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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
84f3e363
Commit
84f3e363
authored
Aug 12, 2025
by
未闻皂名
Browse files
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Browse Files
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Plain Diff
2025/8/12 整合帝王怪兽上级召唤的条件
parent
2c02b558
Pipeline
#40126
passed with stages
in 10 minutes and 1 second
Changes
15
Pipelines
1
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Showing
15 changed files
with
118 additions
and
41 deletions
+118
-41
script/RDCondition.lua
script/RDCondition.lua
+4
-0
script/c120109045.lua
script/c120109045.lua
+1
-4
script/c120244016.lua
script/c120244016.lua
+1
-4
script/c120244017.lua
script/c120244017.lua
+1
-4
script/c120244018.lua
script/c120244018.lua
+1
-4
script/c120244019.lua
script/c120244019.lua
+1
-4
script/c120244020.lua
script/c120244020.lua
+1
-4
script/c120247064.lua
script/c120247064.lua
+2
-5
script/c120248001.lua
script/c120248001.lua
+1
-4
script/c120261033.lua
script/c120261033.lua
+1
-4
script/c120271003.lua
script/c120271003.lua
+1
-4
script/c120291001.lua
script/c120291001.lua
+40
-0
script/c120291002.lua
script/c120291002.lua
+36
-0
script/c120291023.lua
script/c120291023.lua
+25
-0
sets.md
sets.md
+2
-0
No files found.
script/RDCondition.lua
View file @
84f3e363
...
...
@@ -13,6 +13,10 @@ end
function
RushDuel
.
IsSummonTurn
(
card
)
return
card
:
IsReason
(
REASON_SUMMON
)
and
card
:
IsStatus
(
STATUS_SUMMON_TURN
)
and
card
:
GetFlagEffect
(
FLAG_SUMMON_TURN
)
~=
0
end
-- 条件: 这张卡攻击表示上级召唤的回合
function
RushDuel
.
IsAdvanceSummonTurn
(
card
)
return
RushDuel
.
IsSummonTurn
(
card
)
and
card
:
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
end
-- 条件: 这张卡特殊召唤的回合
function
RushDuel
.
IsSpecialSummonTurn
(
card
)
return
card
:
IsReason
(
REASON_SPSUMMON
)
and
card
:
IsStatus
(
STATUS_SPSUMMON_TURN
)
and
card
:
GetFlagEffect
(
FLAG_SUMMON_TURN
)
~=
0
...
...
script/c120109045.lua
View file @
84f3e363
...
...
@@ -3,8 +3,6 @@ cm.name="狱火帝皇"
function
cm
.
initial_effect
(
c
)
--Cannot Special Summon
RD
.
CannotSpecialSummon
(
c
)
--Advance Flag
RD
.
CreateAdvanceSummonFlag
(
c
,
20109045
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -29,8 +27,7 @@ function cm.max(e,tp,eg,ep,ev,re,r,rp)
return
math.min
(
ct
,
5
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
and
c
:
GetFlagEffect
(
20109045
)
~=
0
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
end
cm
.
cost
=
RD
.
CostSendGraveToDeckBottom
(
cm
.
costfilter
,
1
,
cm
.
max
,
nil
,
nil
,
Group
.
GetCount
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c120244016.lua
View file @
84f3e363
local
cm
,
m
=
GetID
()
cm
.
name
=
"贤帝 威廉"
function
cm
.
initial_effect
(
c
)
--Advance Flag
RD
.
CreateAdvanceSummonFlag
(
c
,
20244016
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -19,8 +17,7 @@ function cm.filter(c)
return
c
:
IsFacedown
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
and
c
:
GetFlagEffect
(
20244016
)
~=
0
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
...
...
script/c120244017.lua
View file @
84f3e363
local
cm
,
m
=
GetID
()
cm
.
name
=
"星帝 艾斯特罗姆"
function
cm
.
initial_effect
(
c
)
--Advance Flag
RD
.
CreateAdvanceSummonFlag
(
c
,
20244017
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -19,8 +17,7 @@ function cm.filter(c)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_EFFECT
)
and
c
:
IsLevelBelow
(
6
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
and
c
:
GetFlagEffect
(
20244017
)
~=
0
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
...
script/c120244018.lua
View file @
84f3e363
...
...
@@ -3,8 +3,6 @@ cm.name="才贤帝 威廉"
function
cm
.
initial_effect
(
c
)
--Summon Procedure
RD
.
AddSummonProcedureOne
(
c
,
aux
.
Stringid
(
m
,
0
),
nil
,
cm
.
sumfilter
)
--Advance Flag
RD
.
CreateAdvanceSummonFlag
(
c
,
20244018
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -22,8 +20,7 @@ function cm.sumfilter(c,e,tp)
end
--Destroy
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
and
c
:
GetFlagEffect
(
20244018
)
~=
0
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
...
...
script/c120244019.lua
View file @
84f3e363
...
...
@@ -3,8 +3,6 @@ cm.name="煌星帝 艾斯特罗姆"
function
cm
.
initial_effect
(
c
)
--Summon Procedure
RD
.
AddSummonProcedureOne
(
c
,
aux
.
Stringid
(
m
,
0
),
nil
,
cm
.
sumfilter
)
--Advance Flag
RD
.
CreateAdvanceSummonFlag
(
c
,
20244019
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -25,8 +23,7 @@ function cm.filter(c)
return
Duel
.
