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ygopro-scripts-888
Commits
4762e549
Commit
4762e549
authored
Aug 29, 2022
by
mercury233
Committed by
GitHub
Aug 29, 2022
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Plain Diff
fix Mutant Mindmaster (#1951)
parent
558bb668
Changes
1
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1 changed file
with
9 additions
and
2 deletions
+9
-2
c11508758.lua
c11508758.lua
+9
-2
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c11508758.lua
View file @
4762e549
...
@@ -16,7 +16,7 @@ function c11508758.ctlcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -16,7 +16,7 @@ function c11508758.ctlcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetAttackTarget
()
~=
nil
return
Duel
.
GetAttackTarget
()
~=
nil
end
end
function
c11508758
.
filter
(
c
)
function
c11508758
.
filter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsControlerCanBeChanged
()
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsControlerCanBeChanged
()
and
c
:
IsAttackable
()
end
end
function
c11508758
.
ctltg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c11508758
.
ctltg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
~=
Duel
.
GetAttackTarget
()
and
c11508758
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
~=
Duel
.
GetAttackTarget
()
and
c11508758
.
filter
(
chkc
)
end
...
@@ -26,11 +26,18 @@ function c11508758.ctltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -26,11 +26,18 @@ function c11508758.ctltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
1
,
0
,
0
)
end
end
function
c11508758
.
ctlop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c11508758
.
ctlop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
Is
Faceup
(
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
Is
Position
(
POS_FACEUP_ATTACK
)
and
tc
:
IsControler
(
1
-
tp
)
then
if
Duel
.
GetControl
(
tc
,
tp
,
PHASE_BATTLE
,
1
)
~=
0
then
if
Duel
.
GetControl
(
tc
,
tp
,
PHASE_BATTLE
,
1
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
tc
:
IsAttackable
()
and
not
tc
:
IsImmuneToEffect
(
e
)
then
if
tc
:
IsAttackable
()
and
not
tc
:
IsImmuneToEffect
(
e
)
then
local
ats
=
tc
:
GetAttackableTarget
()
local
ats
=
tc
:
GetAttackableTarget
()
if
#
ats
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
11508758
,
1
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
11508758
,
1
))
local
g
=
ats
:
Select
(
tp
,
1
,
1
,
nil
)
local
g
=
ats
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
CalculateDamage
(
tc
,
g
:
GetFirst
())
Duel
.
CalculateDamage
(
tc
,
g
:
GetFirst
())
...
...
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