Commit 4e664cfe authored by mercury233's avatar mercury233 Committed by GitHub

fix multi target effects (#3109)

* Update Target_Option
Co-authored-by: mercury233's avatarMercury233 <me@mercury233.me>
Co-authored-by: default avatar想象力很好的毛虫 <71340108+Crescent0v0@users.noreply.github.com>
parent 205cb595
...@@ -16,31 +16,45 @@ function c16708652.condition(e,tp,eg,ep,ev,re,r,rp) ...@@ -16,31 +16,45 @@ function c16708652.condition(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase() local ph=Duel.GetCurrentPhase()
return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and aux.dscon(e,tp,eg,ep,ev,re,r,rp) return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and aux.dscon(e,tp,eg,ep,ev,re,r,rp)
end end
function c16708652.filter1(c) function c16708652.atkfilter(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsSetCard(0x11) and c:IsCanChangePosition() return c:IsPosition(POS_FACEUP_ATTACK) and c:IsCanChangePosition() and c:IsAttackAbove(1)
end
function c16708652.filter1(c,tp)
return c16708652.atkfilter(c) and c:IsSetCard(0x11)
and Duel.IsExistingTarget(c16708652.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,c)
end end
function c16708652.filter2(c) function c16708652.filter2(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsSetCard(0x11) return c:IsPosition(POS_FACEUP_ATTACK) and c:IsSetCard(0x11)
end end
function c16708652.chkfilter(c,tp) function c16708652.tgfilter(c,e)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsSetCard(0x11) and c:IsCanChangePosition() and Duel.IsExistingTarget(c16708652.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,c) return c16708652.filter2(c) and c:IsCanBeEffectTarget(e)
end
function c16708652.gcheck(g)
return g:IsExists(c16708652.atkfilter,1,nil)
end end
function c16708652.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c16708652.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c16708652.chkfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp) end if chk==0 then return Duel.IsExistingTarget(c16708652.filter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(16708652,0)) local g=Duel.GetMatchingGroup(c16708652.tgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,e)
local g1=Duel.SelectTarget(tp,c16708652.filter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(16708652,1)) local sg=g:SelectSubGroup(tp,c16708652.gcheck,false,2,2)
local g2=Duel.SelectTarget(tp,c16708652.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,g1:GetFirst()) Duel.SetTargetCard(sg)
e:SetLabelObject(g1:GetFirst()) end
function c16708652.atkfilter2(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsCanChangePosition()
end end
function c16708652.activate(e,tp,eg,ep,ev,re,r,rp) function c16708652.activate(e,tp,eg,ep,ev,re,r,rp)
local tc1=e:GetLabelObject() local g=Duel.GetTargetsRelateToChain()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) if #g==0 then return end
local tc2=g:GetFirst() Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(16708652,0))
if tc1==tc2 then tc2=g:GetNext() end local tc1=g:FilterSelect(tp,c16708652.atkfilter,1,1,nil):GetFirst()
if tc1:IsRelateToEffect(e) and tc1:IsPosition(POS_FACEUP_ATTACK) and tc2:IsRelateToEffect(e) then if not tc1 then
Duel.ChangePosition(tc1,POS_FACEUP_DEFENSE) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(16708652,0))
tc1=g:FilterSelect(tp,c16708652.atkfilter2,1,1,nil):GetFirst()
end
if not tc1 then return end
local tc2=(g-tc1):GetFirst()
if Duel.ChangePosition(tc1,POS_FACEUP_DEFENSE)>0 and tc2 then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
......
