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MyCard
ygopro-scripts-888
Commits
71b75611
Commit
71b75611
authored
Jun 03, 2024
by
Chen Bill
Browse files
Options
Browse Files
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Plain Diff
git add --renormalize
parent
9bec4b64
Changes
6
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6 changed files
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and
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c29280200.lua
c29280200.lua
+128
-128
c29302858.lua
c29302858.lua
+109
-109
c55688914.lua
c55688914.lua
+123
-123
c66401502.lua
c66401502.lua
+110
-110
c91073013.lua
c91073013.lua
+128
-128
c92895501.lua
c92895501.lua
+116
-116
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c29302858.lua
View file @
71b75611
--VS ラゼン
--VS ラゼン
function
c29302858
.
initial_effect
(
c
)
function
c29302858
.
initial_effect
(
c
)
--search
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
29302858
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
29302858
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
29302858
)
e1
:
SetCountLimit
(
1
,
29302858
)
e1
:
SetTarget
(
c29302858
.
thtg
)
e1
:
SetTarget
(
c29302858
.
thtg
)
e1
:
SetOperation
(
c29302858
.
thop
)
e1
:
SetOperation
(
c29302858
.
thop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--show fire for indes
--show fire for indes
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
29302858
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
29302858
,
1
))
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
29302859
)
e3
:
SetCountLimit
(
1
,
29302859
)
e3
:
SetCost
(
c29302858
.
indescost
)
e3
:
SetCost
(
c29302858
.
indescost
)
e3
:
SetTarget
(
c29302858
.
indestg
)
e3
:
SetTarget
(
c29302858
.
indestg
)
e3
:
SetOperation
(
c29302858
.
indesop
)
e3
:
SetOperation
(
c29302858
.
indesop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--show fire and dark for destroy
--show fire and dark for destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
29302858
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
29302858
,
2
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
29302859
)
e4
:
SetCountLimit
(
1
,
29302859
)
e4
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e4
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e4
:
SetCost
(
c29302858
.
descost
)
e4
:
SetCost
(
c29302858
.
descost
)
e4
:
SetTarget
(
c29302858
.
destg
)
e4
:
SetTarget
(
c29302858
.
destg
)
e4
:
SetOperation
(
c29302858
.
desop
)
e4
:
SetOperation
(
c29302858
.
desop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c29302858
.
thfilter
(
c
)
function
c29302858
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x195
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x195
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToHand
()
end
end
function
c29302858
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c29302858
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c29302858
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c29302858
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
29302858
)
==
0
end
and
Duel
.
GetFlagEffect
(
tp
,
29302858
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
29302858
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
29302858
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c29302858
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c29302858
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29302858
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29302858
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
function
c29302858
.
indescfilter
(
c
)
function
c29302858
.
indescfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
not
c
:
IsPublic
()
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
not
c
:
IsPublic
()
end
end
function
c29302858
.
indescost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c29302858
.
indescost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c29302858
.
indescfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c29302858
.
indescfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29302858
.
indescfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29302858
.
indescfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
RaiseEvent
(
g
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
RaiseEvent
(
g
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
end
end
function
c29302858
.
indestg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c29302858
.
indestg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
29302858
)
==
0
end
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
29302858
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
29302858
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
29302858
,
RESET_CHAIN
,
0
,
1
)
end
end
function
c29302858
.
indesop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c29302858
.
indesop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
then
return
end
if
not
c
:
IsRelateToChain
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c29302858
.
descfilter
(
c
)
function
c29302858
.
descfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
+
ATTRIBUTE_DARK
)
and
not
c
:
IsPublic
()
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
+
ATTRIBUTE_DARK
)
and
not
c
:
IsPublic
()
end
end
function
c29302858
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c29302858
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c29302858
.
descfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c29302858
.
descfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
gfcheck
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_FIRE
,
ATTRIBUTE_DARK
)
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
gfcheck
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_FIRE
,
ATTRIBUTE_DARK
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
gfcheck
,
false
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_FIRE
,
ATTRIBUTE_DARK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
gfcheck
,
false
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_FIRE
,
ATTRIBUTE_DARK
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
RaiseEvent
(
sg
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
RaiseEvent
(
sg
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
end
end
function
c29302858
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c29302858
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
c
:
GetColumnGroup
():
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
local
g
=
c
:
GetColumnGroup
():
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
if
chk
==
0
then
return
#
g
>
0
and
Duel
.
