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MyCard
ygopro-scripts-888
Commits
2ab2ad5f
Commit
2ab2ad5f
authored
Jun 21, 2025
by
Vury Leo
Committed by
wind2009
Jun 21, 2025
Browse files
Options
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Plain Diff
Add Defense of the Temple to new fusion + add post_select_mat_opponent_location to procedure
parent
cb01adad
Changes
3
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3 changed files
with
162 additions
and
133 deletions
+162
-133
c59332125.lua
c59332125.lua
+11
-7
c96687733.lua
c96687733.lua
+25
-80
procedure.lua
procedure.lua
+126
-46
No files found.
c59332125.lua
View file @
2ab2ad5f
...
@@ -4,7 +4,8 @@ function s.initial_effect(c)
...
@@ -4,7 +4,8 @@ function s.initial_effect(c)
--Activate
--Activate
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
s
.
fusfilter
,
fusfilter
=
s
.
fusfilter
,
pre_select_mat_opponent_location
=
LOCATION_MZONE
,
post_select_mat_opponent_location
=
LOCATION_MZONE
,
fusion_spell_matfilter
=
s
.
fusion_spell_matfilter
,
additional_fcheck
=
s
.
fcheck
additional_fcheck
=
s
.
fcheck
})
})
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
...
@@ -16,6 +17,14 @@ function s.fusfilter(c)
...
@@ -16,6 +17,14 @@ function s.fusfilter(c)
return
c
:
IsRace
(
RACE_CYBERSE
)
return
c
:
IsRace
(
RACE_CYBERSE
)
end
end
function
s
.
fusion_spell_matfilter
(
c
,
e
,
tp
)
--- if it comes from opponent, it must be a link monster
if
c
:
IsControler
(
1
-
tp
)
and
not
c
:
IsType
(
TYPE_LINK
)
then
return
false
end
return
true
end
---@type FUSION_FGCHECK_FUNCTION
---@type FUSION_FGCHECK_FUNCTION
function
s
.
fcheck
(
tp
,
mg
,
fc
,
mg_all
)
function
s
.
fcheck
(
tp
,
mg
,
fc
,
mg_all
)
-- Filter the group to get only the opponent’s Fusion Materials
-- Filter the group to get only the opponent’s Fusion Materials
...
@@ -25,12 +34,7 @@ function s.fcheck(tp,mg,fc,mg_all)
...
@@ -25,12 +34,7 @@ function s.fcheck(tp,mg,fc,mg_all)
if
#
mg_opponent
>
1
then
if
#
mg_opponent
>
1
then
return
false
return
false
end
end
-- Any opponent material used must be a LINK monster
-- If using an opponent’s monster, you must also use at least one @イグニスター monster belongs to you
---@param c Card
if
mg_opponent
:
IsExists
(
function
(
c
)
return
not
c
:
IsType
(
TYPE_LINK
)
end
,
1
,
nil
)
then
return
false
end
-- If using an opponent’s monster, you must also use at least one “@Ignister” monster you control
---@param c Card
---@param c Card
if
#
mg_opponent
>
0
and
not
mg_all
:
IsExists
(
function
(
c
)
if
#
mg_opponent
>
0
and
not
mg_all
:
IsExists
(
function
(
c
)
return
c
:
IsControler
(
tp
)
and
c
:
IsFusionSetCard
(
0x135
)
return
c
:
IsControler
(
tp
)
and
c
:
IsFusionSetCard
(
0x135
)
...
...
c96687733.lua
View file @
2ab2ad5f
...
@@ -3,12 +3,11 @@ local s,id,o=GetID()
...
@@ -3,12 +3,11 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
29762407
,
22082432
)
aux
.
AddCodeList
(
c
,
29762407
,
22082432
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
fusfilter
=
s
.
fusfilter
,
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
post_select_mat_opponent_location
=
LOCATION_MZONE
,
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
additional_fcheck
=
s
.
fcheck
e1
:
SetTarget
(
s
.
target
)
})
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--search
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
@@ -23,93 +22,39 @@ function s.initial_effect(c)
...
@@ -23,93 +22,39 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
thop
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
filter0
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToGrave
()
function
s
.
fusfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
end
end
function
s
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
---@type FUSION_FGCHECK_FUNCTION
end
function
s
.
fcheck
(
tp
,
mg
,
fc
,
mg_all
)
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
-- Filter the group to get only the opponent’s Fusion Materials
if
not
(
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
(
not
f
or
f
(
c
))
---@param c Card
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
))
then
return
false
end
local
mg_opponent
=
mg
:
Filter
(
function
(
c
)
return
c
:
IsControler
(
1
-
tp
)
end
,
nil
)
aux
.
FCheckAdditional
=
s
.
fcheck
-- If using an opponent’s monster, you must also use at least one monster mentioned "Temple of the Kings" you control
local
res
=
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
---@param c Card
aux
.
FCheckAdditional
=
nil
if
#
mg_opponent
>
0
and
not
mg_all
:
IsExists
(
function
(
c
)
return
res
return
c
:
IsControler
(
tp
)
and
aux
.
IsCodeListed
(
c
,
29762407
)
==
true
and
c
:
IsOnField
()
end
end
,
1
,
nil
)
then
function
s
.
ffilter
(
c
,
tp
)
return
false
return
aux
.
IsCodeListed
(
c
,
29762407
)
and
c
:
IsControler
(
tp
)
and
c
:
IsOnField
()
end
function
s
.
fcheck
(
tp
,
sg
,
fc
)
return
not
sg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
or
sg
:
IsExists
(
s
.
ffilter
,
1
,
nil
,
tp
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
mg1
:
Merge
(
mg2
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
Filter
(
s
.
filter1
,
nil
,
e
)
mg1
:
Merge
(
mg2
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
aux
.
FCheckAdditional
=
tc
.
branded_fusion_check
or
s
.
fcheck
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
return
true
end
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceupEx
,
Card
.
IsCode
),
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
29762407
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceupEx
,
Card
.
IsCode
),
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
29762407
)
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
IsCode
(
22082432
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
22082432
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
...
...
procedure.lua
View file @
2ab2ad5f
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