
return
c
:
IsSetCard
(
0x2017
)
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0x2017
)
and
c
:
IsFaceup
()
end
end
function
c76840111
.
efilter4
(
c
)
function
s
.
efilter4
(
c
)
return
c
:
IsSetCard
(
0x1046
)
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0x1046
)
and
c
:
IsFaceup
()
end
end
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