Commit 9239a4f4 authored by a597449807's avatar a597449807 Committed by GitHub

fix Emダメージ・ジャグラー (#2208)

修复娱乐法师伤害杂耍人防止战斗伤害的效果发动后如果己方先对对方造成战斗伤害,则该效果会失效的问题
parent 9f16fb5a
...@@ -60,12 +60,21 @@ end ...@@ -60,12 +60,21 @@ end
function c68819554.damop(e,tp,eg,ep,ev,re,r,rp) function c68819554.damop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0) e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE_CAL+PHASE_END) e1:SetValue(c68819554.damval)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function c68819554.damval(e,re,val,r,rp,rc)
local c=e:GetHandler()
if bit.band(r,REASON_BATTLE)~=0 and c:GetFlagEffect(68819554)==0 then
c:RegisterFlagEffect(68819554,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
return 0
end
return val
end
function c68819554.thfilter(c) function c68819554.thfilter(c)
return c:IsSetCard(0xc6) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(68819554) return c:IsSetCard(0xc6) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(68819554)
end end
......
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