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MyCard
ygopro-rush-duel
Commits
bfaa34e0
Commit
bfaa34e0
authored
Apr 13, 2021
by
未闻皂名
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2021/4/13 新增:冰河世纪弹弓,更新翻译
parent
c240d56d
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5 changed files
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69 additions
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3 deletions
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-3
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120170013.lua
script/c120170013.lua
+66
-0
script/c120170014.lua
script/c120170014.lua
+1
-1
script/c120170015.lua
script/c120170015.lua
+1
-1
script/c120170016.lua
script/c120170016.lua
+1
-1
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RD Patch.cdb
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bfaa34e0
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script/c120170013.lua
0 → 100644
View file @
bfaa34e0
local
m
=
120170013
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"冰河世纪弹弓"
function
cm
.
initial_effect
(
c
)
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--To Hand
function
cm
.
costfilter
(
c
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsAbleToDeckAsCost
()
end
function
cm
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
thfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
sg
)
local
tc
=
sg
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
end
end
end
end
\ No newline at end of file
script/c120170014.lua
View file @
bfaa34e0
local
m
=
120170014
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"灰霸炎神
辽阔火山
[L]"
cm
.
name
=
"灰霸炎神
烈破火神
[L]"
function
cm
.
initial_effect
(
c
)
--Atk Down
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120170015.lua
View file @
bfaa34e0
local
m
=
120170015
local
list
=
{
120170014
,
120170016
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"灰霸炎神
辽阔火山
"
cm
.
name
=
"灰霸炎神
烈破火神
"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Maximum Summon
...
...
script/c120170016.lua
View file @
bfaa34e0
local
m
=
120170016
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"灰霸炎神
辽阔火山
[R]"
cm
.
name
=
"灰霸炎神
烈破火神
[R]"
function
cm
.
initial_effect
(
c
)
--Atk Down
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
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