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MyCard
ygopro-scripts-888
Commits
5a38fb44
Commit
5a38fb44
authored
Dec 25, 2023
by
wind2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix RR-ルースト & RRUM-レイド・ラプターズ・フォース
parent
788fd110
Changes
2
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Showing
2 changed files
with
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and
101 deletions
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c38044854.lua
c38044854.lua
+41
-60
c64049553.lua
c64049553.lua
+60
-41
No files found.
c38044854.lua
View file @
5a38fb44
--RR
-ルースト
--RR
UM-レイド・ラプターズ・フォース
--lua by zengsxing
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
--todeck and draw
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetTarget
(
s
.
drtg
)
e3
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xba
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
not
c
:
IsCode
(
id
)
and
c
:
IsAbleToHand
()
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
or
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0xba
)
and
c
:
IsControler
(
tp
)
and
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
function
s
.
filter1
(
c
,
e
)
return
c
:
GetRank
()
>
0
and
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xba
)
and
c
:
IsCanBeEffectTarget
(
e
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
mg
)
local
rk
=
mg
:
GetSum
(
Card
.
GetRank
)
return
c
:
IsRank
(
rk
)
and
c
:
IsSetCard
(
0xba
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
s
.
tdfilter
(
c
)
return
c
:
IsSetCard
(
0xba
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
and
c
:
IsFaceupEx
(
)
function
s
.
fselect
(
g
,
tp
,
e
)
return
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_MZONE
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
g
)
end
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tdfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
3
,
3
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
local
rg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
nil
,
e
)
if
chk
==
0
then
return
rg
:
CheckSubGroup
(
s
.
fselect
,
2
,
99
,
tp
,
e
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
sg
=
rg
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
2
,
99
,
tp
,
e
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
sg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
),
1
,
0
,
0
)
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sg
=
Duel
.
GetTargetsRelateToChain
()
if
#
sg
==
0
then
return
end
aux
.
PlaceCardsOnDeckBottom
(
tp
,
sg
)
local
g
=
Duel
.
GetOperatedGroup
()
local
ct
=
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
if
ct
>
0
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tg
=
Duel
.
GetTargetsRelateToChain
()
if
tg
:
GetCount
()
<
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tg
)
local
sc
=
sg
:
GetFirst
()
if
sc
and
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
sc
:
CompleteProcedure
()
for
tc
in
aux
.
Next
(
tg
)
do
local
mg
=
tc
:
GetOverlayGroup
()
if
mg
:
GetCount
()
~=
0
then
Duel
.
Overlay
(
sc
,
mg
)
end
Duel
.
Overlay
(
sc
,
Group
.
FromCards
(
tc
))
end
end
end
\ No newline at end of file
c64049553.lua
View file @
5a38fb44
--RR
UM-レイド・ラプターズ・フォース
--RR
-ルースト
--lua by zengsxing
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
--todeck and draw
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetTarget
(
s
.
drtg
)
e3
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
or
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xba
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
not
c
:
IsCode
(
id
)
and
c
:
IsAbleToHand
()
end
function
s
.
filter1
(
c
,
e
)
return
c
:
GetRank
()
>
0
and
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xba
)
and
c
:
IsCanBeEffectTarget
(
e
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0xba
)
and
c
:
IsControler
(
tp
)
and
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
mg
)
local
rk
=
mg
:
GetSum
(
Card
.
GetRank
)
return
c
:
IsRank
(
rk
)
and
c
:
IsSetCard
(
0xba
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
fselect
(
g
,
tp
,
e
)
return
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_MZONE
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
g
)
function
s
.
tdfilter
(
c
)
return
c
:
IsSetCard
(
0xba
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
and
c
:
IsFaceupEx
(
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
local
rg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
nil
,
e
)
if
chk
==
0
then
return
rg
:
CheckSubGroup
(
s
.
fselect
,
2
,
99
,
tp
,
e
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
sg
=
rg
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
2
,
99
,
tp
,
e
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
sg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
),
1
,
0
,
0
)
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tdfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
3
,
3
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tg
=
Duel
.
GetTargetsRelateToChain
()
if
tg
:
GetCount
()
<
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tg
)
local
sc
=
sg
:
GetFirst
()
if
sc
and
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
sc
:
CompleteProcedure
()
for
tc
in
aux
.
Next
(
tg
)
do
local
mg
=
tc
:
GetOverlayGroup
()
if
mg
:
GetCount
()
~=
0
then
Duel
.
Overlay
(
sc
,
mg
)
end
Duel
.
Overlay
(
sc
,
Group
.
FromCards
(
tc
))
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sg
=
Duel
.
GetTargetsRelateToChain
()
if
#
sg
==
0
then
return
end
aux
.
PlaceCardsOnDeckBottom
(
tp
,
sg
)
local
g
=
Duel
.
GetOperatedGroup
()
local
ct
=
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
if
ct
>
0
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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