Commit 85c5c86b authored by wind2009's avatar wind2009

Merge branch 'new-fusion-misc-h' into 'master'

Add プランキッズ サイバーダーク ユベル ヴァリアンツ to new fusion

See merge request !48
parents f144fc63 a406a33f
--プランキッズの大暴走 --プランキッズの大暴走
function c79059098.initial_effect(c) local s,id,o=GetID()
function s.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=FusionSpell.CreateSummonEffect(c,{
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) fusfilter=s.fusfilter,
e1:SetType(EFFECT_TYPE_ACTIVATE) stage_x_operation=s.stage_x_operation
e1:SetCode(EVENT_FREE_CHAIN) })
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCondition(c79059098.condition) e1:SetCondition(s.condition)
e1:SetTarget(c79059098.target)
e1:SetOperation(c79059098.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c79059098.condition(e,tp,eg,ep,ev,re,r,rp)
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end end
function c79059098.filter1(c,e)
return not c:IsImmuneToEffect(e) function s.fusfilter(c)
return c:IsSetCard(0x120)
end end
function c79059098.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x120) and (not f or f(c)) --- @type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) function s.stage_x_operation(e,tc,tp,stage)
end if stage==FusionSpell.STAGE_AT_ALL_OPERATION_FINISH then
function c79059098.target(e,tp,eg,ep,ev,re,r,rp,chk) if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
if chk==0 then local e1=Effect.CreateEffect(e:GetHandler())
local chkf=tp e1:SetType(EFFECT_TYPE_FIELD)
local mg1=Duel.GetFusionMaterial(tp) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
local res=Duel.IsExistingMatchingCard(c79059098.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
if not res then e1:SetTargetRange(1,0)
local ce=Duel.GetChainMaterial(tp) e1:SetTarget(s.splimit)
if ce~=nil then e1:SetReset(RESET_PHASE+PHASE_END)
local fgroup=ce:GetTarget() Duel.RegisterEffect(e1,tp)
local mg2=fgroup(ce,e,tp) local e2=e1:Clone()
local mf=ce:GetValue() e2:SetCode(EFFECT_CANNOT_SUMMON)
res=Duel.IsExistingMatchingCard(c79059098.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) Duel.RegisterEffect(e2,tp)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c79059098.activate(e,tp,eg,ep,ev,re,r,rp)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c79059098.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_SUMMON)
Duel.RegisterEffect(e2,tp)
end
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c79059098.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c79059098.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c79059098.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure()
end end
end end
function c79059098.splimit(e,c)
function s.splimit(e,c)
return not c:IsSetCard(0x120) return not c:IsSetCard(0x120)
end end
--サイバーダーク・インパクト! --サイバーダーク・インパクト!
function c80033124.initial_effect(c) local s,id,o=GetID()
aux.AddCodeList(c,41230939,77625948,3019642) function s.initial_effect(c)
aux.AddCodeList(c,41230939,77625948,3019642,40418351)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
matfilter=s.matfilter,
pre_select_mat_location=LOCATION_HAND|LOCATION_ONFIELD|LOCATION_GRAVE,
mat_operation_code_map={
{ [LOCATION_DECK]=FusionSpell.FUSION_OPERATION_GRAVE },
{ [0xff]=FusionSpell.FUSION_OPERATION_SHUFFLE }
}
})
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c80033124.target)
e1:SetOperation(c80033124.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
c80033124.fchecks=aux.CreateChecks(Card.IsFusionCode,{41230939,77625948,3019642})
function c80033124.ffilter0(c) function s.fusfilter(c)
return c:IsFusionCode(41230939,77625948,3019642) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() return c:IsCode(40418351) --- 鎧黒竜-サイバー・ダーク・ドラゴン
end end
function c80033124.ffilter(c,e)
return c:IsFusionCode(41230939,77625948,3019642) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() function s.matfilter(c)
and not c:IsImmuneToEffect(e) --- material must be one of this name
end return c:IsFusionCode(41230939,77625948,3019642)
function c80033124.spfilter(c,e,tp,sg)
return c:IsCode(40418351) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
and (not sg or Duel.GetLocationCountFromEx(tp,tp,sg,c)>0)
end
function c80033124.fgoal(g,e,tp)
return Duel.IsExistingMatchingCard(c80033124.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,g)
end
function c80033124.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_FMATERIAL) then return false end
if not Duel.IsExistingMatchingCard(c80033124.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,nil) then return false end
local mg=Duel.GetMatchingGroup(c80033124.ffilter0,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
return mg:CheckSubGroupEach(c80033124.fchecks,c80033124.fgoal,e,tp)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c80033124.cfilter(c)
return c:IsLocation(LOCATION_HAND) or (c:IsOnField() and c:IsFacedown())
end
function c80033124.cfilter2(c)
return c:IsLocation(LOCATION_GRAVE) or (c:IsOnField() and c:IsFaceup())
end
function c80033124.activate(e,tp,eg,ep,ev,re,r,rp)
if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_FMATERIAL) then return end
local mg=Duel.GetMatchingGroup(aux.NecroValleyFilter(c80033124.ffilter),tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,e)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=mg:SelectSubGroupEach(tp,c80033124.fchecks,false,c80033124.fgoal,e,tp)
if not sg then return end
local cg=sg:Filter(c80033124.cfilter,nil)
if cg:GetCount()>0 then
Duel.ConfirmCards(1-tp,cg)
Duel.ShuffleHand(tp)
end
local cg2=sg:Filter(c80033124.cfilter2,nil)
if cg2:GetCount()>0 then
Duel.HintSelection(cg2)
end
Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c80033124.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
Duel.SpecialSummon(g,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
g:GetFirst():CompleteProcedure()
end end
...@@ -20,10 +20,14 @@ function s.initial_effect(c) ...@@ -20,10 +20,14 @@ function s.initial_effect(c)
e2:SetTarget(s.sptg) e2:SetTarget(s.sptg)
e2:SetOperation(s.spop) e2:SetOperation(s.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--special summon -- fusion summon
local e3=Effect.CreateEffect(c) local e3=FusionSpell.CreateSummonEffect(c,{
pre_select_mat_location=LOCATION_MZONE,
pre_select_mat_opponent_location=LOCATION_MZONE,
extra_target=s.extra_target,
additional_fcheck=s.fcheck
})
e3:SetDescription(aux.Stringid(id,1)) e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON|CATEGORY_FUSION_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
...@@ -31,13 +35,13 @@ function s.initial_effect(c) ...@@ -31,13 +35,13 @@ function s.initial_effect(c)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCondition(s.fucon) e3:SetCondition(s.fucon)
e3:SetCost(s.fucost) e3:SetCost(s.fucost)
e3:SetTarget(s.futg)
e3:SetOperation(s.fuop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function s.spfilter(c,e,tp) function s.spfilter(c,e,tp)
return c:IsSetCard(0x1a5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x1a5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,id)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetFlagEffect(tp,id)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
...@@ -45,6 +49,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -45,6 +49,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
...@@ -68,9 +73,11 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,9 +73,11 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
end end
end end
function s.sumcon(e,tp,eg,ep,ev,re,r,rp) function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsContains(e:GetLabelObject()) return eg:IsContains(e:GetLabelObject())
end end
function s.sumop(e,tp,eg,ep,ev,re,r,rp) function s.sumop(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(1) e:SetLabel(1)
if Duel.GetCurrentChain()==0 then if Duel.GetCurrentChain()==0 then
...@@ -88,10 +95,12 @@ function s.sumop(e,tp,eg,ep,ev,re,r,rp) ...@@ -88,10 +95,12 @@ function s.sumop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
end end
end end
function s.resetop(e,tp,eg,ep,ev,re,r,rp) function s.resetop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():ResetFlagEffect(id) e:GetHandler():ResetFlagEffect(id)
e:Reset() e:Reset()
end end
function s.cedop(e,tp,eg,ep,ev,re,r,rp) function s.cedop(e,tp,eg,ep,ev,re,r,rp)
if Duel.CheckEvent(EVENT_SPSUMMON_SUCCESS) and e:GetLabelObject():GetLabel()==1 and e:GetHandler():GetFlagEffect(id)~=0 then if Duel.CheckEvent(EVENT_SPSUMMON_SUCCESS) and e:GetLabelObject():GetLabel()==1 and e:GetHandler():GetFlagEffect(id)~=0 then
Duel.SetChainLimitTillChainEnd(aux.FALSE) Duel.SetChainLimitTillChainEnd(aux.FALSE)
...@@ -99,12 +108,15 @@ function s.cedop(e,tp,eg,ep,ev,re,r,rp) ...@@ -99,12 +108,15 @@ function s.cedop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():ResetFlagEffect(id) e:GetHandler():ResetFlagEffect(id)
e:Reset() e:Reset()
end end
function s.fufilter(c,e,tp) function s.fufilter(c,e,tp)
return c:IsFaceup() and c:IsCode(78371393) return c:IsFaceup() and c:IsCode(78371393)
end end
function s.fucon(e,tp,eg,ep,ev,re,r,rp) function s.fucon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.fufilter,tp,LOCATION_ONFIELD,0,1,nil) return Duel.IsExistingMatchingCard(s.fufilter,tp,LOCATION_ONFIELD,0,1,nil)
end end
function s.fucost(e,tp,eg,ep,ev,re,r,rp,chk) function s.fucost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler())
...@@ -112,80 +124,17 @@ function s.fucost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -112,80 +124,17 @@ function s.fucost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
Duel.SendtoGrave(c,REASON_COST) Duel.SendtoGrave(c,REASON_COST)
end end
function s.filter0(c)
return c:IsFaceup() and c:IsCanBeFusionMaterial() --- @type FUSION_FGCHECK_FUNCTION
end function s.fcheck(tp,mg,fc,mg_all)
function s.filter1(c,e) --- Must include 1 ユベル monster as material
return c:IsFaceup() and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e) return mg_all:IsExists(function(c) return c:IsFusionSetCard(0x1a5) end,1,nil)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.filter3(c,e)
return c:IsOnField() and not c:IsImmuneToEffect(e)
end
function s.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsFusionSetCard,1,nil,0x1a5)
end end
function s.futg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp return Duel.GetFlagEffect(tp,id+o)==0
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local mg2=Duel.GetMatchingGroup(s.filter0,tp,0,LOCATION_MZONE,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
return Duel.GetFlagEffect(tp,id+o)==0 and res
end end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.RegisterFlagEffect(tp,id+o,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,id+o,RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fuop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter1,tp,0,LOCATION_MZONE,nil,e)
mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
end end
--ヴァリアンツの武者-北条 --ヴァリアンツの武者-北条
function c88919365.initial_effect(c) local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,49568943) aux.AddCodeList(c,49568943)
--pendulum summon --pendulum summon
aux.EnablePendulumAttribute(c) aux.EnablePendulumAttribute(c)
...@@ -8,10 +9,10 @@ function c88919365.initial_effect(c) ...@@ -8,10 +9,10 @@ function c88919365.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE) e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,88919365) e1:SetCountLimit(1,id)
e1:SetCondition(c88919365.spcon) e1:SetCondition(s.spcon)
e1:SetTarget(c88919365.sptg) e1:SetTarget(s.sptg)
e1:SetOperation(c88919365.spop) e1:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--to hand --to hand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
...@@ -19,127 +20,74 @@ function c88919365.initial_effect(c) ...@@ -19,127 +20,74 @@ function c88919365.initial_effect(c)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,88919366) e2:SetCountLimit(1,id+o)
e2:SetTarget(c88919365.thtg) e2:SetTarget(s.thtg)
e2:SetOperation(c88919365.thop) e2:SetOperation(s.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--move -- fusion sumon
local e3=Effect.CreateEffect(c) local e3=FusionSpell.CreateSummonEffect(c,{
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_HAND|LOCATION_MZONE|LOCATION_PZONE
})
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_MOVE) e3:SetCode(EVENT_MOVE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,88919367) e3:SetCountLimit(1,id+o*2)
e3:SetCondition(c88919365.mvcon) e3:SetCondition(s.mvcon)
e3:SetTarget(c88919365.mvtg)
e3:SetOperation(c88919365.mvop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c88919365.cfilter(c)
function s.cfilter(c)
return c:IsSetCard(0x17d) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsFaceup() return c:IsSetCard(0x17d) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsFaceup()
end end
function c88919365.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(49568943) or Duel.IsExistingMatchingCard(c88919365.cfilter,tp,LOCATION_MZONE,0,1,nil) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(49568943) or Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end end
function c88919365.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
local zone=1<<c:GetSequence() local zone=1<<c:GetSequence()
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) end if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end end
function c88919365.spop(e,tp,eg,ep,ev,re,r,rp)
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local zone=1<<c:GetSequence() local zone=1<<c:GetSequence()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP,zone) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP,zone)
end end
end end
function c88919365.thfilter(c)
function s.thfilter(c)
return c:GetSequence()<5 and c:IsFaceup() and c:IsAbleToHand() return c:GetSequence()<5 and c:IsFaceup() and c:IsAbleToHand()
end end
function c88919365.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_SZONE) and c88919365.thfilter(chkc) end function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c88919365.thfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,nil) end if chkc then return chkc:IsLocation(LOCATION_SZONE) and s.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c88919365.thfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil) local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end end
function c88919365.thop(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
end end
end end
function c88919365.mvcon(e,tp,eg,ep,ev,re,r,rp)
function s.mvcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local ph=Duel.GetCurrentPhase() local ph=Duel.GetCurrentPhase()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsLocation(LOCATION_MZONE) return c:IsPreviousLocation(LOCATION_MZONE) and c:IsLocation(LOCATION_MZONE)
and (c:GetPreviousSequence()~=c:GetSequence() or c:GetPreviousControler()~=tp) and (c:GetPreviousSequence()~=c:GetSequence() or c:GetPreviousControler()~=tp)
and ph~=PHASE_DAMAGE and ph~=PHASE_DAMAGE_CAL and ph~=PHASE_DAMAGE and ph~=PHASE_DAMAGE_CAL
end end
function c88919365.ffilter0(c,e)
return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e) function s.fusfilter(c)
end return c:IsSetCard(0x17d)
function c88919365.ffilter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c88919365.ffilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x17d) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c88919365.mvtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
mg1:Merge(Duel.GetMatchingGroup(c88919365.ffilter0,tp,LOCATION_PZONE,0,nil,e))
local res=Duel.IsExistingMatchingCard(c88919365.ffilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c88919365.ffilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c88919365.mvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c88919365.ffilter1,nil,e)
mg1:Merge(Duel.GetMatchingGroup(c88919365.ffilter0,tp,LOCATION_PZONE,0,nil,e))
local sg1=Duel.GetMatchingGroup(c88919365.ffilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c88919365.ffilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end end
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