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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
f4112b84
Commit
f4112b84
authored
Dec 08, 2021
by
未闻皂名
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
2021/12/8 GRP(Golden Rush Package)补齐
parent
d349a1df
Pipeline
#7669
passed with stages
in 5 minutes and 3 seconds
Changes
11
Pipelines
1
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Inline
Side-by-side
Showing
11 changed files
with
106 additions
and
21 deletions
+106
-21
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120125002.lua
script/c120125002.lua
+3
-3
script/c120125003.lua
script/c120125003.lua
+4
-4
script/c120130040.lua
script/c120130040.lua
+3
-3
script/c120130041.lua
script/c120130041.lua
+3
-3
script/c120181002.lua
script/c120181002.lua
+3
-3
script/c120203017.lua
script/c120203017.lua
+37
-0
script/c120203027.lua
script/c120203027.lua
+43
-0
script/c120203028.lua
script/c120203028.lua
+2
-2
script/c120203040.lua
script/c120203040.lua
+1
-1
script/special.lua
script/special.lua
+7
-2
No files found.
RD Patch.cdb
View file @
f4112b84
No preview for this file type
script/c120125002.lua
View file @
f4112b84
local
m
=
120125002
local
list
=
{
120125001
}
local
list
=
{
120125001
,
120203016
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"黑龙之雏"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
aux
.
AddCodeList
(
c
,
list
[
1
]
,
list
[
2
]
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
]
,
list
[
2
]
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
...
...
script/c120125003.lua
View file @
f4112b84
local
m
=
120125003
local
list
=
{
120125001
}
local
list
=
{
120125001
,
120203016
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"黑炎弹"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
aux
.
AddCodeList
(
c
,
list
[
1
]
,
list
[
2
]
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
...
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
RushDuel
.
IsLegendCode
(
c
,
list
[
1
])
return
c
:
IsFaceup
()
and
RushDuel
.
IsLegendCode
(
c
,
list
[
1
]
,
list
[
2
]
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
...
@@ -51,5 +51,5 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
cm
.
atktg
(
e
,
c
)
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
])
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
]
,
list
[
2
]
)
end
\ No newline at end of file
script/c120130040.lua
View file @
f4112b84
local
m
=
120130040
local
list
=
{
120130000
}
local
list
=
{
120130000
,
120203015
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"千把刀"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
aux
.
AddCodeList
(
c
,
list
[
1
]
,
list
[
2
]
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
...
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
RushDuel
.
IsLegendCode
(
c
,
list
[
1
])
return
c
:
IsFaceup
()
and
RushDuel
.
IsLegendCode
(
c
,
list
[
1
]
,
list
[
2
]
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
...
script/c120130041.lua
View file @
f4112b84
local
m
=
120130041
local
list
=
{
120130000
}
local
list
=
{
120130000
,
120203015
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"黑·魔·导"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
aux
.
AddCodeList
(
c
,
list
[
1
]
,
list
[
2
]
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
...
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
RushDuel
.
IsLegendCode
(
c
,
list
[
1
])
return
c
:
IsFaceup
()
and
RushDuel
.
IsLegendCode
(
c
,
list
[
1
]
,
list
[
2
]
)
end
function
cm
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
...
...
script/c120181002.lua
View file @
f4112b84
local
m
=
120181002
local
list
=
{
120130000
}
local
list
=
{
120130000
,
120203015
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"黑魔术少女"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
aux
.
AddCodeList
(
c
,
list
[
1
]
,
list
[
2
]
)
--Atk Up
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -15,7 +15,7 @@ function cm.initial_effect(c)
end
--Atk Up
function
cm
.
filter
(
c
)
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
])
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
]
,
list
[
2
]
)
end
function
cm
.
atkval
(
e
,
c
)
return
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
c
:
GetControler
(),
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
)
*
500
...
...
script/c120203017.lua
0 → 100644
View file @
f4112b84
local
m
=
120203017
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"魔法石采掘"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
RushDuel
.
IsHasDefense
(
c
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
dg
=
g
:
GetMaxGroup
(
Card
.
GetDefense
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
dg
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
local
dg
=
g
:
GetMaxGroup
(
Card
.
GetDefense
)
if
dg
:
GetCount
()
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
sg
=
dg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
else
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
script/c120203027.lua
0 → 100644
View file @
f4112b84
local
m
=
120203027
local
list
=
{
120130000
,
120203015
,
120181002
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"黑·魔·导·响·弹"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
],
list
[
3
])
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
6
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
end
function
cm
.
exfilter
(
c
)
return
c
:
IsFaceup
()
and
(
RushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
or
c
:
IsCode
(
list
[
3
]))
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
local
e2
=
e1
:
Clone
()
tc
:
RegisterEffect
(
e2
)
end
end
end
\ No newline at end of file
script/c120203028.lua
View file @
f4112b84
...
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
(
RushDuel
.
IsLegendCode
(
c
,
list
[
1
]
)
or
RushDuel
.
IsLegendCode
(
c
,
list
[
2
]))
return
c
:
IsFaceup
()
and
(
RushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
]))
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
...
@@ -49,5 +49,5 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
cm
.
atktg
(
e
,
c
)
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
]
)
or
RushDuel
.
IsLegendCode
(
c
,
list
[
2
])
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
end
\ No newline at end of file
script/c120203040.lua
View file @
f4112b84
...
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
(
RushDuel
.
IsLegendCode
(
c
,
list
[
1
]
)
or
RushDuel
.
IsLegendCode
(
c
,
list
[
2
]))
return
(
RushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
]))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/special.lua
View file @
f4112b84
...
...
@@ -132,8 +132,13 @@ function RushDuel.ActivateCount(e,tp,eg,ep,ev,re,r,rp)
te
:
GetHandler
():
RegisterFlagEffect
(
code
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
--Legend
function
RushDuel
.
IsLegendCode
(
c
,
code
)
return
(
c
:
GetOriginalCode
()
==
code
and
c
:
IsCode
(
120000000
))
or
c
:
IsCode
(
code
)
function
RushDuel
.
IsLegendCode
(
c
,
...
)
for
_
,
code
in
ipairs
{
...
}
do
if
(
c
:
GetOriginalCode
()
==
code
and
c
:
IsCode
(
120000000
))
or
c
:
IsCode
(
code
)
then
return
true
end
end
return
false
end
--Maximum Summon
function
RushDuel
.
AddMaximumProcedure
(
c
,
max_atk
,
left_code
,
right_code
)
...
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