Commit a39953b3 authored by 未闻皂名's avatar 未闻皂名

2023/12/24 新增:主位新卡

parent d4d7c6b4
Pipeline #24596 passed with stages
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local m=120257001
local cm=_G["c"..m]
cm.name="主位矮星"
function cm.initial_effect(c)
--To Grave
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_TODECK+CATEGORY_GRAVE_ACTION+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--To Grave
function cm.filter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
end
function cm.matfilter(c)
return c:IsFaceup() and c:IsOnField() and c:IsFusionAttribute(ATTRIBUTE_LIGHT)
end
function cm.spfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT)
end
function cm.exfilter(c)
return c:IsFaceup() and c:IsFusionAttribute(ATTRIBUTE_LIGHT) and c:IsCanBeFusionMaterial()
end
function cm.check(g)
return g:GetClassCount(Card.GetRace)==g:GetCount()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_MZONE,0,1,nil) end
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(HINTMSG_TOGRAVE,Card.IsAbleToGrave,tp,LOCATION_MZONE,0,1,1,nil,function(g)
if Duel.SendtoGrave(g,REASON_EFFECT)==0 then return end
RD.CanSelectGroupAndDoAction(aux.Stringid(m,1),HINTMSG_TODECK,aux.NecroValleyFilter(cm.filter),cm.check,tp,LOCATION_GRAVE,0,3,3,nil,function(sg)
if RD.SendToDeckAndExists(sg) then
RD.CanFusionSummon(aux.Stringid(m,2),cm.matfilter,cm.spfilter,cm.exfilter,0,LOCATION_MZONE,nil,RD.FusionToGrave,e,tp)
end
end)
end)
end
\ No newline at end of file
local m=120257003
local list={120257008,120209001}
local cm=_G["c"..m]
cm.name="星际史主位"
function cm.initial_effect(c)
RD.AddCodeList(c,list)
--Discard Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DECKDES+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Discard Deck
function cm.confilter1(c)
return c:IsAttribute(ATTRIBUTE_LIGHT)
end
function cm.confilter2(c)
return c:IsType(TYPE_MONSTER) and not cm.confilter1(c)
end
function cm.costfilter(c)
return c:IsType(TYPE_EFFECT) and c:IsLevel(7,8) and not c:IsPublic()
end
function cm.thfilter(c)
return c:IsCode(list[1],list[2]) and c:IsAbleToHand()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter1,tp,LOCATION_GRAVE,0,1,nil)
and not Duel.IsExistingMatchingCard(cm.confilter2,tp,LOCATION_GRAVE,0,1,nil)
end
cm.cost=RD.CostShowHand(cm.costfilter,1,1)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.DiscardDeck(tp,3,REASON_EFFECT)~=0 then
RD.CanSelectAndDoAction(aux.Stringid(m,1),HINTMSG_ATOHAND,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,function(g)
Duel.BreakEffect()
RD.SendToHandAndExists(g,1-tp)
end)
end
end
\ No newline at end of file
local m=120257039
local list={120257008,120209001}
local cm=_G["c"..m]
cm.name="穿越侍·主位全装甲新星"
function cm.initial_effect(c)
RD.AddCodeList(c,list)
--Fusion Material
RD.AddFusionProcedure(c,list[1],list[2])
--Atk Up
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(cm.atkval)
c:RegisterEffect(e1)
--Indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(cm.indcon)
e2:SetValue(cm.indval)
c:RegisterEffect(e2)
--Continuous Effect
RD.AddContinuousEffect(c,e1,e2)
end
--Atk Up
function cm.atkval(e,c)
local g=Duel.GetMatchingGroup(Card.IsType,0,LOCATION_GRAVE,LOCATION_GRAVE,nil,TYPE_MONSTER)
local ct=g:GetClassCount(Card.GetRace)
local atk=ct*300
if ct>=10 then atk=atk+3000 end
return atk
end
--Indes
cm.indval=RD.ValueEffectIndesType(0,TYPE_SPELL+TYPE_TRAP+TYPE_MONSTER)
function cm.indcon(e)
local g=Duel.GetMatchingGroup(Card.IsType,0,LOCATION_GRAVE,LOCATION_GRAVE,nil,TYPE_MONSTER)
return g:GetClassCount(Card.GetRace)>=5
end
\ No newline at end of file
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