Commit 95471108 authored by salix5's avatar salix5

add s.fusion_effect

parent 3d60062c
...@@ -24,6 +24,7 @@ function s.initial_effect(c) ...@@ -24,6 +24,7 @@ function s.initial_effect(c)
e2:SetOperation(s.spop) e2:SetOperation(s.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
s.fusion_effect=true
function s.condition1(e,tp,eg,ep,ev,re,r,rp) function s.condition1(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase() local ph=Duel.GetCurrentPhase()
return Duel.GetTurnPlayer()==tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2) return Duel.GetTurnPlayer()==tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
......
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