GetFlagEffect
(
tp
,
29302858
)
==
0
end
if
chk
==
0
then
return
#
g
>
0
and
Duel
.
GetFlagEffect
(
tp
,
29302858
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
29302858
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
29302858
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
#
g
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
#
g
,
0
,
0
)
end
end
function
c29302858
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c29302858
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
then
return
end
if
not
c
:
IsRelateToChain
()
then
return
end
local
g
=
c
:
GetColumnGroup
():
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
local
g
=
c
:
GetColumnGroup
():
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
c55688914.lua
View file @
71b75611
--VS プルトンHG
--VS プルトンHG
function
c55688914
.
initial_effect
(
c
)
function
c55688914
.
initial_effect
(
c
)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
55688914
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
55688914
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
55688914
)
e1
:
SetCountLimit
(
1
,
55688914
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetCondition
(
c55688914
.
spcon
)
e1
:
SetCondition
(
c55688914
.
spcon
)
e1
:
SetTarget
(
c55688914
.
sptg
)
e1
:
SetTarget
(
c55688914
.
sptg
)
e1
:
SetOperation
(
c55688914
.
spop
)
e1
:
SetOperation
(
c55688914
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--show fire for def up
--show fire for def up
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
55688914
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
55688914
,
1
))
e2
:
SetCategory
(
CATEGORY_DEFCHANGE
)
e2
:
SetCategory
(
CATEGORY_DEFCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
55688915
)
e2
:
SetCountLimit
(
1
,
55688915
)
e2
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e2
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e2
:
SetCondition
(
aux
.
dscon
)
e2
:
SetCondition
(
aux
.
dscon
)
e2
:
SetCost
(
c55688914
.
defcost
)
e2
:
SetCost
(
c55688914
.
defcost
)
e2
:
SetTarget
(
c55688914
.
deftg
)
e2
:
SetTarget
(
c55688914
.
deftg
)
e2
:
SetOperation
(
c55688914
.
defop
)
e2
:
SetOperation
(
c55688914
.
defop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--show earth and dark for atk up
--show earth and dark for atk up
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
55688914
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
55688914
,
2
))
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
55688915
)
e3
:
SetCountLimit
(
1
,
55688915
)
e3
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e3
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e3
:
SetCondition
(
aux
.
dscon
)
e3
:
SetCondition
(
aux
.
dscon
)
e3
:
SetCost
(
c55688914
.
atkcost
)
e3
:
SetCost
(
c55688914
.
atkcost
)
e3
:
SetTarget
(
c55688914
.
atktg
)
e3
:
SetTarget
(
c55688914
.
atktg
)
e3
:
SetOperation
(
c55688914
.
atkop
)
e3
:
SetOperation
(
c55688914
.
atkop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c55688914
.
spcfilter1
(
c
)
function
c55688914
.
spcfilter1
(
c
)
return
c
:
GetSequence
()
<
5
return
c
:
GetSequence
()
<
5
end
end
function
c55688914
.
spcfilter2
(
c
)
function
c55688914
.
spcfilter2
(
c
)
return
c
:
GetSequence
()
<
5
and
c
:
IsSetCard
(
0x195
)
and
c
:
IsFaceup
()
return
c
:
GetSequence
()
<
5
and
c
:
IsSetCard
(
0x195
)
and
c
:
IsFaceup
()
end
end
function
c55688914
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c55688914
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetTurnPlayer
()
~=
1
-
tp
then
return
false
end
if
Duel
.
GetTurnPlayer
()
~=
1
-
tp
then
return
false
end
local
ct1
=
Duel
.
GetMatchingGroupCount
(
c55688914
.
spcfilter1
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
ct1
=
Duel
.
GetMatchingGroupCount
(
c55688914
.
spcfilter1
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
ct2
=
Duel
.
GetMatchingGroupCount
(
c55688914
.
spcfilter2
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
ct2
=
Duel
.
