Commit ac459c3e authored by wind2009's avatar wind2009

Add MSET for summon effect

parent e6dc1df4
...@@ -4,7 +4,7 @@ function s.initial_effect(c) ...@@ -4,7 +4,7 @@ function s.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SUMMON) e1:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c18235309.initial_effect(c) function c18235309.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SUMMON) e1:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c19041767.initial_effect(c) function c19041767.initial_effect(c)
--battle indes --battle indes
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
......
...@@ -8,7 +8,7 @@ function c33750025.initial_effect(c) ...@@ -8,7 +8,7 @@ function c33750025.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--To hand --To hand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SUMMON) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SUMMON+CATEGORY_MSET)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
......
...@@ -8,7 +8,7 @@ function c39712330.initial_effect(c) ...@@ -8,7 +8,7 @@ function c39712330.initial_effect(c)
--summon --summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(39712330,0)) e2:SetDescription(aux.Stringid(39712330,0))
e2:SetCategory(CATEGORY_SUMMON) e2:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
......
...@@ -16,7 +16,7 @@ function c53318263.initial_effect(c) ...@@ -16,7 +16,7 @@ function c53318263.initial_effect(c)
--tribute summon --tribute summon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(53318263,1)) e3:SetDescription(aux.Stringid(53318263,1))
e3:SetCategory(CATEGORY_SUMMON) e3:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_HAND) e3:SetCode(EVENT_TO_HAND)
......
...@@ -15,7 +15,7 @@ function s.initial_effect(c) ...@@ -15,7 +15,7 @@ function s.initial_effect(c)
--summon --summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SUMMON) e2:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
......
...@@ -16,7 +16,7 @@ function c67725394.initial_effect(c) ...@@ -16,7 +16,7 @@ function c67725394.initial_effect(c)
--tribute summon --tribute summon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(67725394,1)) e3:SetDescription(aux.Stringid(67725394,1))
e3:SetCategory(CATEGORY_SUMMON) e3:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_HAND) e3:SetRange(LOCATION_HAND)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c75025112.initial_effect(c) function c75025112.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SUMMON) e1:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
......
...@@ -8,7 +8,7 @@ function c80604091.initial_effect(c) ...@@ -8,7 +8,7 @@ function c80604091.initial_effect(c)
--summon --summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(80604091,0)) e2:SetDescription(aux.Stringid(80604091,0))
e2:SetCategory(CATEGORY_SUMMON) e2:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
......
...@@ -9,7 +9,7 @@ function c80921533.initial_effect(c) ...@@ -9,7 +9,7 @@ function c80921533.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(80921533,0)) e2:SetDescription(aux.Stringid(80921533,0))
e2:SetProperty(EFFECT_FLAG_BOTH_SIDE) e2:SetProperty(EFFECT_FLAG_BOTH_SIDE)
e2:SetCategory(CATEGORY_SUMMON) e2:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_FZONE) e2:SetRange(LOCATION_FZONE)
e2:SetTarget(c80921533.target) e2:SetTarget(c80921533.target)
......
...@@ -14,7 +14,7 @@ function c85847157.initial_effect(c) ...@@ -14,7 +14,7 @@ function c85847157.initial_effect(c)
--tribute summon --tribute summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(85847157,1)) e2:SetDescription(aux.Stringid(85847157,1))
e2:SetCategory(CATEGORY_SUMMON) e2:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
......
...@@ -7,7 +7,7 @@ function c91957038.initial_effect(c) ...@@ -7,7 +7,7 @@ function c91957038.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--Normal Summon --Normal Summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SUMMON) e2:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,91957038) e2:SetCountLimit(1,91957038)
......
...@@ -27,7 +27,7 @@ function c96570609.initial_effect(c) ...@@ -27,7 +27,7 @@ function c96570609.initial_effect(c)
--summon --summon
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(96570609,2)) e4:SetDescription(aux.Stringid(96570609,2))
e4:SetCategory(CATEGORY_SUMMON) e4:SetCategory(CATEGORY_SUMMON+CATEGORY_MSET)
e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_HAND) e4:SetRange(LOCATION_HAND)
e4:SetCode(EVENT_FREE_CHAIN) e4:SetCode(EVENT_FREE_CHAIN)
......
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