...@@ -9,36 +9,32 @@ function c26864586.initial_effect(c) ...@@ -9,36 +9,32 @@ function c26864586.initial_effect(c)
e1:SetOperation(c26864586.activate) e1:SetOperation(c26864586.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c26864586.filter1(c,tp) function c26864586.tgfilter(c,e)
local lv=c:GetLevel() return c:IsFaceup() and c:IsLevelAbove(1) and c:IsCanBeEffectTarget(e)
return lv>0 and c:IsFaceup() and Duel.IsExistingTarget(c26864586.filter2,tp,LOCATION_MZONE,0,1,c,c:GetRace(),c:GetAttribute(),lv)
end end
function c26864586.filter2(c,rc,at,lv) function c26864586.gcheck(g)
return not c:IsLevel(lv) and c:IsLevelAbove(1) and c:IsFaceup() and c:IsRace(rc) and c:IsAttribute(at) return aux.dlvcheck(g) and aux.SameValueCheck(g,Card.GetAttribute) and aux.SameValueCheck(g,Card.GetRace)
end end
function c26864586.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c26864586.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c26864586.filter1,tp,LOCATION_MZONE,0,1,nil,tp) end local g=Duel.GetMatchingGroup(c26864586.tgfilter,tp,LOCATION_MZONE,0,nil,e)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) if chk==0 then return g:CheckSubGroup(c26864586.gcheck,2,2) end
local g1=Duel.SelectTarget(tp,c26864586.filter1,tp,LOCATION_MZONE,0,1,1,nil,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local tc1=g1:GetFirst() local tg=g:SelectSubGroup(tp,c26864586.gcheck,false,2,2)
e:SetLabelObject(tc1) Duel.SetTargetCard(tg)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(26864586,0))
local g2=Duel.SelectTarget(tp,c26864586.filter2,tp,LOCATION_MZONE,0,1,1,tc1,tc1:GetRace(),tc1:GetAttribute(),tc1:GetLevel())
end end
function c26864586.activate(e,tp,eg,ep,ev,re,r,rp) function c26864586.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=Duel.GetTargetsRelateToChain()
local tc1=e:GetLabelObject() if g:FilterCount(Card.IsFaceup,nil)<2 then return end
local tc2=g:GetFirst() if g:GetFirst():GetLevel()==g:GetNext():GetLevel() then return end
if tc1==tc2 then tc2=g:GetNext() end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(26864586,0))
local tc2=g:Select(tp,1,1,nil):GetFirst()
local tc1=(g-tc2):GetFirst()
local lv=tc1:GetLevel() local lv=tc1:GetLevel()
if tc2:IsLevel(lv) then return end local e1=Effect.CreateEffect(e:GetHandler())
if tc1:IsFaceup() and tc1:IsRelateToEffect(e) and tc2:IsFaceup() and tc2:IsRelateToEffect(e) then e1:SetType(EFFECT_TYPE_SINGLE)
local e1=Effect.CreateEffect(e:GetHandler()) e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetValue(lv)
e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(lv) tc2:RegisterEffect(e1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc2:RegisterEffect(e1)
end
end end
...@@ -32,19 +32,14 @@ function c32671443.thfilter(c,e,tp) ...@@ -32,19 +32,14 @@ function c32671443.thfilter(c,e,tp)
return c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)) return c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end end
function c32671443.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c32671443.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
if chk==0 then return Duel.IsExistingMatchingCard(c32671443.costfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end if chk==0 then return Duel.IsExistingMatchingCard(c32671443.costfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c32671443.costfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c32671443.costfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.Remove(g,POS_FACEUP,REASON_COST) Duel.Remove(g,POS_FACEUP,REASON_COST)
end end
function c32671443.target(e,tp,eg,ep,ev,re,r,rp,chk) function c32671443.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then return e:IsCostChecked()
local res=e:GetLabel()==1 or Duel.IsExistingMatchingCard(c32671443.thfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
e:SetLabel(0)
return res or Duel.IsExistingMatchingCard(c32671443.thfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
end
e:SetLabel(0)
end end
function c32671443.activate(e,tp,eg,ep,ev,re,r,rp) function c32671443.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
...@@ -67,27 +62,31 @@ end ...@@ -67,27 +62,31 @@ end
function c32671443.atkfilter2(c,tc) function c32671443.atkfilter2(c,tc)
return c:IsFaceup() and c:IsSetCard(0xc008) and not c:IsAttack(tc:GetAttack()) return c:IsFaceup() and c:IsSetCard(0xc008) and not c:IsAttack(tc:GetAttack())
end end
function c32671443.tgfilter(c,e)
return c:IsFaceup() and c:IsSetCard(0xc008) and c:IsCanBeEffectTarget(e)
