Commit 7607637b authored by wind2009's avatar wind2009 Committed by GitHub

Fix 巳剣勧請 (#3037)

parent d4f95958
...@@ -54,7 +54,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,7 +54,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if op~=0 then if op~=0 then
Duel.BreakEffect() Duel.BreakEffect()
end end
Duel.Damage(tp,800,REASON_EFFECT) if Duel.Damage(tp,800,REASON_EFFECT)<=0 then return end
local b3=Duel.GetMZoneCount(tp)>0 and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) local b3=Duel.GetMZoneCount(tp)>0 and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp)
if b3 and Duel.SelectYesNo(tp,aux.Stringid(id,4)) then if b3 and Duel.SelectYesNo(tp,aux.Stringid(id,4)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
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