Commit bfaa34e0 authored by 未闻皂名's avatar 未闻皂名

2021/4/13 新增:冰河世纪弹弓,更新翻译

parent c240d56d
No preview for this file type
local m=120170013
local cm=_G["c"..m]
cm.name="冰河世纪弹弓"
function cm.initial_effect(c)
--To Hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--To Hand
function cm.costfilter(c,tp)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToDeckAsCost()
end
function cm.thfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_SUMMON) and c:IsStatus(STATUS_SUMMON_TURN)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_GRAVE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp)
Duel.ConfirmCards(1-tp,g)
Duel.SendtoDeck(g,nil,1,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(cm.thfilter,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
if Duel.SendtoHand(g,nil,REASON_EFFECT)~=0
and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,2))
local sg=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
if sg:GetCount()>0 then
Duel.HintSelection(sg)
local tc=sg:GetFirst()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-600)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
end
end
end
end
\ No newline at end of file
local m=120170014
local cm=_G["c"..m]
cm.name="灰霸炎神 辽阔火山[L]"
cm.name="灰霸炎神 烈破火神[L]"
function cm.initial_effect(c)
--Atk Down
local e1=Effect.CreateEffect(c)
......
local m=120170015
local list={120170014,120170016}
local cm=_G["c"..m]
cm.name="灰霸炎神 辽阔火山"
cm.name="灰霸炎神 烈破火神"
function cm.initial_effect(c)
aux.AddCodeList(c,list[1],list[2])
--Maximum Summon
......
local m=120170016
local cm=_G["c"..m]
cm.name="灰霸炎神 辽阔火山[R]"
cm.name="灰霸炎神 烈破火神[R]"
function cm.initial_effect(c)
--Atk Down
local e1=Effect.CreateEffect(c)
......
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