Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-rush-duel
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
5
Issues
5
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-rush-duel
Commits
ccd1736b
Commit
ccd1736b
authored
Nov 11, 2023
by
未闻皂名
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
2023/11/11 新增:24PR新卡,融合术解除调整
parent
4e6deb21
Pipeline
#24026
passed with stages
in 7 minutes and 54 seconds
Changes
11
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
11 changed files
with
74 additions
and
19 deletions
+74
-19
RD Patch.cdb
RD Patch.cdb
+0
-0
RD Standard.cdb
RD Standard.cdb
+0
-0
script/c120238001.lua
script/c120238001.lua
+3
-2
script/c120244034.lua
script/c120244034.lua
+3
-2
script/c120244035.lua
script/c120244035.lua
+3
-2
script/c120244045.lua
script/c120244045.lua
+3
-2
script/c120253035.lua
script/c120253035.lua
+3
-2
script/c120253047.lua
script/c120253047.lua
+4
-0
script/c120253066.lua
script/c120253066.lua
+14
-9
script/c120256002.lua
script/c120256002.lua
+32
-0
script/c120256004.lua
script/c120256004.lua
+9
-0
No files found.
RD Patch.cdb
View file @
ccd1736b
No preview for this file type
RD Standard.cdb
View file @
ccd1736b
No preview for this file type
script/c120238001.lua
View file @
ccd1736b
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
cm
.
name
=
"五神龙"
cm
.
name
=
"五神龙"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Fusion Material
--Fusion Material
aux
.
AddFusionProcFunRep
(
c
,
cm
.
mat
erial
,
5
,
true
)
aux
.
AddFusionProcFunRep
(
c
,
cm
.
mat
filter
,
5
,
true
)
--Only Fusion Summon
--Only Fusion Summon
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -21,7 +21,8 @@ function cm.initial_effect(c)
...
@@ -21,7 +21,8 @@ function cm.initial_effect(c)
RushDuel
.
AddContinuousEffect
(
c
,
e1
)
RushDuel
.
AddContinuousEffect
(
c
,
e1
)
end
end
--Fusion Material
--Fusion Material
function
cm
.
material
(
c
)
cm
.
unspecified_funsion
=
true
function
cm
.
matfilter
(
c
)
return
c
:
IsRace
(
RACE_DRAGON
)
return
c
:
IsRace
(
RACE_DRAGON
)
end
end
--Indes
--Indes
...
...
script/c120244034.lua
View file @
ccd1736b
...
@@ -5,7 +5,7 @@ cm.name="银河冠临融合夏娃"
...
@@ -5,7 +5,7 @@ cm.name="银河冠临融合夏娃"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
--Fusion Material
aux
.
AddFusionProcCodeFun
(
c
,
list
[
1
],
cm
.
mat
erial
,
1
,
true
,
true
)
aux
.
AddFusionProcCodeFun
(
c
,
list
[
1
],
cm
.
mat
filter
,
1
,
true
,
true
)
--Draw
--Draw
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -19,7 +19,8 @@ function cm.initial_effect(c)
...
@@ -19,7 +19,8 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Fusion Material
--Fusion Material
function
cm
.
material
(
c
)
cm
.
unspecified_funsion
=
true
function
cm
.
matfilter
(
c
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_GALAXY
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_GALAXY
)
end
end
--Draw
--Draw
...
...
script/c120244035.lua
View file @
ccd1736b
...
@@ -5,7 +5,7 @@ cm.name="永恒银河舰忘却龙"
...
@@ -5,7 +5,7 @@ cm.name="永恒银河舰忘却龙"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
--Fusion Material
aux
.
AddFusionProcCodeFun
(
c
,
list
[
1
],
cm
.
mat
erial
,
2
,
true
,
true
)
aux
.
AddFusionProcCodeFun
(
c
,
list
[
1
],
cm
.
mat
filter
,
2
,
true
,
true
)
--Indes
--Indes
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -18,7 +18,8 @@ function cm.initial_effect(c)
...
@@ -18,7 +18,8 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Fusion Material
--Fusion Material
function
cm
.
material
(
c
)
cm
.
unspecified_funsion
=
true
function
cm
.
matfilter
(
c
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_GALAXY
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_GALAXY
)
end
end
--Indes
--Indes
...
...
script/c120244045.lua
View file @
ccd1736b
...
@@ -5,7 +5,7 @@ cm.name="太空融合-额外探险等离子体号"
...
@@ -5,7 +5,7 @@ cm.name="太空融合-额外探险等离子体号"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
--Fusion Material
aux
.
AddFusionProcCodeFun
(
c
,
list
[
1
],
cm
.
mat
erial
,
1
,
true
,
true
)
aux
.
AddFusionProcCodeFun
(
c
,
list
[
1
],
cm
.
mat
filter
,
1
,
true
,
true
)
--Destroy
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -18,7 +18,8 @@ function cm.initial_effect(c)
...
@@ -18,7 +18,8 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Fusion Material
--Fusion Material
function
cm
.
material
(
c
)
cm
.
unspecified_funsion
=
true
function
cm
.
matfilter
(
c
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_GALAXY
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_GALAXY
)
end
end
--Destroy
--Destroy
...
