Commit 769b4d17 authored by 未闻皂名's avatar 未闻皂名

2020/11/13 新增kp03最后的2张卡,更新翻译

parent 6e68bae9
No preview for this file type
local m=120109005
local cm=_G["c"..m]
cm.name="机动砦的血管"
function cm.initial_effect(c)
--Position
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_POSITION+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Position
function cm.spfilter(c,e,tp)
return c:IsType(TYPE_NORMAL) and c:IsAttribute(ATTRIBUTE_EARTH)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_SUMMON) and c:IsStatus(STATUS_SUMMON_TURN)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,3) end
Duel.DiscardDeck(tp,3,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanChangePosition() end
Duel.SetOperationInfo(0,CATEGORY_POSITION,e:GetHandler(),1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e)
and Duel.ChangePosition(c,POS_FACEUP_DEFENSE,POS_FACEUP_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)~=0
and Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.BreakEffect()
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
local m=120145041
local cm=_G["c"..m]
cm.name="海龙王 古兰加诺斯"
cm.name="海龙王 固兰盖诺斯"
function cm.initial_effect(c)
--Damage
local e1=Effect.CreateEffect(c)
......
local m=120145042
local cm=_G["c"..m]
cm.name="正之力"
cm.name="正之力"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
local m=120145044
local cm=_G["c"..m]
cm.name="火中之栗"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DECKDES+CATEGORY_ATKCHANGE+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.filter(c)
return c:IsFaceup() and c:IsRace(RACE_WARRIOR)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,1)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.DiscardDeck(tp,1,REASON_EFFECT)~=0 then
local oc=Duel.GetOperatedGroup():GetFirst()
if oc:IsType(TYPE_MONSTER) and oc:IsLocation(LOCATION_GRAVE) then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
local tc=g:GetFirst()
local atk=oc:GetLevel()*300
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
Duel.Damage(tp,atk,REASON_EFFECT)
end
end
end
end
\ No newline at end of file
local m=120145058
local cm=_G["c"..m]
cm.name="强欲大龟"
cm.name="强欲大龟"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
local m=120145059
local cm=_G["c"..m]
cm.name="三倍3"
cm.name="三三3纪录"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
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