Commit a6779c67 authored by 未闻皂名's avatar 未闻皂名

2021/4/22 修正bug,更新翻译,补了一些异画卡

parent 19437989
No preview for this file type
local m=120116001
local cm=_G["c"..m]
cm.name="幻刃龙 建造龙"
function cm.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Special Summon
function cm.spfilter(c,e,tp)
return c:IsType(TYPE_NORMAL) and c:IsRace(RACE_WYRM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_FZONE,LOCATION_FZONE,1,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetMZoneCount(tp)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
local m=120117001
local cm=_G["c"..m]
cm.name="七星道魔术师"
function cm.initial_effect(c)
--Atk Up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Atk Up
function cm.filter(c)
return c:IsType(TYPE_MONSTER)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end
Duel.DiscardDeck(tp,1,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE,0,1,nil) end
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local g=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_GRAVE,0,nil)
local atk=g:GetClassCount(Card.GetAttribute)*300
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
\ No newline at end of file
local m=120118001
local cm=_G["c"..m]
cm.name="连击龙 齿车戒龙"
function cm.initial_effect(c)
--Attack Twice
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Atk Twice
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end
Duel.DiscardDeck(tp,1,REASON_COST)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
--Extra Attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCondition(aux.bdcon)
e1:SetOperation(cm.chop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EXTRA_ATTACK)
e2:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e2:SetCondition(cm.atkcon)
e2:SetValue(1)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2)
end
end
function cm.chop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(1,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE,0,1)
end
function cm.atkcon(e)
return e:GetHandler():GetFlagEffect(1)~=0
end
\ No newline at end of file
local m=120170025 local m=120170025
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="钳劫者" cm.name="恶德劫脑虫"
function cm.initial_effect(c) function cm.initial_effect(c)
--Attack Twice --Attack Twice
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
local m=120170033 local m=120170033
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="爆心鸟" cm.name="爆破心鸽"
function cm.initial_effect(c) function cm.initial_effect(c)
--Extra Tribute --Extra Tribute
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
local m=120170034 local m=120170034
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="幻书鸠之骑士 幻影骑士" cm.name="幻书鸽之骑士"
function cm.initial_effect(c) function cm.initial_effect(c)
--Atk Up --Atk Up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
local m=120170045 local m=120170045
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="监狱岛" cm.name="监狱岛 大姐头巨岩"
function cm.initial_effect(c) function cm.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
local m=120170056 local m=120170056
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="水之泡-崩坏的泡沫-" cm.name="水之泡-崩坏泡沫期-"
function cm.initial_effect(c) function cm.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -29,9 +29,8 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -29,9 +29,8 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(-600) e1:SetValue(-600)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
if Duel.IsExistingMatchingCard(cm.exfilter,tp,0,LOCATION_MZONE,1,nil) if Duel.IsExistingMatchingCard(cm.exfilter,tp,0,LOCATION_MZONE,1,nil) then
and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,2))
local sg=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil) local sg=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
if sg:GetCount()>0 then if sg:GetCount()>0 then
Duel.HintSelection(sg) Duel.HintSelection(sg)
......
local m=120170059 local m=120170059
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="鸽心碎视" cm.name="咕蛊鸽心碎"
function cm.initial_effect(c) function cm.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
local m=120170060 local m=120170060
local list={120170034} local list={120170034}
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="鸽心道化" cm.name="鸽心道化"
function cm.initial_effect(c) function cm.initial_effect(c)
aux.AddCodeList(c,list[1]) aux.AddCodeList(c,list[1])
--Activate --Activate
......
local m=120170064 local m=120170064
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="草叶生" cm.name="草叶生"
function cm.initial_effect(c) function cm.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
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