...
script/c120253035.lua
View file @
ccd1736b
...
@@ -5,7 +5,7 @@ cm.name="暗冥厄运巨星"
...
@@ -5,7 +5,7 @@ cm.name="暗冥厄运巨星"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
--Fusion Material
aux
.
AddFusionProcCodeFun
(
c
,
list
[
1
],
cm
.
mat
erial
,
1
,
true
,
true
)
aux
.
AddFusionProcCodeFun
(
c
,
list
[
1
],
cm
.
mat
filter
,
1
,
true
,
true
)
--To Hand
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -17,7 +17,8 @@ function cm.initial_effect(c)
...
@@ -17,7 +17,8 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Fusion Material
--Fusion Material
function
cm
.
material
(
c
)
cm
.
unspecified_funsion
=
true
function
cm
.
matfilter
(
c
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
+
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_GALAXY
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_LIGHT
+
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_GALAXY
)
end
end
--To Hand
--To Hand
...
...
script/c120253047.lua
View file @
ccd1736b
...
@@ -14,6 +14,7 @@ function cm.initial_effect(c)
...
@@ -14,6 +14,7 @@ function cm.initial_effect(c)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
...
@@ -26,6 +27,9 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -26,6 +27,9 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
RD
.
IsCanAttachEffectIndes
(
e
:
GetHandler
(),
tp
,
cm
.
indval
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
...
...
script/c120253066.lua
View file @
ccd1736b
...
@@ -15,11 +15,12 @@ end
...
@@ -15,11 +15,12 @@ end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsAbleToExtra
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsAbleToExtra
()
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
,
fc
,
mg
)
function
cm
.
spfilter
(
c
,
e
,
tp
,
fc
)
return
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
aux
.
IsMaterialListCode
(
fc
,
c
:
GetCode
())
return
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
aux
.
IsMaterialListCode
(
fc
,
c
:
GetCode
())
and
c
:
GetReason
()
&
(
REASON_FUSION
+
REASON_MATERIAL
)
==
(
REASON_FUSION
+
REASON_MATERIAL
)
and
c
:
GetReasonCard
()
==
fc
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
and
fc
:
CheckFusionMaterial
(
mg
,
c
,
PLAYER_NONE
,
true
)
end
function
cm
.
check
(
g
,
fc
)
return
fc
:
CheckFusionMaterial
(
g
,
nil
,
PLAYER_NONE
,
true
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
...
@@ -29,18 +30,22 @@ end
...
@@ -29,18 +30,22 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
local
mg
=
tc
:
GetMaterial
()
local
ct
=
mg
:
GetCount
()
local
min
,
max
=
aux
.
GetMaterialListCount
(
tc
)
local
min
,
max
=
aux
.
GetMaterialListCount
(
tc
)
local
sump
=
tc
:
GetControler
()
local
sump
=
tc
:
GetControler
()
local
sumtype
=
tc
:
GetSummonType
()
local
sumtype
=
tc
:
GetSummonType
()
local
mg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
sump
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
sump
,
tc
)
if
RD
.
SendToDeckAndExists
(
tc
)
and
sumtype
&
SUMMON_TYPE_FUSION
==
SUMMON_TYPE_FUSION
if
RD
.
SendToDeckAndExists
(
tc
)
and
sumtype
&
SUMMON_TYPE_FUSION
==
SUMMON_TYPE_FUSION
and
ct
>
0
and
min
==
max
and
min
==
ct
and
ct
<=
Duel
.
GetLocationCount
(
sump
,
LOCATION_MZONE
)
and
not
tc
.
unspecified_funsion
and
mg
:
FilterCount
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
nil
,
e
,
tp
,
tc
,
mg
)
==
ct
and
min
>
0
and
min
==
max
and
min
<=
Duel
.
GetLocationCount
(
sump
,
LOCATION_MZONE
)
and
mg
:
CheckSubGroup
(
cm
.
check
,
min
,
min
,
tc
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
sump
,
59822133
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
sump
,
59822133
)
and
Duel
.
SelectYesNo
(
sump
,
aux
.
Stringid
(
m
,
1
))
then
and
Duel
.
SelectYesNo
(
sump
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
sump
,
HINTMSG_SPSUMMON
)
Duel
.
SpecialSummon
(
mg
,
0
,
sump
,
sump
,
false
,
false
,
POS_FACEUP
)
local
g
=
mg
:
SelectSubGroup
(
sump
,
cm
.
check
,
false
,
min
,
min
,
tc
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
)
end
)
end
end
\ No newline at end of file
script/c120256002.lua
0 → 100644
View file @
ccd1736b
local
m
=
120256002
local
list
=
{
120256002
,
120216018
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"星际史莱瓦"
function
cm
.
initial_effect
(
c
)
--Draw
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Draw
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
list
[
1
],
list
[
2
])
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
9
and
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_ONFIELD
,
0
,
2
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
RD
.
TargetDraw
(
tp
,
1
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
Draw
()
end
\ No newline at end of file
script/c120256004.lua
0 → 100644
View file @
ccd1736b
local
m
=
120256004
local
list
=
{
120207008
,
120237008
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"凯撒龙"
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
RD
.
AddFusionProcedure
(
c
,
list
[
1
],
list
[
2
])
end
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment