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ygopro-rush-duel
Commits
a36533ec
Commit
a36533ec
authored
Dec 17, 2024
by
未闻皂名
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2024/12/17 调整更新
parent
fd9417d4
Pipeline
#31845
passed with stages
in 8 minutes and 50 seconds
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1
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24 additions
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11 deletions
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-11
script/RDLimit.lua
script/RDLimit.lua
+24
-11
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script/RDLimit.lua
View file @
a36533ec
...
...
@@ -200,9 +200,9 @@ function RushDuel.CreateOnlySoleAttackEffect(e, code, player, s_range, o_range,
e2
:
SetTarget
(
function
(
e
,
c
)
return
c
:
GetFieldID
()
~=
e
:
GetLabel
()
end
)
e1
:
SetLabelObject
(
e2
)
e2
:
SetReset
(
reset
)
Duel
.
RegisterEffect
(
e2
,
player
)
e1
:
SetLabelObject
(
e2
)
end
-- 创建限制: 只能用1只怪兽进行直接攻击
function
RushDuel
.
CreateOnlySoleDirectAttackEffect
(
e
,
code
,
player
,
s_range
,
o_range
,
reset
)
...
...
@@ -219,23 +219,35 @@ function RushDuel.CreateOnlySoleDirectAttackEffect(e, code, player, s_range, o_r
e1
:
SetReset
(
reset
)
Duel
.
RegisterEffect
(
e1
,
player
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetTargetRange
(
s_range
,
o_range
)
e2
:
SetCondition
(
function
(
e
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_DISABLED
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetAttackTarget
()
==
nil
and
Duel
.
GetFlagEffect
(
tp
,
code
)
~=
0
then
Duel
.
ResetFlagEffect
(
tp
,
code
)
end
end
)
e2
:
SetReset
(
reset
)
Duel
.
RegisterEffect
(
e2
,
player
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetTargetRange
(
s_range
,
o_range
)
e3
:
SetCondition
(
function
(
e
)
return
Duel
.
GetFlagEffect
(
e
:
GetHandlerPlayer
(),
code
)
~=
0
end
)
e
2
:
SetTarget
(
function
(
e
,
c
)
e
3
:
SetTarget
(
function
(
e
,
c
)
return
c
:
GetFieldID
()
~=
e
:
GetLabel
()
end
)
e
1
:
SetLabelObject
(
e2
)
e2
:
SetReset
(
reset
)
Duel
.
RegisterEffect
(
e2
,
player
)
e
3
:
SetReset
(
reset
)
Duel
.
RegisterEffect
(
e3
,
player
)
e1
:
SetLabelObject
(
e3
)
end
-- 创建限制: 只能用这张卡进行攻击
function
RushDuel
.
CreateOnlyThisAttackEffect
(
e
,
code
,
player
,
s_range
,
o_range
,
reset
)
local
c
=
e
:
GetHandler
()
local
flag
=
c
:
GetFieldID
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK_ANNOUNCE
)
...
...
@@ -243,11 +255,12 @@ function RushDuel.CreateOnlyThisAttackEffect(e, code, player, s_range, o_range,
e1
:
SetLabelObject
(
c
)
e1
:
SetTargetRange
(
s_range
,
o_range
)
e1
:
SetTarget
(
function
(
e
,
c
)
return
not
(
c
==
e
:
GetLabelObject
()
and
c
:
GetFlagEffect
(
code
)
~=
0
)
return
not
(
c
==
e
:
GetLabelObject
()
and
c
:
GetFlagEffect
(
code
)
~=
0
and
c
:
GetFlagEffect
(
flag
)
~=
0
)
end
)
e1
:
SetReset
(
reset
)
Duel
.
RegisterEffect
(
e1
,
player
)
c
:
RegisterFlagEffect
(
code
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
+
reset
,
0
,
1
)
c
:
RegisterFlagEffect
(
flag
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
+
reset
,
0
,
1
)
end
-- 创建限制: 不能发动卡的效果
function
RushDuel
.
CreateCannotActivateMix
(
e
,
desc
,
player
,
s_range
,
o_range
,
reset
,
value
)
...
...
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