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MyCard
ygopro-scripts-888
Commits
786ef25f
Commit
786ef25f
authored
Jul 13, 2025
by
Vury Leo
Browse files
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Plain Diff
Add ガーディアン・キマイラ
parent
81a1b411
Changes
2
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2 changed files
with
125 additions
and
59 deletions
+125
-59
c11321089.lua
c11321089.lua
+48
-19
procedure.lua
procedure.lua
+77
-40
No files found.
c11321089.lua
View file @
786ef25f
--ガーディアン・キマイラ
function
c11321089
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
24094653
)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
c11321089
.
ffilter
,
3
,
false
)
Fusion
.
AddFusionProcedure
(
c
,{
slots
=
{
Fusion
.
Slot
.
Group
({
min
=
3
,
max
=
3
,
unique_by
=
function
(
mc
)
return
{
mc
:
GetCode
(),
mc
:
GetFusionCode
()
}
end
,
})
},
mat_filter
=
s
.
mat_filter
,
fgoalcheck
=
s
.
fgoalcheck
,
})
--material limit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetCode
(
EFFECT_MATERIAL_LIMIT
)
e0
:
SetValue
(
c11321089
.
matlimit
)
e0
:
SetValue
(
s
.
matlimit
)
c
:
RegisterEffect
(
e0
)
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
c11321089
.
splimit
)
e1
:
SetValue
(
s
.
splimit
)
c
:
RegisterEffect
(
e1
)
--draw
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
11321089
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
11321089
)
e2
:
SetCondition
(
c11321089
.
drcon
)
e2
:
SetTarget
(
c11321089
.
drtg
)
e2
:
SetOperation
(
c11321089
.
drop
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
drcon
)
e2
:
SetTarget
(
s
.
drtg
)
e2
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e3
:
SetValue
(
c11321089
.
valcheck
)
e3
:
SetValue
(
s
.
valcheck
)
e3
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e3
)
--cannot target
...
...
@@ -41,30 +52,48 @@ function c11321089.initial_effect(c)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCondition
(
c11321089
.
indcon
)
e4
:
SetCondition
(
s
.
indcon
)
e4
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e4
)
end
function
c11321089
.
ffilter
(
c
,
fc
,
sub
,
mg
,
sg
)
function
s
.
ffilter
(
c
,
fc
,
sub
,
mg
,
sg
)
if
not
sg
then
return
true
end
local
chkloc
=
LOCATION_HAND
if
c
:
IsOnField
()
then
chkloc
=
LOCATION_ONFIELD
end
return
not
sg
:
IsExists
(
Card
.
IsFusionCode
,
1
,
c
,
c
:
GetFusionCode
())
and
(
not
c
:
IsLocation
(
LOCATION_HAND
+
LOCATION_ONFIELD
)
or
#
sg
<
2
or
sg
:
IsExists
(
aux
.
NOT
(
Card
.
IsLocation
),
1
,
c
,
chkloc
))
end
function
c11321089
.
matlimit
(
e
,
c
,
fc
,
st
)
function
s
.
fgoalcheck
(
mg
)
-- must include ≥1 from hand and ≥1 from field
local
hand
,
field
=
0
,
0
for
c
in
aux
.
Next
(
mg
)
do
if
c
:
IsLocation
(
LOCATION_HAND
)
then
hand
=
hand
+
1
else
field
=
field
+
1
end
end
return
hand
>=
1
and
field
>=
1
end
function
s
.
mat_filter
(
mc
,
tc
)
return
mc
:
IsLocation
(
LOCATION_HAND
)
or
mc
:
IsControler
(
tc
:
GetControler
())
and
mc
:
IsOnField
()
end
function
s
.
matlimit
(
e
,
c
,
fc
,
st
)
if
st
~=
SUMMON_TYPE_FUSION
then
return
true
end
return
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsControler
(
fc
:
GetControler
())
and
c
:
IsOnField
()
end
function
c11321089
.
splimit
(
e
,
se
,
sp
,
st
)
function
s
.
splimit
(
e
,
se
,
sp
,
st
)
return
not
e
:
GetHandler
():
IsLocation
(
LOCATION_EXTRA
)
or
st
&
SUMMON_TYPE_FUSION
==
SUMMON_TYPE_FUSION
end
function
c11321089
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
re
and
re
:
IsActiveType
(
TYPE_SPELL
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
function
c11321089
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
dr
,
des
=
e
:
GetLabel
()
if
chk
==
0
then
return
dr
and
des
and
Duel
.
IsPlayerCanDraw
(
tp
,
dr
)
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
>=
des
end
...
...
@@ -74,7 +103,7 @@ function c11321089.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
c11321089
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dr
,
des
=
e
:
GetLabel
()
if
Duel
.
Draw
(
tp
,
dr
,
REASON_EFFECT
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
...
...
@@ -85,12 +114,12 @@ function c11321089.drop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function
c11321089
.
valcheck
(
e
,
c
)
function
s
.
valcheck
(
e
,
c
)
local
mg
=
c
:
GetMaterial
()
local
mg1
=
mg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
)
local
mg2
=
mg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_ONFIELD
)
e
:
GetLabelObject
():
SetLabel
(
#
mg1
,
#
mg2
)
end
function
c11321089
.
indcon
(
e
)
function
s
.
indcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_GRAVE
,
0
,
1
,
nil
,
24094653
)
end
procedure.lua
View file @
786ef25f
...
...
@@ -3375,28 +3375,46 @@ end
Fusion
=
{}
function
Fusion
.
AddFusionProcedure
(
fcard
,
opts
)
function
Fusion
.
AddFusionProcedure
(
tc
,
opts
)
local
slots
=
opts
.
slots
local
mat_filter
=
opts
.
mat_filter
or
nil
local
fgoalcheck
=
opts
.
fgoalcheck
or
aux
.
TRUE
-- Register effect
local
e
=
Effect
.
CreateEffect
(
fcard
)
local
e
=
Effect
.
CreateEffect
(
tc
)
e
:
SetType
(
EFFECT_TYPE_SINGLE
)
e
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e
:
SetCode
(
EFFECT_FUSION_MATERIAL
)
e
:
SetCondition
(
Fusion
.
FusionCondition
(
slots
,
true
))
e
:
SetOperation
(
Fusion
.
FusionOperation
(
slots
))
e
:
SetCondition
(
Fusion
.
FusionCondition
(
tc
,
slots
,
mat_filter
,
fgoalcheck
,
true
))
e
:
SetOperation
(
Fusion
.
FusionOperation
(
tc
,
slots
,
mat_filter
,
fgoalcheck
))
e
:
SetDescription
(
1379
)
--- 启用扩展卡包调试模式
fcard
:
RegisterEffect
(
e
)
tc
:
RegisterEffect
(
e
)
end
---@param allow_extras boolean whether to allow extra materials for checking propose
function
Fusion
.
FusionCondition
(
slots
,
allow_extras
)
function
Fusion
.
FusionCondition
(
tc
,
slots
,
mat_filter
,
fgoalcheck
,
allow_extras
,
selected
)
--g:Material group(nil for Instant Fusion)
--gc:Material already used
--chkf: check field, default:PLAYER_NONE
--chkf&0x100: Not fusion summon, can use substitute (Hex-Sealed Fusion)
--chkf&0x200: Not fusion summon, can't use substitute ("Contact Fusion", Neos Fusion)
return
function
(
e
,
g
,
gc
,
chkf
)
if
not
g
or
g
:
GetCount
()
<#
slots
then
return
false
end
if
not
g
then
return
false
end
-- array
local
cards
=
{}
for
mc
in
aux
.
Next
(
g
)
do
table.insert
(
cards
,
mc
)
end
-- apply the global mat_filter if present
if
mat_filter
~=
nil
then
local
tg
=
{}
for
_
,
mc
in
ipairs
(
cards
)
do
if
mat_filter
(
mc
,
tc
)
then
table.insert
(
tg
,
mc
)
end
end
cards
=
tg
end
if
#
cards
<#
slots
then
return
false
end
-- split slots
local
single_slots
,
group_slots
=
{},
{}
for
_
,
slot
in
ipairs
(
slots
)
do
...
...
@@ -3415,11 +3433,6 @@ function Fusion.FusionCondition(slots,allow_extras)
return
false
end
local
cards
=
{}
for
tc
in
aux
.
Next
(
g
)
do
table.insert
(
cards
,
tc
)
end
local
used
=
{}
local
sub_count
=
0
-- DFS assign slots
...
...
