Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-rush-duel
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
5
Issues
5
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-rush-duel
Commits
92bc1e6a
Commit
92bc1e6a
authored
Dec 05, 2023
by
未闻皂名
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
2023/12/5 新增:银河材料挑选者,更新翻译
parent
020c39f1
Pipeline
#24252
passed with stages
in 14 minutes and 50 seconds
Changes
28
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
28 changed files
with
58 additions
and
26 deletions
+58
-26
RD Patch.cdb
RD Patch.cdb
+0
-0
RD Standard.cdb
RD Standard.cdb
+0
-0
script/c120235032.lua
script/c120235032.lua
+1
-1
script/c120245002.lua
script/c120245002.lua
+1
-1
script/c120254017.lua
script/c120254017.lua
+1
-1
script/c120254019.lua
script/c120254019.lua
+1
-1
script/c120254020.lua
script/c120254020.lua
+1
-1
script/c120254021.lua
script/c120254021.lua
+1
-1
script/c120254023.lua
script/c120254023.lua
+1
-1
script/c120254027.lua
script/c120254027.lua
+1
-1
script/c120254036.lua
script/c120254036.lua
+1
-1
script/c120254040.lua
script/c120254040.lua
+1
-1
script/c120254042.lua
script/c120254042.lua
+1
-1
script/c120254048.lua
script/c120254048.lua
+1
-1
script/c120254055.lua
script/c120254055.lua
+1
-1
script/c120254064.lua
script/c120254064.lua
+1
-1
script/c120254065.lua
script/c120254065.lua
+1
-1
script/c120254074.lua
script/c120254074.lua
+1
-1
script/c120254076.lua
script/c120254076.lua
+32
-0
script/c120254078.lua
script/c120254078.lua
+1
-1
script/c120254081.lua
script/c120254081.lua
+1
-1
script/c120254083.lua
script/c120254083.lua
+1
-1
script/c120254085.lua
script/c120254085.lua
+1
-1
script/c120254086.lua
script/c120254086.lua
+1
-1
script/c120254087.lua
script/c120254087.lua
+1
-1
script/c120254088.lua
script/c120254088.lua
+1
-1
script/c120256002.lua
script/c120256002.lua
+2
-2
script/c120256004.lua
script/c120256004.lua
+1
-1
No files found.
RD Patch.cdb
View file @
92bc1e6a
No preview for this file type
RD Standard.cdb
View file @
92bc1e6a
No preview for this file type
script/c120235032.lua
View file @
92bc1e6a
local
m
=
120235032
local
m
=
120235032
local
list
=
{
120222020
,
120226023
}
local
list
=
{
120222020
,
120226023
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"炼金化学化
火精灵曼德拉
"
cm
.
name
=
"炼金化学化
炎精灵
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
--Fusion Material
...
...
script/c120245002.lua
View file @
92bc1e6a
local
m
=
120245002
local
m
=
120245002
local
list
=
{
120209001
}
local
list
=
{
120209001
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"穿越侍·
升量·
线性海牛侍"
cm
.
name
=
"穿越侍·
变星之
线性海牛侍"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
--Fusion Material
...
...
script/c120254017.lua
View file @
92bc1e6a
local
m
=
120254017
local
m
=
120254017
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"王家魔族·
革新歌
手"
cm
.
name
=
"王家魔族·
前卫摇滚乐
手"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Tribute
--Tribute
RD
.
CreateAdvanceCheck
(
c
,
cm
.
tricheck
,
1
,
20254017
)
RD
.
CreateAdvanceCheck
(
c
,
cm
.
tricheck
,
1
,
20254017
)
...
...
script/c120254019.lua
View file @
92bc1e6a
local
m
=
120254019
local
m
=
120254019
local
list
=
{
120222025
}
local
list
=
{
120222025
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"虚空噬骸兵·混沌鹰巨人"
cm
.
name
=
"虚空噬骸兵·混沌
战
鹰巨人"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
--Fusion Material
...
...
script/c120254020.lua
View file @
92bc1e6a
local
m
=
120254020
local
m
=
120254020
local
list
=
{
120145000
,
120125001
}
local
list
=
{
120145000
,
120125001
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
黑龙族恶
魔"
cm
.
name
=
"
暗黑龙
魔"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
--Fusion Material
...
...
script/c120254021.lua
View file @
92bc1e6a
local
m
=
120254021
local
m
=
120254021
local
list
=
{
120120000
,
120252003
,
120252027
}
local
list
=
{
120120000
,
120252003
,
120252027
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
毁灭能量
"
cm
.
name
=
"
不可估量的破坏力
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120254023.lua
View file @
92bc1e6a
local
m
=
120254023
local
m
=
120254023
local
list
=
{
120145000
}
local
list
=
{
120145000
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"决战
之骷髅
恶魔"
cm
.
name
=
"决战
的骸骨
恶魔"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Change Code
--Change Code
...
...
script/c120254027.lua
View file @
92bc1e6a
local
m
=
120254027
local
m
=
120254027
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
重力冠临艾
"
cm
.
name
=
"
引力冠视小爱
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Draw
--Draw
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120254036.lua
View file @
92bc1e6a
local
m
=
120254036
local
m
=
120254036
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"焰魔神
无情
魔"
cm
.
name
=
"焰魔神
光
魔"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Summon Procedure
--Summon Procedure
RD
.
AddSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
cm
.
sumcon
,
cm
.
sumop
,
SUMMON_TYPE_ADVANCE
)
RD
.
AddSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
cm
.
sumcon
,
cm
.
sumop
,
SUMMON_TYPE_ADVANCE
)
...
...
script/c120254040.lua
View file @
92bc1e6a
local
m
=
120254040
local
m
=
120254040
local
list
=
{
120254053
}
local
list
=
{
120254053
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"深渊海兽
·奇迹少女们
"
cm
.
name
=
"深渊海兽
奇迹女郎组
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Atk Up
--Atk Up
...
...
script/c120254042.lua
View file @
92bc1e6a
local
m
=
120254042
local
m
=
120254042
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"传
递士炼金化学家·水莱
"
cm
.
name
=
"传
导士 炼金化学人·水雷
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Fusion Material
--Fusion Material
aux
.
AddFusionProcFun2
(
c
,
cm
.
matfilter1
,
cm
.
matfilter2
,
true
)
aux
.
AddFusionProcFun2
(
c
,
cm
.
matfilter1
,
cm
.
matfilter2
,
true
)
...
...
script/c120254048.lua
View file @
92bc1e6a
local
m
=
120254048
local
m
=
120254048
local
list
=
{
120254083
}
local
list
=
{
120254083
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"王家魔族·
杰出增幅器
"
cm
.
name
=
"王家魔族·
分立放大精英
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--To Hand
--To Hand
...
...
script/c120254055.lua
View file @
92bc1e6a
local
m
=
120254055
local
m
=
120254055
local
list
=
{
120239048
}
local
list
=
{
120239048
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"深渊海兽
堇色
光环"
cm
.
name
=
"深渊海兽
违逆
光环"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Change Code
--Change Code
...
...
script/c120254064.lua
View file @
92bc1e6a
local
m
=
120254064
local
m
=
120254064
local
list
=
{
120226023
}
local
list
=
{
120226023
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"超级助手·
希雅
"
cm
.
name
=
"超级助手·
冰娅
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Draw
--Draw
...
...
script/c120254065.lua
View file @
92bc1e6a
local
m
=
120254065
local
m
=
120254065
local
list
=
{
120226023
}
local
list
=
{
120226023
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"超级助手·
比莉
"
cm
.
name
=
"超级助手·
霹丽
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--To Deck
--To Deck
...
...
script/c120254074.lua
View file @
92bc1e6a
local
m
=
120254074
local
m
=
120254074
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"王家魔族·垃圾摇滚
歌
手"
cm
.
name
=
"王家魔族·垃圾摇滚
乐
手"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Damage
--Damage
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120254076.lua
0 → 100644
View file @
92bc1e6a
local
m
=
120254076
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"银河材料挑选者"
function
cm
.
initial_effect
(
c
)
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_GRAVE_ACTION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--To Hand
function
cm
.
costfilter
(
c
)
return
c
:
IsLevelBelow
(
8
)
and
c
:
IsRace
(
RACE_GALAXY
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_MAXIMUM
)
and
c
:
IsLevel
(
10
)
and
c
:
IsRace
(
RACE_GALAXY
)
and
c
:
IsAbleToHand
()
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
\ No newline at end of file
script/c120254078.lua
View file @
92bc1e6a
local
m
=
120254078
local
m
=
120254078
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"王家魔族
·守护者乐手
"
cm
.
name
=
"王家魔族
守护者
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Extra Tribute
--Extra Tribute
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120254081.lua
View file @
92bc1e6a
local
m
=
120254081
local
m
=
120254081
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"深渊
多刺者·
海龟"
cm
.
name
=
"深渊
刺
海龟"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--To Hand
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120254083.lua
View file @
92bc1e6a
local
m
=
120254083
local
m
=
120254083
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
王之贪婪
"
cm
.
name
=
"
国王的贪欲
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120254085.lua
View file @
92bc1e6a
local
m
=
120254085
local
m
=
120254085
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"虚空噬骸兵
启明星棒
"
cm
.
name
=
"虚空噬骸兵
晨星锤
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
RD
.
RegisterEquipEffect
(
c
,
cm
.
condition
,
nil
,
cm
.
target
)
RD
.
RegisterEquipEffect
(
c
,
cm
.
condition
,
nil
,
cm
.
target
)
...
...
script/c120254086.lua
View file @
92bc1e6a
local
m
=
120254086
local
m
=
120254086
local
list
=
{
120244011
}
local
list
=
{
120244011
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"名
战刃死狂
"
cm
.
name
=
"名
流剑·死亡狂野剑
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Activate
--Activate
...
...
script/c120254087.lua
View file @
92bc1e6a
local
m
=
120254087
local
m
=
120254087
local
list
=
{
120244012
}
local
list
=
{
120244012
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"名
战袍死风
"
cm
.
name
=
"名
流礼服·死亡缠绕服
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Activate
--Activate
...
...
script/c120254088.lua
View file @
92bc1e6a
local
m
=
120254088
local
m
=
120254088
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
王之
权威"
cm
.
name
=
"
国王的
权威"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120256002.lua
View file @
92bc1e6a
local
m
=
120256002
local
m
=
120256002
local
list
=
{
120256002
,
120216018
}
local
list
=
{
120256002
,
120216018
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"星际史莱
瓦
"
cm
.
name
=
"星际史莱
娃
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Draw
--Draw
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -21,7 +21,7 @@ function cm.confilter(c)
...
@@ -21,7 +21,7 @@ function cm.confilter(c)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
9
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
9
and
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_ONFIELD
,
0
,
2
,
nil
)
and
Duel
.
GetMatchingGroupCount
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
==
2
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
...
...
script/c120256004.lua
View file @
92bc1e6a
local
m
=
120256004
local
m
=
120256004
local
list
=
{
120207008
,
120237008
}
local
list
=
{
120207008
,
120237008
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
凯撒
龙"
cm
.
name
=
"
帝王
龙"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
--Fusion Material
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment