Commit d46447c2 authored by 未闻皂名's avatar 未闻皂名

2025/10/11 bug修复

parent 6c25559e
Pipeline #41012 passed with stages
in 14 minutes and 13 seconds
...@@ -30,12 +30,14 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -30,12 +30,14 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then if c:IsFaceup() and c:IsRelateToEffect(e) then
RD.ChangeRace(e,c,RACE_GALAXY,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) RD.ChangeRace(e,c,RACE_GALAXY,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
RD.CanSelectAndDoAction(aux.Stringid(m,1),aux.Stringid(m,2),cm.filter,tp,LOCATION_MZONE,0,2,2,nil,function(g) if Duel.IsAbleToEnterBP() then
Duel.BreakEffect() RD.CanSelectAndDoAction(aux.Stringid(m,1),aux.Stringid(m,2),cm.filter,tp,LOCATION_MZONE,0,2,2,nil,function(g)
g:ForEach(function(tc) Duel.BreakEffect()
RD.AttachDirectAttack(e,tc,aux.Stringid(m,3),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) g:ForEach(function(tc)
RD.AttachDirectAttack(e,tc,aux.Stringid(m,3),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
end)
RD.CreateLimitAttackCountEffect(e,aux.Stringid(m,4),2,tp,1,0,RESET_PHASE+PHASE_END)
end) end)
RD.CreateLimitAttackCountEffect(e,aux.Stringid(m,4),2,tp,1,0,RESET_PHASE+PHASE_END) end
end)
end end
end end
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