Commit a0020ab7 authored by mercury233's avatar mercury233

format

parent 17f6b95d
...@@ -58,7 +58,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -58,7 +58,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function s.afilter(c) function s.afilter(c)
return c:IsAttribute(ATTRIBUTE_FIRE) and c:IsFaceup() return c:IsAttribute(ATTRIBUTE_FIRE) and c:IsFaceup()
end end
function s.damcon(e,tp,eg,ep,ev,re,r,rp) function s.damcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.afilter,tp,LOCATION_ONFIELD,0,1,nil) return Duel.IsExistingMatchingCard(s.afilter,tp,LOCATION_ONFIELD,0,1,nil)
......
...@@ -18,7 +18,7 @@ function s.initial_effect(c) ...@@ -18,7 +18,7 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
e2:SetTarget(s.sptg2) e2:SetTarget(s.sptg2)
e2:SetOperation(s.spop2) e2:SetOperation(s.spop2)
...@@ -84,13 +84,13 @@ function s.splimit(e,c) ...@@ -84,13 +84,13 @@ function s.splimit(e,c)
return not c:IsRace(RACE_MACHINE) and c:IsLocation(LOCATION_EXTRA) return not c:IsRace(RACE_MACHINE) and c:IsLocation(LOCATION_EXTRA)
end end
function s.thfilter(c,e,tp) function s.thfilter(c,e,tp)
return c:IsCode(37351133) and (c:IsAbleToHand() or c:IsCanBeSpecialSummoned(e,0,tp,false,false)) and c:IsFaceupEx() return c:IsCode(37351133) and (c:IsAbleToHand() or c:IsCanBeSpecialSummoned(e,0,tp,false,false)) and c:IsFaceupEx()
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp):GetFirst() local tc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp):GetFirst()
if tc then if tc then
if not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or Duel.SelectOption(tp,1190,1152)==0 then if not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or Duel.SelectOption(tp,1190,1152)==0 then
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
...@@ -98,6 +98,5 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -98,6 +98,5 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
else else
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end end
end end
end end
--シンクロ・クリード --シンクロ・クリード
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW) e1:SetCategory(CATEGORY_DRAW)
......
...@@ -18,7 +18,7 @@ function s.initial_effect(c) ...@@ -18,7 +18,7 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_EQUIP) e2:SetCategory(CATEGORY_EQUIP)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
e2:SetCost(s.eqcost) e2:SetCost(s.eqcost)
e2:SetTarget(s.eqtg) e2:SetTarget(s.eqtg)
......
...@@ -83,7 +83,7 @@ function s.dfcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -83,7 +83,7 @@ function s.dfcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.DiscardHand(tp,s.dfilter,1,1,REASON_COST+REASON_DISCARD,nil) Duel.DiscardHand(tp,s.dfilter,1,1,REASON_COST+REASON_DISCARD,nil)
end end
function s.posfilter(c) function s.posfilter(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsCanChangePosition() return c:IsPosition(POS_FACEUP_ATTACK) and c:IsCanChangePosition()
end end
function s.dftg(e,tp,eg,ep,ev,re,r,rp,chk) function s.dftg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.posfilter,tp,0,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(s.posfilter,tp,0,LOCATION_MZONE,1,nil) end
......
...@@ -38,7 +38,7 @@ function c58680635.lvop(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,7 +38,7 @@ function c58680635.lvop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(4) e1:SetValue(4)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1) c:RegisterEffect(e1)
if c:IsLevel(4) and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(c58680635.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) if c:IsLevel(4) and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(c58680635.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(58680635,2)) then and Duel.SelectYesNo(tp,aux.Stringid(58680635,2)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
...@@ -66,7 +66,7 @@ function c58680635.drop(e,tp,eg,ep,ev,re,r,rp) ...@@ -66,7 +66,7 @@ function c58680635.drop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then
local g=Group.FromCards(c,tc) local g=Group.FromCards(c,tc)
if Duel.SendtoGrave(g,REASON_EFFECT)~=0 then if Duel.SendtoGrave(g,REASON_EFFECT)~=0 then
Duel.Draw(tp,1,REASON_EFFECT) Duel.Draw(tp,1,REASON_EFFECT)
end end
end end
end end
\ No newline at end of file
...@@ -102,5 +102,5 @@ function c83962752.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -102,5 +102,5 @@ function c83962752.desop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c83962752.splimit(e,c,tp,sumtp,sumpos) function c83962752.splimit(e,c,tp,sumtp,sumpos)
return bit.band(sumtp,SUMMON_TYPE_SYNCHRO)==SUMMON_TYPE_SYNCHRO return bit.band(sumtp,SUMMON_TYPE_SYNCHRO)==SUMMON_TYPE_SYNCHRO
end end
\ No newline at end of file
...@@ -103,7 +103,7 @@ end ...@@ -103,7 +103,7 @@ end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE,0,1,nil,tp) end if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp) local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
......
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