IsExistingMatchingCard
(
nil
,
0
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
and
c
:
GetFlagEffect
(
20244019
)
~=
0
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
...
...
script/c120244020.lua
View file @
84f3e363
local
cm
,
m
=
GetID
()
cm
.
name
=
"雷帝 扎博尔格"
function
cm
.
initial_effect
(
c
)
--Advance Flag
RD
.
CreateAdvanceSummonFlag
(
c
,
20244020
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -16,8 +14,7 @@ function cm.initial_effect(c)
end
--Destroy
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
and
c
:
GetFlagEffect
(
20244020
)
~=
0
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
...
...
script/c120247064.lua
View file @
84f3e363
local
cm
,
m
=
GetID
()
cm
.
name
=
"风帝 莱扎"
function
cm
.
initial_effect
(
c
)
--Advance Flag
RD
.
CreateAdvanceSummonFlag
(
c
,
20247064
)
--To Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -14,10 +12,9 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--
Destroy
--
To Deck
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
and
c
:
GetFlagEffect
(
20247064
)
~=
0
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
...
...
script/c120248001.lua
View file @
84f3e363
local
cm
,
m
=
GetID
()
cm
.
name
=
"炎帝 泰斯塔罗斯"
function
cm
.
initial_effect
(
c
)
--Advance Flag
RD
.
CreateAdvanceSummonFlag
(
c
,
20248001
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -16,8 +14,7 @@ function cm.initial_effect(c)
end
--Destroy
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
and
c
:
GetFlagEffect
(
20248001
)
~=
0
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
end
...
...
script/c120261033.lua
View file @
84f3e363
local
cm
,
m
=
GetID
()
cm
.
name
=
"地帝 格兰玛格"
function
cm
.
initial_effect
(
c
)
--Advance Flag
RD
.
CreateAdvanceSummonFlag
(
c
,
20261033
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -19,8 +17,7 @@ function cm.desfilter(c)
return
c
:
IsFacedown
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
and
c
:
GetFlagEffect
(
20261033
)
~=
0
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
...
...
script/c120271003.lua
View file @
84f3e363
local
cm
,
m
=
GetID
()
cm
.
name
=
"冰帝 美比乌斯"
function
cm
.
initial_effect
(
c
)
--Advance Flag
RD
.
CreateAdvanceSummonFlag
(
c
,
20271003
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -19,8 +17,7 @@ function cm.desfilter(c)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
and
c
:
GetFlagEffect
(
20271003
)
~=
0
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
...
...
script/c120291001.lua
0 → 100644
View file @
84f3e363
local
cm
,
m
=
GetID
()
local
list
=
{
120291001
}
cm
.
name
=
"邪帝 盖乌斯"
function
cm
.
initial_effect
(
c
)
--To Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--To Deck
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
local
ex
=
tc
:
IsFaceup
()
and
tc
:
GetOriginalAttribute
()
==
ATTRIBUTE_DARK
if
RD
.
SendToDeckBottom
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
and
ex
then
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
end
end
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
RD
.
CreateCannotActivateEffect
(
e
,
aux
.
Stringid
(
m
,
2
),
cm
.
aclimit
,
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
cm
.
aclimit
(
e
,
re
,
tp
)
local
tc
=
re
:
GetHandler
()
return
tc
:
IsCode
(
list
[
1
])
end
\ No newline at end of file
script/c120291002.lua
0 → 100644
View file @
84f3e363
local
cm
,
m
=
GetID
()
cm
.
name
=
"幻龙帝 凌德鲁姆"
function
cm
.
initial_effect
(
c
)
--Summon Procedure
RD
.
AddSummonProcedureOne
(
c
,
aux
.
Stringid
(
m
,
0
),
nil
,
cm
.
sumfilter
)
--To Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Summon Procedure
function
cm
.
sumfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
5
)
and
RD
.
IsDefense
(
c
,
1000
)
end
--To Deck
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
RD
.
IsAdvanceSummonTurn
(
e
:
GetHandler
())
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_EXTRA
,
0
)
==
0
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
2
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
nil
,
1
-
tp
,
LOCATION_ONFIELD
,
0
,
2
,
2
,
nil
,
function
(
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
RD
.
SendToDeckAndExists
(
sg
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
\ No newline at end of file
script/c120291023.lua
0 → 100644
View file @
84f3e363
local
cm
,
m
=
GetID
()
cm
.
name
=
"越境的帝王"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_GRAVE_ACTION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
filter
(
c
)
return
c
:
IsAttack
(
2000
,
2400
)
and
RD
.
IsDefense
(
c
,
1000
)
and
c
:
IsAbleToHand
()
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
\ No newline at end of file
sets.md
View file @
84f3e363
...
...
@@ -17,6 +17,8 @@ https://yugipedia.com/wiki/Category:Rush_Duel_cards
-
**April 1, 2025**
: Special Victory Pack (RD/S251-JP):
`120288XXX`
-
**July 1, 2025**
: Special Victory Pack (RD/S252-JP):
`120289XXX`
-
**August 9, 2025**
: ??? (RD/KP22-JP):
`120290XXX`
-
**August 7, 2025**
: ??? 7-Eleven Collaboration Campaign (RD/711E-JP):
`120291XXX`
-
**September 20, 2025**
: Structure Deck: ??? (RD/SD0F-JP):
`120292XXX`
# Archived
-
**April 3, 2020**
: Saikyō Jump May 2020 promotional card (RD/SJMP-JP) :
`120100XXX`
...
...
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