end
function c32671443.gcheck(g)
return g:GetFirst():GetAttack()~=g:GetNext():GetAttack()
end
function c32671443.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c32671443.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c32671443.atkfilter1,tp,LOCATION_MZONE,0,1,nil,tp) end if chk==0 then return Duel.IsExistingTarget(c32671443.atkfilter1,tp,LOCATION_MZONE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(32671443,2)) local g=Duel.GetMatchingGroup(c32671443.tgfilter,tp,LOCATION_MZONE,0,nil,e)
local g1=Duel.SelectTarget(tp,c32671443.atkfilter1,tp,LOCATION_MZONE,0,1,1,nil,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local tc=g1:GetFirst() local tg=g:SelectSubGroup(tp,c32671443.gcheck,false,2,2)
e:SetLabelObject(tc) Duel.SetTargetCard(tg)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c32671443.atkfilter2,tp,LOCATION_MZONE,0,1,1,tc,tc)
end end
function c32671443.atkop(e,tp,eg,ep,ev,re,r,rp) function c32671443.atkop(e,tp,eg,ep,ev,re,r,rp)
local hc=e:GetLabelObject() local g=Duel.GetTargetsRelateToChain()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) if g:FilterCount(Card.IsFaceup,nil)<2 then return end
local tc=g:GetFirst() if g:GetFirst():GetAttack()==g:GetNext():GetAttack() then return end
if tc==hc then tc=g:GetNext() end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(32671443,2))
if hc:IsFaceup() and hc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then local tc2=g:Select(tp,1,1,nil):GetFirst()
local e1=Effect.CreateEffect(e:GetHandler()) local tc1=(g-tc2):GetFirst()
e1:SetType(EFFECT_TYPE_SINGLE) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetValue(tc:GetAttack()) e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(tc1:GetAttack())
hc:RegisterEffect(e1) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
end tc2:RegisterEffect(e1)
end end
...@@ -10,34 +10,38 @@ function c34016756.initial_effect(c) ...@@ -10,34 +10,38 @@ function c34016756.initial_effect(c)
e1:SetOperation(c34016756.activate) e1:SetOperation(c34016756.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c34016756.tgfilter(c,e)
return c:IsFaceup() and c:IsCanBeEffectTarget(e)
end
function c34016756.gcheck(g)
return g:IsExists(Card.IsAttackAbove,1,nil,1)
end
function c34016756.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c34016756.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil) end local g=Duel.GetMatchingGroup(c34016756.tgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,e)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(34016756,0)) if chk==0 then return g:CheckSubGroup(c34016756.gcheck,2,2) end
local g1=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
e:SetLabelObject(g1:GetFirst()) local tg=g:SelectSubGroup(tp,c34016756.gcheck,false,2,2)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(34016756,1)) Duel.SetTargetCard(tg)
local g2=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,g1:GetFirst())
end end
function c34016756.activate(e,tp,eg,ep,ev,re,r,rp) function c34016756.activate(e,tp,eg,ep,ev,re,r,rp)
local hc=e:GetLabelObject() local g=Duel.GetTargetsRelateToChain()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) if g:FilterCount(Card.IsFaceup,nil)<2 then return end
local tc=g:GetFirst() Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(34016756,0))
if tc==hc then tc=g:GetNext() end local tc1=g:FilterSelect(tp,Card.IsAttackAbove,1,1,nil,1):GetFirst()
if hc:IsFaceup() and hc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then local tc2=(g-tc1):GetFirst()
local atk=hc:GetAttack() local atk=tc1:GetAttack()
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(math.ceil(atk/2)) e1:SetValue(math.ceil(atk/2))
if hc:RegisterEffect(e1) then if tc1:RegisterEffect(e1) then
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetValue(math.ceil(atk/2)) e2:SetValue(math.ceil(atk/2))
tc:RegisterEffect(e2) tc2:RegisterEffect(e2)
end
end end
end end
...@@ -15,52 +15,49 @@ function c43857222.initial_effect(c) ...@@ -15,52 +15,49 @@ function c43857222.initial_effect(c)
end end
function c43857222.lvfilter1(c,tp) function c43857222.lvfilter1(c,tp)
return c:IsFaceup() and c:IsLevelAbove(2) return c:IsFaceup() and c:IsLevelAbove(2)
and Duel.IsExistingTarget(c43857222.lvfilter2,tp,LOCATION_MZONE,0,1,c) and Duel.IsExistingTarget(c43857222.lvfilter2,tp,LOCATION_MZONE,0,1,c,1)
end end
function c43857222.lvfilter2(c) function c43857222.lvfilter2(c,lv)
return c:IsFaceup() and c:IsLevelAbove(1) return c:IsFaceup() and c:IsLevelAbove(lv)
end end
function c43857222.lvfilter3(c,tp,lv) function c43857222.tgfilter(c,e)
return c:IsFaceup() and c:IsLevelAbove(lv+1) return c:IsFaceup() and c:IsLevelAbove(1) and c:IsCanBeEffectTarget(e)
and Duel.IsExistingTarget(c43857222.lvfilter2,tp,LOCATION_MZONE,0,1,c) end
function c43857222.gcheck(g,lv)
return g:IsExists(Card.IsLevelAbove,1,nil,lv+1)
end end
function c43857222.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c43857222.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c43857222.lvfilter1,tp,LOCATION_MZONE,0,1,nil,tp) end if chk==0 then return Duel.IsExistingTarget(c43857222.lvfilter1,tp,LOCATION_MZONE,0,1,nil,tp) end
local g=Duel.GetMatchingGroup(c43857222.lvfilter1,tp,LOCATION_MZONE,0,nil,tp) local g=Duel.GetMatchingGroup(c43857222.tgfilter,tp,LOCATION_MZONE,0,nil,e)
local mg,lv=g:GetMaxGroup(Card.GetLevel) local _,lv=g:GetMaxGroup(Card.GetLevel)
local alv=0 local alv=Duel.AnnounceLevel(tp,1,math.min(lv-1,6))
if lv>2 then alv=Duel.AnnounceLevel(tp,1,math.min(lv-1,6)) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
else alv=Duel.AnnounceLevel(tp,1,1) end local tg=g:SelectSubGroup(tp,c43857222.gcheck,false,2,2,alv)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(43857222,1)) Duel.SetTargetCard(tg)
local g1=Duel.SelectTarget(tp,c43857222.lvfilter3,tp,LOCATION_MZONE,0,1,1,nil,tp,alv)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(43857222,2))
Duel.SelectTarget(tp,c43857222.lvfilter2,tp,LOCATION_MZONE,0,1,1,g1:GetFirst())
e:SetLabelObject(g1:GetFirst())
e:SetLabel(alv) e:SetLabel(alv)
end end
function c43857222.lvop(e,tp,eg,ep,ev,re,r,rp) function c43857222.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local g=Duel.GetTargetsRelateToChain()
if not c:IsRelateToEffect(e) then return end if #g==0 then return end
local hc=e:GetLabelObject()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc=g:GetFirst()
if tc==hc then tc=g:GetNext() end
local lv=e:GetLabel() local lv=e:GetLabel()
if hc:IsFaceup() and hc:IsRelateToEffect(e) then Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(43857222,1))
local tc1=g:FilterSelect(tp,c43857222.lvfilter2,1,1,nil,lv+1):GetFirst()
if tc1 then
local c=e:GetHandler()
local tc2=(g-tc1):GetFirst()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(-lv) e1:SetValue(-lv)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
hc:RegisterEffect(e1) if tc1:RegisterEffect(e1) and tc2 and tc2:IsFaceup() then
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_LEVEL) e2:SetCode(EFFECT_UPDATE_LEVEL)
e2:SetValue(lv) e2:SetValue(lv)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2) tc2:RegisterEffect(e2)
end end
end end
end end
...@@ -2,60 +2,49 @@ ...@@ -2,60 +2,49 @@
function c46961802.initial_effect(c) function c46961802.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(46961802,0))
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(aux.bpcon)
e1:SetTarget(c46961802.target) e1:SetTarget(c46961802.target)
e1:SetOperation(c46961802.activate) e1:SetOperation(c46961802.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c46961802.filter1(c,tp) function c46961802.filter1(c,tp)
return c:IsFaceup() and Duel.IsExistingTarget(c46961802.filter2,tp,LOCATION_MZONE,0,1,c,c:GetAttack()) return c:IsAttackPos() and Duel.IsExistingTarget(c46961802.filter2,tp,LOCATION_MZONE,0,1,c,c:GetAttack())
end end
function c46961802.filter2(c,atk) function c46961802.filter2(c,atk)
return c:IsFaceup() and c:IsAttack(atk) return c:IsAttackPos() and c:IsAttack(atk)
end
function c46961802.tgfilter(c,e)
return c:IsAttackPos() and c:IsCanBeEffectTarget(e)
end
function c46961802.gcheck(g)
return g:GetFirst():GetAttack()==g:GetNext():GetAttack()
end end
function c46961802.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c46961802.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c46961802.filter1,tp,LOCATION_MZONE,0,1,nil,tp) end if chk==0 then return Duel.IsExistingTarget(c46961802.filter1,tp,LOCATION_MZONE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.GetMatchingGroup(c46961802.tgfilter,tp,LOCATION_MZONE,0,nil,e)
local g1=Duel.SelectTarget(tp,c46961802.filter1,tp,LOCATION_MZONE,0,1,1,nil,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local sg=g:SelectSubGroup(tp,c46961802.gcheck,false,2,2)
local g2=Duel.SelectTarget(tp,c46961802.filter2,tp,LOCATION_MZONE,0,1,1,g1:GetFirst(),g1:GetFirst():GetAttack()) Duel.SetTargetCard(sg)
end end
function c46961802.activate(e,tp,eg,ep,ev,re,r,rp) function c46961802.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=Duel.GetTargetsRelateToChain()
