Commit c8796a74 authored by 未闻皂名's avatar 未闻皂名

2020/9/15 新增:魔术鸽子,修正连击龙/幻击龙

parent 04eea627
No preview for this file type
...@@ -44,7 +44,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -44,7 +44,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function cm.chop(e,tp,eg,ep,ev,re,r,rp) function cm.chop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE,0,1)
end end
function cm.atkcon(e) function cm.atkcon(e)
return e:GetHandler():GetFlagEffect(m)~=0 return e:GetHandler():GetFlagEffect(m)~=0
......
local m=120135004 local m=120135004
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="王家魔族·布鲁斯乐手" cm.name="王家魔族·蓝调乐手"
function cm.initial_effect(c) function cm.initial_effect(c)
--Special Summon --Special Summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -39,6 +39,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -39,6 +39,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(g,REASON_EFFECT) Duel.Destroy(g,REASON_EFFECT)
end end
end end
--Tribute
function cm.tricheck(e,c) function cm.tricheck(e,c)
local g=c:GetMaterial() local g=c:GetMaterial()
if g:IsExists(Card.IsLevelAbove,2,nil,5) then if g:IsExists(Card.IsLevelAbove,2,nil,5) then
......
local m=120150025 local m=120150025
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="幻击龙 齿车龙" cm.name="幻击龙 齿车戒幻龙"
function cm.initial_effect(c) function cm.initial_effect(c)
--Atk Down --Atk Down
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -56,9 +56,9 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -56,9 +56,9 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1)) e2:SetDescription(aux.Stringid(m,2))
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EXTRA_ATTACK) e2:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
e2:SetProperty(EFFECT_FLAG_CLIENT_HINT) e2:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e2:SetCondition(cm.atkcon) e2:SetCondition(cm.atkcon)
e2:SetValue(1) e2:SetValue(1)
...@@ -68,7 +68,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,7 +68,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function cm.chop(e,tp,eg,ep,ev,re,r,rp) function cm.chop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE,0,1)
end end
function cm.atkcon(e) function cm.atkcon(e)
return e:GetHandler():GetFlagEffect(m)~=0 return e:GetHandler():GetFlagEffect(m)~=0
......
local m=120150035
local cm=_G["c"..m]
cm.name="魔术鸽子"
function cm.initial_effect(c)
--To Hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--To Hand
function cm.costfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGraveAsCost()
end
function cm.thfilter(c)
return c:IsRace(RACE_WINDBEAST) and c:IsAttackAbove(1500) and c:IsAbleToHand()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
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