Commit 3ac26006 authored by Chrono-Genex's avatar Chrono-Genex Committed by GitHub

fix Strength in Unity (#1581)

parent a12f29bf
......@@ -43,7 +43,7 @@ function c96239878.mtfilter1(c)
return c:IsCode(89631139,46986414)
end
function c96239878.mtfilter2(c)
return c:IsFusionCode(89631139) or c:IsFusionCode(46986414)
return c:IsFusionCode(89631139,46986414)
end
function c96239878.valcheck(e,c)
local g=c:GetMaterial()
......@@ -54,7 +54,8 @@ function c96239878.valcheck(e,c)
end
end
function c96239878.rmcon(e,tp,eg,ep,ev,re,r,rp)
return eg:GetFirst():GetFlagEffect(96239878)~=0
local tc=eg:GetFirst()
return tc:IsSummonPlayer(tp) and tc:GetFlagEffect(96239878)~=0
end
function c96239878.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return (chkc:IsOnField() or chkc:IsLocation(LOCATION_GRAVE)) and chkc:IsControler(1-tp) and chkc:IsAbleToRemove() end
......
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