local tc1=g:GetFirst() if #g<2 then return end
local tc2=g:GetNext() Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(46961802,1))
if tc1:IsFacedown() or tc2:IsFacedown() or not tc1:IsRelateToEffect(e) or not tc2:IsRelateToEffect(e) local tc1=g:Select(tp,1,1,nil):GetFirst()
or not tc1:IsAttack(tc2:GetAttack()) then return end local tc2=(g-tc1):GetFirst()
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK) e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc1:RegisterEffect(e1) tc1:RegisterEffect(e1)
local e2=e1:Clone() local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_ATTACK)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc2:RegisterEffect(e2) tc2:RegisterEffect(e2)
tc1:RegisterFlagEffect(46961802,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
tc2:RegisterFlagEffect(46961802,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetOperation(c46961802.atop)
e3:SetLabelObject(tc2)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc1:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetLabelObject(tc1)
tc2:RegisterEffect(e4)
end
function c46961802.atop(e,tp,eg,ep,ev,re,r,rp)
local oc=e:GetLabelObject()
if oc:GetFlagEffect(46961802)~=0 then
local e1=Effect.CreateEffect(e:GetOwner())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
oc:RegisterEffect(e1,true)
end
end end
...@@ -19,37 +19,42 @@ function c56535497.initial_effect(c) ...@@ -19,37 +19,42 @@ function c56535497.initial_effect(c)
e2:SetOperation(c56535497.operation) e2:SetOperation(c56535497.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c56535497.filter(c)
return c:IsFaceup() and c:IsRace(RACE_BEAST)
end
function c56535497.condition(e,tp,eg,ep,ev,re,r,rp) function c56535497.condition(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase() local ph=Duel.GetCurrentPhase()
if Duel.GetTurnPlayer()==tp then return ph==PHASE_MAIN1 or ph==PHASE_MAIN2 if Duel.GetTurnPlayer()==tp then return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
else return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and aux.dscon(e,tp,eg,ep,ev,re,r,rp) end else return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and aux.dscon(e,tp,eg,ep,ev,re,r,rp) end
end end
function c56535497.filter(c,e)
return c:IsFaceup() and c:IsRace(RACE_BEAST) and c:IsCanBeEffectTarget(e)
end
function c56535497.atkfilter(c)
return c:IsFaceup() and c:IsAttackAbove(1)
end
function c56535497.gcheck(g)
return g:IsExists(c56535497.atkfilter,1,nil)
end
function c56535497.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c56535497.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c56535497.filter,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil) end local g=Duel.GetMatchingGroup(c56535497.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,e)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(56535497,2)) if chk==0 then return #g>=2 and g:IsExists(c56535497.atkfilter,1,nil) end
local rg=Duel.SelectTarget(tp,c56535497.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
e:SetLabelObject(rg:GetFirst()) local sg=g:SelectSubGroup(tp,c56535497.gcheck,false,2,2)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(56535497,3)) Duel.SetTargetCard(sg)
Duel.SelectTarget(tp,c56535497.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,rg:GetFirst())
end end
function c56535497.operation(e,tp,eg,ep,ev,re,r,rp) function c56535497.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=Duel.GetTargetsRelateToChain()
local tc1=e:GetLabelObject() if #g<2 then return end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(56535497,2))
local tc1=g:FilterSelect(tp,c56535497.atkfilter,1,1,nil):GetFirst()
if not tc1 then return end if not tc1 then return end
local tc2=g:GetFirst() local tc2=(g-tc1):GetFirst()
if tc1==tc2 then tc2=g:GetNext() end local atk=math.ceil(tc1:GetAttack()/2)
if tc1:IsFaceup() and tc1:IsRelateToEffect(e) and tc2:IsFaceup() and tc2:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler())
local atk=math.ceil(tc1:GetAttack()/2) e1:SetType(EFFECT_TYPE_SINGLE)
local e1=Effect.CreateEffect(e:GetHandler()) e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetValue(atk)
e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(atk) if tc1:RegisterEffect(e1) and tc2 and tc2:IsFaceup() then
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc1:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetCode(EFFECT_UPDATE_ATTACK)
......
...@@ -32,20 +32,14 @@ function c64038662.eftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -32,20 +32,14 @@ function c64038662.eftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local b1=Duel.IsExistingTarget(c64038662.filter1,tp,LOCATION_MZONE,0,2,nil) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 local b1=Duel.IsExistingTarget(c64038662.filter1,tp,LOCATION_MZONE,0,2,nil) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
local b2=Duel.IsExistingTarget(c64038662.filter2,tp,LOCATION_SZONE,0,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 local b2=Duel.IsExistingTarget(c64038662.filter2,tp,LOCATION_SZONE,0,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
if chk==0 then return b1 or b2 end if chk==0 then return b1 or b2 end
local op=0 local op=aux.SelectFromOptions(tp,
if b1 and b2 then {b1,aux.Stringid(64038662,2),1},
op=Duel.SelectOption(tp,aux.Stringid(64038662,2),aux.Stringid(64038662,3))+1 {b2,aux.Stringid(64038662,3),2})
elseif b1 then
op=Duel.SelectOption(tp,aux.Stringid(64038662,2))+1
else op=Duel.SelectOption(tp,aux.Stringid(64038662,3))+2 end
e:SetLabel(op) e:SetLabel(op)
if op==1 then if op==1 then
e:SetCategory(0) e:SetCategory(0)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(64038662,4)) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g1=Duel.SelectTarget(tp,c64038662.filter1,tp,LOCATION_MZONE,0,1,1,nil) Duel.SelectTarget(tp,c64038662.filter1,tp,LOCATION_MZONE,0,2,2,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g2=Duel.SelectTarget(tp,c64038662.filter1,tp,LOCATION_MZONE,0,1,1,g1:GetFirst())
e:SetLabelObject(g1:GetFirst())
else else
e:SetCategory(CATEGORY_SPECIAL_SUMMON) e:SetCategory(CATEGORY_SPECIAL_SUMMON)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
...@@ -55,11 +49,13 @@ function c64038662.eftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -55,11 +49,13 @@ function c64038662.eftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function c64038662.efop(e,tp,eg,ep,ev,re,r,rp) function c64038662.efop(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==1 then if e:GetLabel()==1 then
local tc1=e:GetLabelObject() local g=Duel.GetTargetsRelateToChain()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) if g:FilterCount(Card.IsFaceup,nil)<2 then return end
local tc2=g:GetFirst() if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
if tc1==tc2 then tc2=g:GetNext() end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(64038662,4))
if tc1:IsFaceup() and tc2:IsFaceup() and tc1:IsRelateToEffect(e) and tc2:IsRelateToEffect(e) and Duel.Equip(tp,tc1,tc2,false) then local tc1=g:Select(tp,1,1,nil):GetFirst()
local tc2=(g-tc1):GetFirst()
if Duel.Equip(tp,tc1,tc2,false) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
......
...@@ -30,38 +30,28 @@ end ...@@ -30,38 +30,28 @@ end
function c72859417.ovfilter(c,e) function c72859417.ovfilter(c,e)
return c:IsFaceup() and c:IsRace(RACE_WINDBEAST) and c:IsType(TYPE_XYZ) and c:IsCanBeEffectTarget(e) return c:IsFaceup() and c:IsRace(RACE_WINDBEAST) and c:IsType(TYPE_XYZ) and c:IsCanBeEffectTarget(e)
end end
function c72859417.fselect(g) function c72859417.gcheck(g)
return g:IsExists(Card.IsCanOverlay,1,nil) return g:IsExists(Card.IsCanOverlay,1,nil)
end end
function c72859417.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c72859417.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=Duel.GetMatchingGroup(c72859417.ovfilter,tp,LOCATION_MZONE,0,nil,e)
if chkc then return false end if chkc then return false end
if chk==0 then return g:CheckSubGroup(c72859417.fselect,2,2) end local g=Duel.GetMatchingGroup(c72859417.ovfilter,tp,LOCATION_MZONE,0,nil,e)
if chk==0 then return g:CheckSubGroup(c72859417.gcheck,2,2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local sg=g:SelectSubGroup(tp,c72859417.fselect,false,2,2) local sg=g:SelectSubGroup(tp,c72859417.gcheck,false,2,2)
Duel.SetTargetCard(sg) Duel.SetTargetCard(sg)
end end
function c72859417.activate(e,tp,eg,ep,ev,re,r,rp) function c72859417.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=Duel.GetTargetsRelateToChain()
local c1=g:GetFirst() if #g<2 then return end
local c2=g:GetNext() if g:IsExists(Card.IsImmuneToEffect,1,nil,e) then return end
if not c1:IsRelateToEffect(e) or not c2:IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
if c1:IsImmuneToEffect(e) or c2:IsImmuneToEffect(e) then return end local c1=g:FilterSelect(tp,Card.IsCanOverlay,1,1,nil):GetFirst()
local b1=c1:IsCanOverlay() if not c1 then return end
local b2=c2:IsCanOverlay() local c2=(g-c1):GetFirst()
if not b1 and not b2 then return end
if not (b1 and b2) then
if not b1 and b2 then
c1,c2=c2,c1
end
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
c1=g:Select(tp,1,1,nil):GetFirst()
c2=g:Filter(aux.TRUE,c1):GetFirst()
end
local mg=c1:GetOverlayGroup() local mg=c1:GetOverlayGroup()
if mg:GetCount()>0 then Duel.Overlay(c2,mg,false) end if mg:GetCount()>0 then Duel.Overlay(c2,mg,false) end
Duel.Overlay(c2,Group.FromCards(c1)) Duel.Overlay(c2,c1)
end end
function c72859417.drfilter(c) function c72859417.drfilter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:GetOverlayCount()>=3 return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:GetOverlayCount()>=3
......
...@@ -50,35 +50,40 @@ function c79016563.atkcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -50,35 +50,40 @@ function c79016563.atkcon(e,tp,eg,ep,ev,re,r,rp)
return aux.dscon(e,tp,eg,ep,ev,re,r,rp) return aux.dscon(e,tp,eg,ep,ev,re,r,rp)
and e:GetHandler():GetMutualLinkedGroupCount()>=2 and e:GetHandler():GetMutualLinkedGroupCount()>=2
end end
function c79016563.tgfilter(c,e)
return c:IsFaceup() and c:IsCanBeEffectTarget(e)
end
function c79016563.gcheck(g)
return g:IsExists(Card.IsAttackAbove,1,nil,1)
end
function c79016563.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c79016563.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,2,nil) end local g=Duel.GetMatchingGroup(c79016563.tgfilter,tp,LOCATION_MZONE,0,nil,e)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) if chk==0 then return g:CheckSubGroup(c79016563.gcheck,2,2) end
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,2,2,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local sg=g:SelectSubGroup(tp,c79016563.gcheck,false,2,2)
Duel.SetTargetCard(sg)
end end
function c79016563.atkop(e,tp,eg,ep,ev,re,r,rp) function c79016563.atkop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=Duel.GetTargetsRelateToChain()
local tc1=g:GetFirst() if g:FilterCount(Card.IsFaceup,nil)<2 then return end
local tc2=g:GetNext() Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(79016563,2))
if tc1:IsFaceup() and tc1:IsRelateToEffect(e) and tc2:IsFaceup() and tc2:IsRelateToEffect(e) then local tc1=g:FilterSelect(tp,Card.IsAttackAbove,1,1,nil,1):GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(79016563,2)) local tc2=(g-tc1):GetFirst()
local sg=g:Select(tp,1,1,nil) local atk=tc1:GetAttack()
local atk=sg:GetFirst():GetAttack() local e1=Effect.CreateEffect(e:GetHandler())
local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(math.ceil(atk/2))
e1:SetValue(math.ceil(atk/2)) if tc1:RegisterEffect(e1) then
if sg:GetFirst():RegisterEffect(e1) then local e2=Effect.CreateEffect(e:GetHandler())
local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetValue(math.ceil(atk/2))
e2:SetValue(math.ceil(atk/2)) tc2:RegisterEffect(e2)
if sg:GetFirst()==tc1 then tc2:RegisterEffect(e2)
else tc1:RegisterEffect(e2) end
end
end end
end end
...@@ -43,27 +43,32 @@ function c98918572.rop(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,27 +43,32 @@ function c98918572.rop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.SelectMatchingCard(tp,c98918572.rfilter,tp,LOCATION_MZONE,0,1,1,rc,min,tp) local tg=Duel.SelectMatchingCard(tp,c98918572.rfilter,tp,LOCATION_MZONE,0,1,1,rc,min,tp)
return tg:GetFirst():RemoveOverlayCard(tp,min,max,REASON_EFFECT) return tg:GetFirst():RemoveOverlayCard(tp,min,max,REASON_EFFECT)
end end
function c98918572.xyzfilter(c) function c98918572.xyzfilter(c,e)