@@ -3427,17 +3440,17 @@ function Fusion.FusionCondition(slots,allow_extras)
if
i
>#
single_slots
then
-- check group slots on leftovers
local
leftovers
=
{}
for
idx
,
t
c
in
ipairs
(
cards
)
do
for
idx
,
m
c
in
ipairs
(
cards
)
do
if
not
used
[
idx
]
then
table.insert
(
leftovers
,
t
c
)
table.insert
(
leftovers
,
m
c
)
end
end
-- if strict (no extra), ensure leftover only match group slots
if
not
allow_extras
then
for
_
,
t
c
in
ipairs
(
leftovers
)
do
for
_
,
m
c
in
ipairs
(
leftovers
)
do
local
ok
=
false
for
_
,
grp
in
ipairs
(
group_slots
)
do
if
(
not
grp
.
filter
or
grp
.
filter
(
t
c
))
then
if
(
not
grp
.
filter
or
grp
.
filter
(
m
c
))
then
ok
=
true
break
end
...
...
@@ -3451,9 +3464,9 @@ function Fusion.FusionCondition(slots,allow_extras)
for
_
,
grp
in
ipairs
(
group_slots
)
do
-- collect exactly the cards from leftovers that match this grp
local
matched
=
{}
for
_
,
t
c
in
ipairs
(
leftovers
)
do
if
(
not
grp
.
filter
or
grp
.
filter
(
t
c
))
then
table.insert
(
matched
,
t
c
)
for
_
,
m
c
in
ipairs
(
leftovers
)
do
if
(
not
grp
.
filter
or
grp
.
filter
(
m
c
))
then
table.insert
(
matched
,
m
c
)
end
end
-- cardinality check
...
...
@@ -3579,6 +3592,16 @@ function Fusion.FusionCondition(slots,allow_extras)
end
end
end
if
fgoalcheck
then
--- merge selected card if provided
local
mg
=
g
:
Clone
()
if
selected
then
mg
:
Merge
(
selected
)
end
if
not
fgoalcheck
(
mg
)
then
return
false
end
end
return
true
end
...
...
@@ -3594,9 +3617,9 @@ function Fusion.FusionCondition(slots,allow_extras)
end
-- try each card
local
slot
=
single_slots
[
i
]
for
idx
,
t
c
in
ipairs
(
cards
)
do
for
idx
,
m
c
in
ipairs
(
cards
)
do
if
not
used
[
idx
]
then
local
match
,
is_sub
=
Fusion
.
MatchSlot
(
tc
,
slot
,
e
:
GetHandler
()
)
local
match
,
is_sub
=
Fusion
.
MatchSlot
(
mc
,
slot
,
tc
)
if
match
==
true
then
used
[
idx
]
=
true
local
prev_sub
=
sub_count
...
...
@@ -3647,10 +3670,20 @@ end
--- Generator: operation from named slots
---@param slots table[]
function
Fusion
.
FusionOperation
(
slots
)
function
Fusion
.
FusionOperation
(
tc
,
slots
,
mat_filter
,
fgoalcheck
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
rp
,
gc
,
chkf
)
if
mat_filter
then
local
pool
=
eg
pool
=
Group
.
CreateGroup
()
for
mc
in
aux
.
Next
(
eg
)
do
if
mat_filter
(
mc
,
e
:
GetHandler
())
then
pool
:
AddCard
(
mc
)
end
end
eg
=
pool
end
-- strict final check (no extras)
local
strict_cond
=
Fusion
.
FusionCondition
(
slots
,
false
)
local
strict_cond
=
Fusion
.
FusionCondition
(
tc
,
slots
,
mat_filter
,
fgoalcheck
,
false
)
-- precompute minimum materials required
local
min_req
=
0
local
max_req
=
0
...
...
@@ -3677,18 +3710,18 @@ function Fusion.FusionOperation(slots)
local
addable
=
Group
.
CreateGroup
()
local
candidates
=
{}
for
t
c
in
aux
.
Next
(
eg
)
do
if
not
sg
:
IsContains
(
t
c
)
then
table.insert
(
candidates
,
t
c
)
for
m
c
in
aux
.
Next
(
eg
)
do
if
not
sg
:
IsContains
(
m
c
)
then
table.insert
(
candidates
,
m
c
)
end
end
for
_
,
t
c
in
ipairs
(
candidates
)
do
sg
:
AddCard
(
t
c
)
if
Fusion
.
CanCompleteFromMappings
(
e
,
sg
,
eg
,
slots
,
e
:
GetHandler
()
,
gc
,
chkf
)
then
addable
:
AddCard
(
t
c
)
for
_
,
m
c
in
ipairs
(
candidates
)
do
sg
:
AddCard
(
m
c
)
if
Fusion
.
CanCompleteFromMappings
(
e
,
sg
,
eg
,
slots
,
mat_filter
,
fgoalcheck
,
tc
,
gc
,
chkf
)
then
addable
:
AddCard
(
m
c
)
end
sg
:
RemoveCard
(
t
c
)
sg
:
RemoveCard
(
m
c
)
end
if
addable
:
GetCount
()
==
0
then
...
...
@@ -3905,9 +3938,9 @@ end
--- @param sel Group currently picked materials
--- @param eg Group the full pool (e.g. your material group)
--- @param slots table[] your slot definitions
--- @param
handler
Card the Fusion monster (for substitutes)
--- @param
tc
Card the Fusion monster (for substitutes)
--- @return boolean true if ∃ a mapping + completion path
function
Fusion
.
CanCompleteFromMappings
(
e
,
sel
,
eg
,
slots
,
handler
,
gc
,
chkf
)
function
Fusion
.
CanCompleteFromMappings
(
e
,
sel
,
eg
,
slots
,
mat_filter
,
fgoalcheck
,
tc
,
gc
,
chkf
)
-- arrayify sel so we can refer by index
local
cards_sel
=
{}
for
c
in
aux
.
Next
(
sel
)
do
...
...
@@ -3915,7 +3948,7 @@ function Fusion.CanCompleteFromMappings(e,sel,eg,slots,handler,gc,chkf)
end
-- get every possible assignment of sel→slots
local
mappings
=
Fusion
.
FindAllMappings
(
cards_sel
,
slots
,
handler
)
local
mappings
=
Fusion
.
FindAllMappings
(
cards_sel
,
slots
,
tc
)
if
#
mappings
==
0
then
return
false
end
...
...
@@ -3980,7 +4013,7 @@ function Fusion.CanCompleteFromMappings(e,sel,eg,slots,handler,gc,chkf)
-- fold each selected card’s fn(...) into either bitmask or keytbl
for
idx
,
mapped_i
in
pairs
(
mapping
)
do
if
mapped_i
==
i
then
local
v
=
fn
(
cards_sel
[
idx
],
handler
)
local
v
=
fn
(
cards_sel
[
idx
],
tc
)
if
type
(
v
)
==
"number"
then
bitmask
=
bitmask
and
(
bitmask
&
v
)
or
v
elseif
type
(
v
)
==
"table"
then
...
...
@@ -4006,7 +4039,7 @@ function Fusion.CanCompleteFromMappings(e,sel,eg,slots,handler,gc,chkf)
end
-- for each fn in has_same, check against the precomputed overlap
for
fn
,
overlap
in
pairs
(
used_overlap
)
do
local
v
=
fn
(
mc
,
handler
)
local
v
=
fn
(
mc
,
tc
)
if
type
(
overlap
)
==
"number"
then
-- bitmask path
if
(
overlap
&
v
)
==
0
then
...
...
@@ -4030,7 +4063,7 @@ function Fusion.CanCompleteFromMappings(e,sel,eg,slots,handler,gc,chkf)
end
end
end
if
need
>
0
then
if
slot
.
group
.
max
-
slot
.
group
.
min
+
need
>
0
then
-- preserve the full group slot
table.insert
(
rem_slots
,{
group
=
{
...
...
@@ -4050,13 +4083,17 @@ function Fusion.CanCompleteFromMappings(e,sel,eg,slots,handler,gc,chkf)
end
end
-- if nothing remains, we already succeed
-- if nothing remains, we already succeed
, check fgoal
if
#
rem_slots
==
0
then
return
true
if
fgoalcheck
==
nil
or
fgoalcheck
(
sel
)
==
true
then
return
true
else
return
false
end
end
-- delegate to FusionCondition (allow_extras = true)
local
search_cond
=
Fusion
.
FusionCondition
(
rem_slots
,
true
)
local
search_cond
=
Fusion
.
FusionCondition
(
tc
,
rem_slots
,
mat_filter
,
fgoalcheck
,
true
,
sel
)
if
search_cond
(
e
,
rem_pool
,
gc
,
chkf
)
then
return
true
end
...
...
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