Commit 66532d87 authored by mercury233's avatar mercury233 Committed by GitHub

fix セレマテック・クラティス

parent 8355eb13
...@@ -58,29 +58,37 @@ function s.drepop(e,tp,eg,ep,ev,re,r,rp) ...@@ -58,29 +58,37 @@ function s.drepop(e,tp,eg,ep,ev,re,r,rp)
end end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return c:IsCanRemoveCounter(tp,0x1,3,REASON_COST) end if chk==0 then return c:IsCanRemoveCounter(tp,0x1,1,REASON_COST) end
c:RemoveCounter(tp,0x1,3,REASON_COST) c:RemoveCounter(tp,0x1,1,REASON_COST)
end end
function s.filter(c,e,tp,n) function s.thfilter(c)
local b={(c:IsType(TYPE_SPELL) or c:IsType(TYPE_EFFECT) and c:IsRace(RACE_SPELLCASTER)) and c:IsAbleToHand(), return (c:IsType(TYPE_SPELL) or c:IsType(TYPE_EFFECT) and c:IsRace(RACE_SPELLCASTER)) and c:IsAbleToHand()
Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsRace(RACE_SPELLCASTER) end
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)} function s.spfilter(c,e,tp)
if n then return b[n] else return b[1] or b[2] end return c:IsRace(RACE_SPELLCASTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function s.stg(e,tp,eg,ep,ev,re,r,rp,chk) function s.stg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp) end if chk==0 then
local b1=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil)
local b2=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp)
return b1 or b2
end
end end
function s.sop(e,tp,eg,ep,ev,re,r,rp) function s.sop(e,tp,eg,ep,ev,re,r,rp)
local b1=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,e,tp,1) local b1=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil)
local b2=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp,2) local b2=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp)
if not (b1 or b2) then return end if not (b1 or b2) then return end
local op=aux.SelectFromOptions(tp,{b1,aux.Stringid(id,1)},{b2,aux.Stringid(id,2)}) local op=aux.SelectFromOptions(tp,{b1,aux.Stringid(id,1)},{b2,aux.Stringid(id,2)})
local str=HINTMSG_ATOHAND
if op==2 then str=HINTMSG_SPSUMMON end
Duel.Hint(HINT_SELECTMSG,tp,str)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp,op)
if op==1 then if op==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
else Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end else if op==2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end
end
end end
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