return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsSetCard(0xf1) return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsSetCard(0xf1) and c:IsCanBeEffectTarget(e)
end
function c98918572.gcheck(g)
return g:IsExists(Card.IsCanOverlay,1,nil)
end end
function c98918572.xyztg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c98918572.xyztg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c98918572.xyzfilter,tp,LOCATION_MZONE,0,2,nil) end local g=Duel.GetMatchingGroup(c98918572.xyzfilter,tp,LOCATION_MZONE,0,nil,e)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(98918572,1)) if chk==0 then return g:CheckSubGroup(c98918572.gcheck,2,2) end
Duel.SelectTarget(tp,c98918572.xyzfilter,tp,LOCATION_MZONE,0,2,2,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local sg=g:SelectSubGroup(tp,c98918572.gcheck,false,2,2)
Duel.SetTargetCard(sg)
end end
function c98918572.xyzop(e,tp,eg,ep,ev,re,r,rp) function c98918572.xyzop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local g=Duel.GetTargetsRelateToChain()
if g:GetCount()~=2 then return end if g:GetCount()~=2 then return end
if g:IsExists(Card.IsImmuneToEffect,1,nil,e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local xc=g:Select(tp,1,1,nil):GetFirst() local xc=g:FilterSelect(tp,Card.IsCanOverlay,1,1,nil):GetFirst()
g:RemoveCard(xc) if xc then
local tc=g:GetFirst() local tc=(g-xc):GetFirst()
if not tc:IsImmuneToEffect(e) then
local og=xc:GetOverlayGroup() local og=xc:GetOverlayGroup()
if og:GetCount()>0 then if og:GetCount()>0 then
Duel.SendtoGrave(og,REASON_RULE) Duel.SendtoGrave(og,REASON_RULE)
end end
Duel.Overlay(tc,Group.FromCards(xc)) Duel.Overlay(tc,xc)
end end
end end
...@@ -13,32 +13,44 @@ function c99890852.initial_effect(c) ...@@ -13,32 +13,44 @@ function c99890852.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c99890852.filter(c,tp) function c99890852.filter(c,tp)
return c:IsFaceup() and c:IsSetCard(0xfb) return c99890852.thfilter(c,tp)
and c:IsAbleToHand() and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,c) and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,c)
end
function c99890852.thfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0xfb) and c:IsControler(tp)
and c:IsAbleToHand() and not c:IsExtraDeckMonster()
end
function c99890852.gcheck(g,tp)
return g:IsExists(c99890852.thfilter,1,nil,tp)
end end
function c99890852.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c99890852.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c99890852.filter,tp,LOCATION_MZONE,0,1,nil,tp) end if chk==0 then return Duel.IsExistingTarget(c99890852.filter,tp,LOCATION_MZONE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local g=Duel.SelectTarget(tp,c99890852.filter,tp,LOCATION_MZONE,0,1,1,nil,tp) g=g:Filter(Card.IsCanBeEffectTarget,nil,e)
e:SetLabelObject(g:GetFirst()) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local sg=g:SelectSubGroup(tp,c99890852.gcheck,false,2,2,tp)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,g) Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,0)
end end
function c99890852.activate(e,tp,eg,ep,ev,re,r,rp) function c99890852.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local g=Duel.GetTargetsRelateToChain()
if g:GetCount()~=2 then return end if #g==0 then return end
local hc=g:GetFirst() local tg=g:Filter(c99890852.thfilter,nil,tp)
local tc=g:GetNext() local tc1=tg:GetFirst()
if hc~=e:GetLabelObject() then tc,hc=hc,tc end if #tg>1 then
if hc:IsFaceup() and tc:IsFaceup() and Duel.SendtoHand(hc,nil,REASON_EFFECT)~=0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local atk=hc:GetBaseAttack() tc1=tg:Select(tp,1,1,nil):GetFirst()
end
if not tc1 then return end
local tc2=(g-tc1):GetFirst()
if Duel.SendtoHand(tc1,nil,REASON_EFFECT)~=0 and tc2 and tc2:IsFaceup() then
local atk=tc1:GetBaseAttack()
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk) e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1) tc2:RegisterEffect(e1)
end end
end end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment