Commit 13c209ad authored by salix5's avatar salix5

fix Ultimate Flame Swordsman

parent dad78b2d
......@@ -63,21 +63,22 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(c:GetAttack()*2)
c:RegisterEffect(e1)
local fid=c:GetFieldID()
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid)
local sg=Group.FromCards(c)
sg:KeepAlive()
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetReset(RESET_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetLabel(fid)
e2:SetLabelObject(sg)
e2:SetCondition(s.descon3)
e2:SetOperation(s.desop3)
Duel.RegisterEffect(e2,tp)
end
local sg=Group.FromCards(c)
sg:KeepAlive()
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetReset(RESET_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetLabel(fid)
e2:SetLabelObject(sg)
e2:SetCondition(s.descon3)
e2:SetOperation(s.desop3)
Duel.RegisterEffect(e2,tp)
end
function s.desfilter(c,fid)
return c:GetFlagEffectLabel(id)==fid
......
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