Commit 3b2902be authored by wind2009's avatar wind2009

Merge branch 'new-fusion-Magistus' into 'master'

New fusion magistus

See merge request !13
parents 59187a7a be976701
--聖なる法典
function c34933456.initial_effect(c)
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,34933456+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c34933456.target)
e1:SetOperation(c34933456.activate)
local e1=FusionSpell.CreateSummonEffect(c,{
pre_select_mat_location=s.pre_select_mat_location,
additional_fcheck=s.fcheck
})
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
c:RegisterEffect(e1)
end
function c34933456.mttg(e,c)
local tc=c:GetEquipTarget()
return tc and tc:IsSetCard(0x150) and c:GetOriginalType()&TYPE_MONSTER~=0
end
function c34933456.mtval(e,c)
if not c then return false end
return c:IsSetCard(0x150)
end
function c34933456.filter(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c34933456.filter2(c,e)
return not c:IsImmuneToEffect(e)
end
function c34933456.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsRace,nil,1,RACE_SPELLCASTER)
end
function c34933456.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local me=Effect.CreateEffect(e:GetHandler())
me:SetType(EFFECT_TYPE_FIELD)
me:SetCode(EFFECT_EXTRA_FUSION_MATERIAL)
me:SetTargetRange(LOCATION_SZONE,0)
me:SetTarget(c34933456.mttg)
me:SetValue(c34933456.mtval)
Duel.RegisterEffect(me,tp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
aux.FCheckAdditional=c34933456.fcheck
local res=Duel.IsExistingMatchingCard(c34933456.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c34933456.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
me:Reset()
return res
---@type FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
function s.pre_select_mat_location(tc,tp)
local location=LOCATION_HAND|LOCATION_MZONE
--- If Summoning a "Magistus" Fusion Monster, you can also use monsters in your Spell & Trap Zones
if tc:IsSetCard(0x150) then
location=location|LOCATION_SZONE
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c34933456.activate(e,tp,eg,ep,ev,re,r,rp)
local me=Effect.CreateEffect(e:GetHandler())
me:SetType(EFFECT_TYPE_FIELD)
me:SetCode(EFFECT_EXTRA_FUSION_MATERIAL)
me:SetTargetRange(LOCATION_SZONE,0)
me:SetTarget(c34933456.mttg)
me:SetValue(c34933456.mtval)
Duel.RegisterEffect(me,tp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c34933456.filter2,nil,e)
aux.FCheckAdditional=c34933456.fcheck
local sg1=Duel.GetMatchingGroup(c34933456.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c34933456.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
return location
end
---@type FUSION_FGCHECK_FUNCTION
function s.fcheck(tp,mg,tc,mg_all)
--- materials must include a Spellcaster monster
--- @param c Card
if not mg_all:IsExists(function(c) return c:IsRace(RACE_SPELLCASTER) end,1,nil) then
return false
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
--- when we have mg in SZONE, we already know tc is Magistus
--- you can only use monsters in your Spell & Trap Zones that are equipped to a "Magistus" monster.
local mg_szone=mg:Filter(function(c) return c:IsLocation(LOCATION_SZONE) end,nil)
if mg_szone:IsExists(aux.NOT(s.mttg),1,nil) then
return false
end
aux.FCheckAdditional=nil
me:Reset()
return true
end
function s.mttg(e,c)
local tc=c:GetEquipTarget()
return tc and tc:IsSetCard(0x150) and c:GetOriginalType()&TYPE_MONSTER~=0
end
......@@ -15,15 +15,15 @@ function s.initial_effect(c)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--fusion summon
local e2=Effect.CreateEffect(c)
local e2=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter
})
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON|CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetTarget(s.fsptg)
e2:SetOperation(s.fspop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -36,80 +36,27 @@ function s.initial_effect(c)
e4:SetValue(86120751)
c:RegisterEffect(e4)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsReason(REASON_DRAW)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end
end
function s.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xf4,0x150) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
::cancel::
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce~=nil and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
if #mat1==0 then goto cancel end
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce~=nil then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
if #mat2==0 then goto cancel end
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
function s.fusfilter(c)
return c:IsSetCard(0xf4,0x150)
end
function s.fcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsLocation(LOCATION_MZONE) and c:IsFaceup()
......
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