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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
b708bf53
Commit
b708bf53
authored
Nov 24, 2024
by
未闻皂名
Browse files
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2024/11/24 新增:TB02新卡
parent
342c9cc9
Pipeline
#31350
passed with stages
in 10 minutes and 21 seconds
Changes
5
Pipelines
1
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5 changed files
with
90 additions
and
1 deletion
+90
-1
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120247064.lua
script/c120247064.lua
+1
-1
script/c120274006.lua
script/c120274006.lua
+33
-0
script/c120274078.lua
script/c120274078.lua
+29
-0
script/c120274082.lua
script/c120274082.lua
+27
-0
No files found.
RD Patch.cdb
View file @
b708bf53
No preview for this file type
script/c120247064.lua
View file @
b708bf53
...
...
@@ -26,7 +26,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToDeckTop
(
g
,
tp
)
end
)
end
\ No newline at end of file
script/c120274006.lua
0 → 100644
View file @
b708bf53
local
m
=
120274006
local
list
=
{
120145000
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"流星骸骨恶魔"
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
RD
.
AddFusionProcedure
(
c
,
list
[
1
],
cm
.
matfilter
)
RD
.
SetFusionLegendMaterial
(
c
,{
list
[
1
]},{
aux
.
Stringid
(
m
,
1
)})
--Cannot To Hand & Deck & Extra
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_TO_HAND_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetCondition
(
cm
.
condition
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_TO_DECK_EFFECT
)
c
:
RegisterEffect
(
e2
)
--Continuous Effect
RD
.
AddContinuousEffect
(
c
,
e1
,
e2
)
end
--Fusion Material
cm
.
unspecified_funsion
=
true
function
cm
.
matfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAttack
(
1800
)
end
--Cannot To Hand & Deck & Extra
function
cm
.
condition
(
e
)
return
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandlerPlayer
()
end
\ No newline at end of file
script/c120274078.lua
0 → 100644
View file @
b708bf53
local
m
=
120274078
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"超传导恐兽"
function
cm
.
initial_effect
(
c
)
--Damage
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Damage
cm
.
cost
=
RD
.
CostSendMZoneToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
,
false
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
RD
.
TargetDamage
(
1
-
tp
,
1000
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
Damage
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
RD
.
AttachCannotAttack
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120274082.lua
0 → 100644
View file @
b708bf53
local
m
=
120274082
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"闪电旋涡"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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