Commit 489fb669 authored by mercury233's avatar mercury233 Committed by GitHub

fix 破邪の大剣-バオウ

parent 539cdc10
......@@ -52,7 +52,7 @@ function c68427465.negop(e,tp,eg,ep,ev,re,r,rp)
local ec=e:GetHandler():GetEquipTarget()
if not ec:IsRelateToBattle() then return end
local bc=ec:GetBattleTarget()
if bc and bc:IsType(TYPE_EFFECT) and bc:IsStatus(STATUS_BATTLE_DESTROYED) then
if bc and bc:IsControler(1-tp) and bc:IsType(TYPE_EFFECT) and bc:IsStatus(STATUS_BATTLE_DESTROYED) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment