Commit 94ba3698 authored by 未闻皂名's avatar 未闻皂名

2020/10/14 新增:银狼,巴泽尔,森,以及一堆椅子

parent 7722897b
No preview for this file type
local m=120145015
local cm=_G["c"..m]
cm.name="银狼"
function cm.initial_effect(c)
--Atk & Def Down
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Atk & Def Down
function cm.confilter(c)
return c:IsFaceup() and c:IsRace(RACE_BEAST)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end
Duel.DiscardDeck(tp,1,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
local g=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
local tc=g:GetFirst()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-200)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
end
end
\ No newline at end of file
local m=120145022
local cm=_G["c"..m]
cm.name="清透冰龙"
cm.name="冰龙"
function cm.initial_effect(c)
--To Deck
local e1=Effect.CreateEffect(c)
......
local m=120145023
local cm=_G["c"..m]
cm.name="焚烧焰龙"
cm.name="燃烧烈焰龙"
function cm.initial_effect(c)
--Destroy
local e1=Effect.CreateEffect(c)
......
local m=120145053
local cm=_G["c"..m]
cm.name="森"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Atk & Def
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(cm.uptg)
e2:SetValue(200)
c:RegisterEffect(e2)
end
--Atk & Def
function cm.uptg(e,c)
return c:IsFaceup() and c:IsRace(RACE_INSECT+RACE_BEAST+RACE_PLANT+RACE_BEASTWARRIOR)
end
\ No newline at end of file
local m=12000072
local m=120150036
local cm=_G["c"..m]
cm.name="黑暗的玉座"
cm.name="暗黑之玉座"
function cm.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
......
local m=12000071
local m=120150037
local cm=_G["c"..m]
cm.name="伊思的冥王 达由"
cm.name="伊苏椅的冥王 达宇"
function cm.initial_effect(c)
--Atk Up
local e1=Effect.CreateEffect(c)
......
local m=120150041
local cm=_G["c"..m]
cm.name="被压垮的椅子"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c,tp)
return c:GetPreviousControler()==tp and c==Duel.GetAttackTarget()
and bit.band(c:GetPreviousAttributeOnField(),ATTRIBUTE_DARK)~=0
and c:GetPreviousAttackOnField()==0
end
function cm.desfilter(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsLevelBelow(8)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.confilter,1,nil,tp)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(cm.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,PLAYER_ALL,1)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(cm.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()>0 then
local ct=Duel.Destroy(g,REASON_EFFECT)
local dg1=Duel.GetDecktopGroup(tp,ct)
local dg2=Duel.GetDecktopGroup(1-tp,ct)
dg1:Merge(dg2)
if dg1:GetCount()>0 then
Duel.BreakEffect()
Duel.DisableShuffleCheck()
Duel.SendtoGrave(dg1,REASON_EFFECT)
end
end
end
\ No newline at end of file
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