GetMatchingGroupCount
(
c55688914
.
spcfilter2
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
return
ct1
==
0
or
ct1
==
ct2
return
ct1
==
0
or
ct1
==
ct2
end
end
function
c55688914
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c55688914
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetFlagEffect
(
tp
,
55688914
)
==
0
end
and
Duel
.
GetFlagEffect
(
tp
,
55688914
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
55688914
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
55688914
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
end
function
c55688914
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c55688914
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
then
if
c
:
IsRelateToChain
()
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
function
c55688914
.
defcfilter
(
c
)
function
c55688914
.
defcfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
not
c
:
IsPublic
()
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
not
c
:
IsPublic
()
end
end
function
c55688914
.
defcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c55688914
.
defcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c55688914
.
defcfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c55688914
.
defcfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c55688914
.
defcfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c55688914
.
defcfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
RaiseEvent
(
g
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
RaiseEvent
(
g
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
end
end
function
c55688914
.
deftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c55688914
.
deftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
55688914
)
==
0
end
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
55688914
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
55688914
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
55688914
,
RESET_CHAIN
,
0
,
1
)
end
end
function
c55688914
.
defop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c55688914
.
defop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
then
return
end
if
not
c
:
IsRelateToChain
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetValue
(
3000
)
e1
:
SetValue
(
3000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c55688914
.
atkcfilter
(
c
)
function
c55688914
.
atkcfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
+
ATTRIBUTE_DARK
)
and
not
c
:
IsPublic
()
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
+
ATTRIBUTE_DARK
)
and
not
c
:
IsPublic
()
end
end
function
c55688914
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c55688914
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c55688914
.
atkcfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c55688914
.
atkcfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
gfcheck
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_DARK
)
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
gfcheck
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_DARK
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
gfcheck
,
false
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_DARK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
gfcheck
,
false
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_DARK
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
RaiseEvent
(
sg
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
RaiseEvent
(
sg
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
end
end
function
c55688914
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c55688914
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
55688914
)
==
0
end
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
55688914
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
55688914
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
55688914
,
RESET_CHAIN
,
0
,
1
)
end
end
function
c55688914
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c55688914
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
then
return
end
if
not
c
:
IsRelateToChain
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
3000
)
e1
:
SetValue
(
3000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c66401502.lua
View file @
71b75611
--VS パンテラ
--VS パンテラ
function
c66401502
.
initial_effect
(
c
)
function
c66401502
.
initial_effect
(
c
)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
66401502
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
66401502
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
66401502
)
e1
:
SetCountLimit
(
1
,
66401502
)
e1
:
SetCondition
(
c66401502
.
spcon
)
e1
:
SetCondition
(
c66401502
.
spcon
)
e1
:
SetTarget
(
c66401502
.
sptg
)
e1
:
SetTarget
(
c66401502
.
sptg
)
e1
:
SetOperation
(
c66401502
.
spop
)
e1
:
SetOperation
(
c66401502
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--show earth for indes
--show earth for indes
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
66401502
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
66401502
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
66401503
)
e2
:
SetCountLimit
(
1
,
66401503
)
e2
:
SetCost
(
c66401502
.
indescost
)
e2
:
SetCost
(
c66401502
.
indescost
)
e2
:
SetCondition
(
aux
.
bpcon
)
e2
:
SetCondition
(
aux
.
bpcon
)
e2
:
SetTarget
(
c66401502
.
indestg
)
e2
:
SetTarget
(
c66401502
.
indestg
)
e2
:
SetOperation
(
c66401502
.
indesop
)
e2
:
SetOperation
(
c66401502
.
indesop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--show earth and fire for destroy
--show earth and fire for destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
66401502
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
66401502
,
2
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
66401503
)
e3
:
SetCountLimit
(
1
,
66401503
)
e3
:
SetHintTiming
(
0
,
TIMING_EQUIP
+
TIMING_END_PHASE
)
e3
:
SetHintTiming
(
0
,
TIMING_EQUIP
+
TIMING_END_PHASE
)
e3
:
SetCost
(
c66401502
.
descost
)
e3
:
SetCost
(
c66401502
.
descost
)
e3
:
SetTarget
(
c66401502
.
destg
)
e3
:
SetTarget
(
c66401502
.
destg
)
e3
:
SetOperation
(
c66401502
.
desop
)
e3
:
SetOperation
(
c66401502
.
desop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c66401502
.
spcfilter
(
c
)
function
c66401502
.
spcfilter
(
c
)
return
c
:
GetSequence
()
<
5
return
c
:
GetSequence
()
<
5
end
end
function
c66401502
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66401502
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
c66401502
.
spcfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
not
Duel
.
