Commit fb6c9b86 authored by 未闻皂名's avatar 未闻皂名

2023/12/15 新增:HC01最后的新卡

parent c186caac
Pipeline #24390 passed with stages
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local m=120254028
local cm=_G["c"..m]
cm.name="魔力惩戒"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_DESTROYED)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c,tp,rp)
return c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE)
and ((rp==1-tp and c:IsReason(REASON_EFFECT)) or c==Duel.GetAttackTarget())
end
function cm.desfilter(c)
return (c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsType(TYPE_EFFECT) and c:IsLevelBelow(8))
or c:IsFacedown()
end
function cm.spfilter(c,e,tp)
return c:IsLevel(6) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_SPELLCASTER)
and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.confilter,1,nil,tp,rp)
end
cm.cost=RD.CostPayLP(800)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(HINTMSG_DESTROY,cm.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil,function(g)
if Duel.Destroy(g,REASON_EFFECT)~=0 then
RD.CanSelectAndSpecialSummon(aux.Stringid(m,1),aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,POS_FACEUP,true)
end
end)
end
\ No newline at end of file
local m=120254058
local cm=_G["c"..m]
cm.name="槌击"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.filter(c)
return c:IsPosition(POS_FACEUP_ATTACK)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local dg=g:GetMaxGroup(Card.GetAttack)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,dg,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()>0 then
local dg=g:GetMaxGroup(Card.GetAttack)
if dg:GetCount()>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=dg:Select(tp,1,1,nil)
Duel.HintSelection(sg)
Duel.Destroy(sg,REASON_EFFECT)
else
Duel.Destroy(dg,REASON_EFFECT)
end
end
end
\ No newline at end of file
local m=120254073
local cm=_G["c"..m]
cm.name="焰魔的永狼"
function cm.initial_effect(c)
--Destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Destroy
function cm.costfilter(c)
return c:IsRace(RACE_FIEND) and c:IsAbleToGraveAsCost()
end
function cm.desfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function cm.thfilter(c)
return c:IsLevel(4) and c:IsRace(RACE_FIEND) and c:IsAttack(0) and c:IsAbleToHand()
end
cm.cost=RD.CostSendHandToGrave(cm.costfilter,1,1,nil,nil,function(g)
return g:GetFirst():GetLevel()
end)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(HINTMSG_DESTROY,cm.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil,function(g)
if Duel.Destroy(g,REASON_EFFECT)~=0 and e:GetLabel()==10 then
RD.CanSelectAndDoAction(aux.Stringid(m,1),HINTMSG_ATOHAND,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,function(sg)
RD.SendToHandAndExists(sg,1-tp)
end)
end
end)
end
\ No newline at end of file
local m=120254075
local cm=_G["c"..m]
cm.name="双子冷星"
function cm.initial_effect(c)
--Level Up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(cm.cost)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Level Up
cm.trival=RD.ValueDoubleTributeAttrRace(ATTRIBUTE_LIGHT,RACE_GALAXY)
function cm.costfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_GALAXY) and c:IsLocation(LOCATION_GRAVE)
end
cm.cost=RD.CostSendDeckTopToGrave(1,function(g)
return g:FilterCount(cm.costfilter,nil)
end)
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
RD.AttachLevel(e,c,2,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
if e:GetLabel()>0 then
RD.AttachDoubleTribute(e,c,cm.trival,aux.Stringid(m,1),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
end
end
end
\ No newline at end of file
local m=120254084
local cm=_G["c"..m]
cm.name="魔力火焰风暴"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.ctfilter(c)
return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER)
end
function cm.filter(c)
return c:IsFaceup() and c:GetOriginalLevel()<=6
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.ctfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(cm.filter,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(cm.filter,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetMatchingGroupCount(cm.ctfilter,tp,LOCATION_MZONE,0,nil)
if ct==0 then return end
RD.SelectAndDoAction(HINTMSG_DESTROY,cm.filter,tp,0,LOCATION_MZONE,1,ct,nil,function(g)
Duel.Destroy(g,REASON_EFFECT)
end)
end
\ No newline at end of file
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