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ygopro-scripts-888
Commits
9e1062fb
Commit
9e1062fb
authored
Feb 08, 2025
by
zengsxing
Committed by
GitHub
Feb 08, 2025
Browse files
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Plain Diff
fix Mimighoul Room (#2820)
parent
c710468a
Changes
1
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with
9 additions
and
7 deletions
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-7
c59293853.lua
c59293853.lua
+9
-7
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c59293853.lua
View file @
9e1062fb
...
@@ -6,6 +6,7 @@ function s.initial_effect(c)
...
@@ -6,6 +6,7 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
...
@@ -30,13 +31,12 @@ function s.filter(c,e,tp)
...
@@ -30,13 +31,12 @@ function s.filter(c,e,tp)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_
HAND
+
LOCATION_
DECK
)
end
end
function
s
.
posfilter
(
c
)
function
s
.
posfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
+
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
...
@@ -44,13 +44,15 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,13 +44,15 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
s1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
local
s1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
local
s2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
local
s2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
1
-
tp
)
local
op
=
aux
.
SelectFromOptions
(
tp
,
local
op
=
aux
.
SelectFromOptions
(
tp
,
{
s1
,
aux
.
Stringid
(
id
,
2
),
tp
},
{
s1
,
aux
.
Stringid
(
id
,
2
),
tp
},
{
s2
,
aux
.
Stringid
(
id
,
3
),
1
-
tp
})
{
s2
,
aux
.
Stringid
(
id
,
3
),
1
-
tp
})
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
op
,
false
,
false
,
op
==
tp
and
POS_FACEUP
or
POS_FACEDOWN_DEFENCE
)
~=
0
local
sumpos
=
op
==
tp
and
POS_FACEUP
or
POS_FACEDOWN_DEFENCE
and
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
op
,
false
,
false
,
sumpos
)
==
0
then
return
end
if
op
==
1
-
tp
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
if
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
POSCHANGE
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
Duel
.
HintSelection
(
sg
)
Duel
.
ChangePosition
(
sg
:
GetFirst
(),
POS_FACEDOWN_DEFENSE
)
Duel
.
ChangePosition
(
sg
:
GetFirst
(),
POS_FACEDOWN_DEFENSE
)
...
...
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