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ygopro-rush-duel
Commits
8eb9bd9b
Commit
8eb9bd9b
authored
Apr 09, 2025
by
未闻皂名
Browse files
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Plain Diff
2025/4/9 bug修复
parent
862ce325
Pipeline
#34802
passed with stages
in 9 minutes and 28 seconds
Changes
4
Pipelines
1
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Showing
4 changed files
with
17 additions
and
10 deletions
+17
-10
script/RDBase.lua
script/RDBase.lua
+1
-0
script/RDCondition.lua
script/RDCondition.lua
+5
-5
script/RDFusion.lua
script/RDFusion.lua
+5
-3
script/c120247006.lua
script/c120247006.lua
+6
-2
No files found.
script/RDBase.lua
View file @
8eb9bd9b
...
...
@@ -31,6 +31,7 @@ FLAG_SUMMON_TURN = 120000011 -- 召唤·特殊召唤的回合被盖放, 不再
FLAG_ATTACK_ANNOUNCED
=
120000012
-- 已经进行了攻击宣言, 不能向怪兽攻击的效果失效
FLAG_ATTACH_EFFECT
=
120000013
-- 通过效果赋予的效果, 不能重复叠加
FLAG_CANNOT_ATTACK_NEXT_TURN
=
120231059
-- 下个回合不能攻击
FLAG_CANNOT_ATTACK_UNTIL_NEXT_TURN
=
120247006
-- 直到下个回合,不能攻击
-- 提示信息
HINTMSG_MAXSUMMON
=
Auxiliary
.
Stringid
(
120000000
,
0
)
-- 极大召唤
...
...
script/RDCondition.lua
View file @
8eb9bd9b
...
...
@@ -139,11 +139,6 @@ end
function
RushDuel
.
IsCanAttachAttackAll
(
card
,
value
)
return
RushDuel
.
IsCanAttack
(
card
)
and
not
RushDuel
.
IsHasAttachEffect
(
card
,
EFFECT_ATTACK_ALL
)
end
-- 条件: 可否赋予效果 - 攻击宣言时, 对方不能把陷阱卡发动
function
RushDuel
.
IsCanAttachAttackNotChainTrap
(
card
)
local
player
=
1
-
card
:
GetControler
()
return
RushDuel
.
IsPlayerCanActivateTrapBattle
(
player
)
and
RushDuel
.
IsCanAttack
(
card
)
and
not
RushDuel
.
IsHasAttachEffect
(
card
,
EFFECT_ATTACK_NOT_CHAIN_TRAP
)
end
-- 条件: 可否赋予效果 - 双重解放
function
RushDuel
.
IsCanAttachDoubleTribute
(
card
,
value
)
if
Duel
.
IsPlayerAffectedByEffect
(
card
:
GetControler
(),
EFFECT_CANNOT_DOUBLE_TRIBUTE
)
then
...
...
@@ -188,6 +183,11 @@ function RushDuel.IsCanAttachEffectIndes(card, player, value)
local
effects
=
RushDuel
.
GetAttachEffects
(
card
,
EFFECT_INDESTRUCTABLE_EFFECT
)
return
RushDuel
.
CheckValueEffectIndesType
(
player
,
effects
,
value
)
end
-- 条件: 可否赋予效果 - 攻击宣言时, 对方不能把陷阱卡发动
function
RushDuel
.
IsCanAttachAttackNotChainTrap
(
card
)
local
player
=
1
-
card
:
GetControler
()
return
RushDuel
.
IsPlayerCanActivateTrapBattle
(
player
)
and
RushDuel
.
IsCanAttack
(
card
)
and
not
RushDuel
.
IsHasAttachEffect
(
card
,
EFFECT_ATTACK_NOT_CHAIN_TRAP
)
end
-- 条件: 可否赋予效果 - 永续效果无效化
function
RushDuel
.
IsCanAttachDisableContinuous
(
card
)
return
RushDuel
.
IsHasContinuousEffect
(
card
)
and
not
card
:
IsHasEffect
(
EFFECT_DISABLE
)
...
...
script/RDFusion.lua
View file @
8eb9bd9b
...
...
@@ -242,11 +242,13 @@ function RushDuel.AddFusionProcedureRep(card, insf, sub, func, min, max, ...)
return
end
local
vals
=
{
...
}
table.insert
(
vals
,
func
)
for
i
=
1
,
min
do
table.insert
(
vals
,
func
)
end
-- 融合素材
local
codes
,
funcs
,
unspecified
=
RushDuel
.
MakeFusionMaterial
(
card
,
table.unpack
(
vals
))
RushDuel
.
SetFusionMaterialData
(
card
,
codes
,
#
funcs
+
min
-
1
,
#
funcs
+
max
-
1
,
unspecified
)
return
RushDuel
.
CreateFusionProcedure
(
card
,
insf
,
sub
,
funcs
,
func
,
max
-
1
,
nil
)
RushDuel
.
SetFusionMaterialData
(
card
,
codes
,
#
funcs
+
min
,
#
funcs
+
max
,
unspecified
)
return
RushDuel
.
CreateFusionProcedure
(
card
,
insf
,
sub
,
funcs
,
func
,
max
-
min
,
nil
)
end
-- 手动添加融合素材列表
...
...
script/c120247006.lua
View file @
8eb9bd9b
...
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
end
--Change Code
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
and
c
:
GetFlagEffect
(
FLAG_CANNOT_ATTACK_UNTIL_NEXT_TURN
)
==
0
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsCode
(
list
[
1
])
...
...
@@ -30,7 +30,11 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD
.
ChangeCode
(
e
,
c
,
list
[
1
],
reset
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
RD
.
AttachCannotAttack
(
e
,
g
:
GetFirst
(),
aux
.
Stringid
(
m
,
3
),
reset
)
local
tc
=
g
:
GetFirst
()
RD
.
AttachCannotAttack
(
e
,
tc
,
aux
.
Stringid
(
m
,
3
),
reset
)
if
not
tc
:
IsImmuneToEffect
(
e
)
then
tc
:
RegisterFlagEffect
(
FLAG_CANNOT_ATTACK_UNTIL_NEXT_TURN
,
reset
,
0
,
1
)
end
end
)
end
end
\ No newline at end of file
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