Commit 99b98ba8 authored by mercury233's avatar mercury233

fix

parent 501f8a81
--鋼鉄の大魔人ゴルゴイル
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
......@@ -9,6 +10,7 @@ function s.initial_effect(c)
e1:SetTarget(s.indtg)
e1:SetValue(1)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -21,6 +23,7 @@ function s.initial_effect(c)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
......
......@@ -13,16 +13,16 @@ function s.initial_effect(c)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--Search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,id+o)
e1:SetTarget(s.tgtg)
e1:SetOperation(s.tgop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.tgtg)
e2:SetOperation(s.tgop)
c:RegisterEffect(e2)
--search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
......
--GP-アニヒレーター
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -11,6 +12,7 @@ function s.initial_effect(c)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOKEN+CATEGORY_SPECIAL_SUMMON)
......
--古代の機械暗黒巨人
function c64603182.initial_effect(c)
aux.AddCodeList(c,83104731)
aux.EnableChangeCode(c,83104731,LOCATION_MZONE+LOCATION_GRAVE)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(64603182,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_HANDES)
......@@ -15,6 +15,7 @@ function c64603182.initial_effect(c)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
......
--共界神淵体
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE+CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--幻奏の歌姫ルフラン
function c64881644.initial_effect(c)
aux.EnablePendulumAttribute(c)
--
local e0=Effect.CreateEffect(c)
e0:SetDescription(aux.Stringid(64881644,0))
e0:SetCategory(CATEGORY_ATKCHANGE)
......@@ -11,6 +12,7 @@ function c64881644.initial_effect(c)
e0:SetTarget(c64881644.atktg)
e0:SetOperation(c64881644.atkop)
c:RegisterEffect(e0)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(64881644,1))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
......@@ -24,6 +26,7 @@ function c64881644.initial_effect(c)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(64881644,2))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
......
--天盃龍ファドラ
function c65326118.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(65326118,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -18,6 +19,7 @@ function c65326118.initial_effect(c)
e3:SetCode(EVENT_BATTLE_START)
e3:SetRange(LOCATION_MZONE)
c:RegisterEffect(e3)
--
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
......@@ -26,6 +28,7 @@ function c65326118.initial_effect(c)
e4:SetTarget(c65326118.indtg)
e4:SetValue(1)
c:RegisterEffect(e4)
--
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(65326118,2))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
--ヴァルモニカ・ディサルモニア
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_RECOVER+CATEGORY_TOHAND+CATEGORY_DAMAGE+CATEGORY_COUNTER+CATEGORY_GRAVE_ACTION)
......
--冥骸融合-メメント・フュージョン
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_TODECK)
......@@ -11,6 +12,7 @@ function s.initial_effect(c)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SEARCH+CATEGORY_TOHAND)
......
--燦幻開門
function c66730191.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--罪宝合戦
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
......@@ -12,6 +13,7 @@ function s.initial_effect(c)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TODECK)
......
......@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c)
aux.AddLinkProcedure(c,nil,2,99,s.lcheck)
c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
......@@ -13,6 +14,7 @@ function s.initial_effect(c)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
......
......@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c)
aux.AddXyzProcedure(c,nil,10,2,nil,nil,99)
c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_NEGATE)
......@@ -16,6 +17,7 @@ function s.initial_effect(c)
e1:SetTarget(s.distg)
e1:SetOperation(s.disop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY)
......@@ -26,6 +28,7 @@ function s.initial_effect(c)
e2:SetTarget(s.destg)
e2:SetOperation(s.desop)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_DESTROY)
......
......@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c)
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
......@@ -13,6 +14,7 @@ function s.initial_effect(c)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
......@@ -21,6 +23,7 @@ function s.initial_effect(c)
e2:SetTarget(aux.TargetBoolFunction(aux.AND(aux.NOT(Card.IsType),Card.IsFaceup),TYPE_FIELD))
e2:SetValue(1)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
......
--タロンズ・オブ・シュリーレン
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
......@@ -14,6 +15,7 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
......@@ -22,6 +24,7 @@ function s.initial_effect(c)
e2:SetTarget(s.indtg)
e2:SetValue(1)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_DESTROY)
......
......@@ -2,6 +2,7 @@
function c82570174.initial_effect(c)
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON),aux.NonTuner(Card.IsRace,RACE_DRAGON),1)
c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(82570174,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -13,6 +14,7 @@ function c82570174.initial_effect(c)
e1:SetTarget(c82570174.sptg)
e1:SetOperation(c82570174.spop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(82570174,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
......
--冷える火
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
......@@ -10,6 +11,7 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_RECOVER)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
......
......@@ -2,6 +2,7 @@
local s,id,o=GetID()
function s.initial_effect(c)
c:SetSPSummonOnce(id)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -11,6 +12,7 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_IGNITION)
......
......@@ -59,7 +59,7 @@ function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local bc=e:GetHandler():GetBattleTarget()
local dam=0
if bc:IsLocation(LOCATION_MZONE) then
if bc:IsLocation(LOCATION_MZONE) then
dam=bc:GetBaseAttack()
else
dam=bc:GetTextAttack()
......
--蕾禍大輪首狩舞
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
......@@ -10,6 +11,7 @@ function s.initial_effect(c)
e1:SetTarget(s.destg)
e1:SetOperation(s.desop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY)
......
--幻奏の歌姫クープレ
function c90276649.initial_effect(c)
aux.EnablePendulumAttribute(c)
--
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetRange(LOCATION_PZONE)
......@@ -9,6 +10,7 @@ function c90276649.initial_effect(c)
e0:SetTargetRange(1,0)
e0:SetTarget(c90276649.splimit)
c:RegisterEffect(e0)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(90276649,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
......@@ -19,6 +21,7 @@ function c90276649.initial_effect(c)
e1:SetTarget(c90276649.thtg)
e1:SetOperation(c90276649.thop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(90276649,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -31,6 +34,7 @@ function c90276649.initial_effect(c)
e2:SetTarget(c90276649.sptg)
e2:SetOperation(c90276649.spop)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(90276649,2))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
......@@ -44,7 +48,7 @@ function c90276649.initial_effect(c)
c:RegisterEffect(e3)
end
function c90276649.splimit(e,c,tp,sumtp,sumpos)
return not c:IsAttribute(ATTRIBUTE_LIGHT) and bit.band(sumtp,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM
return not c:IsAttribute(ATTRIBUTE_LIGHT) and bit.band(sumtp,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM
end
function c90276649.thcfilter(c)
return c:IsFaceup() and not c:IsSetCard(0x9b)
......
--古代の機械戦車兵
function c91098230.initial_effect(c)
aux.AddCodeList(c,83104731)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(91098230,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -14,6 +15,7 @@ function c91098230.initial_effect(c)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(91098230,1))
e3:SetCategory(CATEGORY_DESTROY)
......
--雪沓の 跡追うひとつ またひとつ
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE)
......
--天盃龍チュンドラ
function c91810826.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(91810826,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -10,6 +11,7 @@ function c91810826.initial_effect(c)
e1:SetTarget(c91810826.sptg)
e1:SetOperation(c91810826.spop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(91810826,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -21,6 +23,7 @@ function c91810826.initial_effect(c)
e2:SetTarget(c91810826.sptg2)
e2:SetOperation(c91810826.spop2)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(91810826,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
......@@ -16,7 +16,7 @@ function s.initial_effect(c)
e4:SetCountLimit(1,id)
e4:SetTarget(s.drtg)
e4:SetOperation(s.drop)
c:RegisterEffect(e4)
c:RegisterEffect(e4)
--to deck
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(id,1))
......@@ -29,7 +29,7 @@ function s.initial_effect(c)
e6:SetCondition(s.tdcon)
e6:SetTarget(s.tdtg)
e6:SetOperation(s.tdop)
c:RegisterEffect(e6)
c:RegisterEffect(e6)
end
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)
......
......@@ -17,16 +17,16 @@ function s.initial_effect(c)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--set from deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_DESTROYED)
e1:SetCountLimit(1,id+o)
e1:SetCondition(s.setcon)
e1:SetTarget(s.settg)
e1:SetOperation(s.setop)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCountLimit(1,id+o)
e3:SetCondition(s.setcon)
e3:SetTarget(s.settg)
e3:SetOperation(s.setop)
c:RegisterEffect(e3)
end
function s.srfilter(c)
return (c:IsCode(79791878) or aux.IsCodeListed(c,79791878) and c:IsType(TYPE_SPELL+TYPE_TRAP)) and c:IsAbleToHand()
......
--ウェイクアップ・センチュリオン!
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -10,6 +11,7 @@ function s.initial_effect(c)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOGRAVE)
......
--ナイトメア・スローン
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -8,6 +9,7 @@ function s.initial_effect(c)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
......
--竜騎兵ガーゴイルⅡ
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -11,6 +12,7 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND)
......@@ -22,18 +24,19 @@ function s.initial_effect(c)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,id+o*2)
e2:SetHintTiming(0,TIMING_MAIN_END)
e2:SetCondition(s.spcon2)
e2:SetTarget(s.sptg2)
e2:SetOperation(s.spop2)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1,id+o*2)
e3:SetHintTiming(0,TIMING_MAIN_END)
e3:SetCondition(s.spcon2)
e3:SetTarget(s.sptg2)
e3:SetOperation(s.spop2)
c:RegisterEffect(e3)
end
function s.cfilter(c,tp)
return c:IsFaceup() and Duel.GetMZoneCount(tp,c)>0 and c:IsAbleToGraveAsCost()
......
--蕾禍ノ毬首
local s,id,o=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
......@@ -10,6 +11,7 @@ function s.initial_effect(c)
e1:SetCondition(s.spcon)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
......@@ -54,10 +56,10 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,tg1)
Duel.ShuffleHand(tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_HAND,0,1,1,nil)
if g then
local tg2=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_HAND,0,1,1,nil)
if #tg2>0 then
Duel.BreakEffect()
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
Duel.Remove(tg2,POS_FACEUP,REASON_EFFECT)
end
end
local e1=Effect.CreateEffect(e:GetHandler())
......
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