IsExistingMatchingCard
(
c66401502
.
spcfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c66401502
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c66401502
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetFlagEffect
(
tp
,
66401502
)
==
0
end
and
Duel
.
GetFlagEffect
(
tp
,
66401502
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
66401502
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
66401502
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
end
function
c66401502
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66401502
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
then
if
c
:
IsRelateToChain
()
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
function
c66401502
.
indescfilter
(
c
)
function
c66401502
.
indescfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
not
c
:
IsPublic
()
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
not
c
:
IsPublic
()
end
end
function
c66401502
.
indescost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c66401502
.
indescost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c66401502
.
indescfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c66401502
.
indescfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c66401502
.
indescfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c66401502
.
indescfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
RaiseEvent
(
g
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
RaiseEvent
(
g
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
end
end
function
c66401502
.
indestg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c66401502
.
indestg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
66401502
)
==
0
end
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
66401502
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
66401502
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
66401502
,
RESET_CHAIN
,
0
,
1
)
end
end
function
c66401502
.
indesop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66401502
.
indesop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
then
return
end
if
not
c
:
IsRelateToChain
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c66401502
.
descfilter
(
c
)
function
c66401502
.
descfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
+
ATTRIBUTE_FIRE
)
and
not
c
:
IsPublic
()
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
+
ATTRIBUTE_FIRE
)
and
not
c
:
IsPublic
()
end
end
function
c66401502
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c66401502
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c66401502
.
descfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c66401502
.
descfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
gfcheck
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_FIRE
)
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
gfcheck
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_FIRE
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
gfcheck
,
false
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_FIRE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
gfcheck
,
false
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_FIRE
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
RaiseEvent
(
sg
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
RaiseEvent
(
sg
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
end
end
function
c66401502
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c66401502
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
c
:
GetColumnGroup
():
Filter
(
Card
.
IsType
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
local
g
=
c
:
GetColumnGroup
():
Filter
(
Card
.
IsType
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
if
chk
==
0
then
return
#
g
>
0
and
Duel
.
GetFlagEffect
(
tp
,
66401502
)
==
0
end
if
chk
==
0
then
return
#
g
>
0
and
Duel
.
GetFlagEffect
(
tp
,
66401502
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
66401502
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
66401502
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
#
g
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
#
g
,
0
,
0
)
end
end
function
c66401502
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66401502
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
then
return
end
if
not
c
:
IsRelateToChain
()
then
return
end
local
g
=
c
:
GetColumnGroup
():
Filter
(
Card
.
IsType
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
local
g
=
c
:
GetColumnGroup
():
Filter
(
Card
.
IsType
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
c91073013.lua
View file @
71b75611
This diff is collapsed.
Click to expand it.
c92895501.lua
View file @
71b75611
--VS ヘヴィ・ボーガー
--VS ヘヴィ・ボーガー
function
c92895501
.
initial_effect
(
c
)
function
c92895501
.
initial_effect
(
c
)
--return and spsummon
--return and spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
92895501
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
92895501
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
92895501
)
e1
:
SetCountLimit
(
1
,
92895501
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e1
:
SetCondition
(
c92895501
.
spcon
)
e1
:
SetCondition
(
c92895501
.
spcon
)
e1
:
SetTarget
(
c92895501
.
sptg
)
e1
:
SetTarget
(
c92895501
.
sptg
)
e1
:
SetOperation
(
c92895501
.
spop
)
e1
:
SetOperation
(
c92895501
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--show dark for draw
--show dark for draw
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
92895501
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
92895501
,
1
))
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
92895502
)
e2
:
SetCountLimit
(
1
,
92895502
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetCost
(
c92895501
.
drcost
)
e2
:
SetCost
(
c92895501
.
drcost
)
e2
:
SetTarget
(
c92895501
.
drtg
)
e2
:
SetTarget
(
c92895501
.
drtg
)
e2
:
SetOperation
(
c92895501
.
drop
)
e2
:
SetOperation
(
c92895501
.
drop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--show earth and fire for damage
--show earth and fire for damage
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
92895501
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
92895501
,
2
))
e3
:
SetCategory
(
CATEGORY_DAMAGE
)
e3
:
SetCategory
(
CATEGORY_DAMAGE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
92895502
)
e3
:
SetCountLimit
(
1
,
92895502
)
e3
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e3
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e3
:
SetCost
(
c92895501
.
dmgcost
)
e3
:
SetCost
(
c92895501
.
dmgcost
)
e3
:
SetTarget
(
c92895501
.
dmgtg
)
e3
:
SetTarget
(
c92895501
.
dmgtg
)
e3
:
SetOperation
(
c92895501
.
dmgop
)
e3
:
SetOperation
(
c92895501
.
dmgop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c92895501
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c92895501
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
end
end
function
c92895501
.
spfilter
(
c
,
tp
)
function
c92895501
.
spfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x195
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToHand
()
and
not
c
:
IsRace
(
RACE_MACHINE
)
return
c
:
IsSetCard
(
0x195
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToHand
()
and
not
c
:
IsRace
(
RACE_MACHINE
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
end
function
c92895501
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c92895501
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c92895501
.
spfilter
(
chkc
,
tp
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c92895501
.
spfilter
(
chkc
,
tp
)
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
if
chk
==
0
then
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingTarget
(
c92895501
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingTarget
(
c92895501
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
and
Duel
.
GetFlagEffect
(
tp
,
92895501
)
==
0
end
and
Duel
.
GetFlagEffect
(
tp
,
92895501
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
92895501
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
92895501
,
RESET_CHAIN
,
0
,
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c92895501
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c92895501
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
end
function
c92895501
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c92895501
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
if
tc
:
IsRelateToChain
()
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsRelateToChain
()
then
and
tc
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsRelateToChain
()
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
function
c92895501
.
drcfilter
(
c
)
function
c92895501
.
drcfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
not
c
:
IsPublic
()
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
not
c
:
IsPublic
()
end
end
function
c92895501
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c92895501
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c92895501
.
drcfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c92895501
.
drcfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c92895501
.
drcfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c92895501
.
drcfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
RaiseEvent
(
g
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
RaiseEvent
(
g
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
end
end
function
c92895501
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c92895501
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
GetFlagEffect
(
tp
,
92895501
)
==
0
end
and
Duel
.
GetFlagEffect
(
tp
,
92895501
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
92895501
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
92895501
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
c92895501
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c92895501
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
function
c92895501
.
dmgcfilter
(
c
)
function
c92895501
.
dmgcfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
+
ATTRIBUTE_FIRE
)
and
not
c
:
IsPublic
()
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
+
ATTRIBUTE_FIRE
)
and
not
c
:
IsPublic
()
end
end
function
c92895501
.
dmgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c92895501
.
dmgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c92895501
.
dmgcfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c92895501
.
dmgcfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
gfcheck
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_FIRE
)
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
gfcheck
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_FIRE
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
gfcheck
,
false
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_FIRE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
gfcheck
,
false
,
2
,
2
,
Card
.
IsAttribute
,
ATTRIBUTE_EARTH
,
ATTRIBUTE_FIRE
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
RaiseEvent
(
sg
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
RaiseEvent
(
sg
,
EVENT_CUSTOM
+
9091064
,
e
,
REASON_COST
,
tp
,
tp
,
0
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
end
end
function
c92895501
.
dmgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c92895501
.
dmgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
92895501
)
==
0
end
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
92895501
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
92895501
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
92895501
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
1500
)
Duel
.
SetTargetParam
(
1500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
1500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
1500
)
end
end
function
c92895501
.
dmgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c92895501
.
dmgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
end
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