Commit 0dd321ea authored by salix5's avatar salix5 Committed by GitHub

fix シューティング・クェーサー・ドラゴン (#2080)

parent 692c2e0f
......@@ -11,17 +11,10 @@ function c35952884.initial_effect(c)
e1:SetValue(aux.synlimit)
c:RegisterEffect(e1)
--multi attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(c35952884.mtcon)
e2:SetOperation(c35952884.mtop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_MATERIAL_CHECK)
e3:SetValue(c35952884.valcheck)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
--negate
local e3=Effect.CreateEffect(c)
......@@ -50,20 +43,15 @@ function c35952884.initial_effect(c)
end
c35952884.material_type=TYPE_SYNCHRO
function c35952884.valcheck(e,c)
e:GetLabelObject():SetLabel(c:GetMaterialCount()-1)
end
function c35952884.mtcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) and e:GetLabel()>0
end
function c35952884.mtop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=e:GetLabel()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(ct-1)
c:RegisterEffect(e1)
local ct=c:GetMaterialCount()-1
if ct>1 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE-RESET_TOFIELD)
e1:SetValue(ct-1)
c:RegisterEffect(e1)
end
end
function c35952884.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
......
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