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MyCard
ygopro-rush-duel
Commits
718ddddf
Commit
718ddddf
authored
Jun 17, 2023
by
未闻皂名
Browse files
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Plain Diff
2023/6/17 新增:风帝,调整部分代码
parent
ce19226f
Changes
19
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19 changed files
with
49 additions
and
77 deletions
+49
-77
RD Patch.cdb
RD Patch.cdb
+0
-0
script/RDCode.lua
script/RDCode.lua
+0
-61
script/RDFunction.lua
script/RDFunction.lua
+1
-1
script/RDMaximum.lua
script/RDMaximum.lua
+1
-1
script/c120151011.lua
script/c120151011.lua
+1
-1
script/c120192011.lua
script/c120192011.lua
+1
-1
script/c120199044.lua
script/c120199044.lua
+1
-1
script/c120203030.lua
script/c120203030.lua
+1
-1
script/c120208058.lua
script/c120208058.lua
+1
-1
script/c120231018.lua
script/c120231018.lua
+1
-1
script/c120238027.lua
script/c120238027.lua
+1
-1
script/c120244016.lua
script/c120244016.lua
+1
-1
script/c120244017.lua
script/c120244017.lua
+1
-1
script/c120244018.lua
script/c120244018.lua
+1
-1
script/c120244019.lua
script/c120244019.lua
+1
-1
script/c120244020.lua
script/c120244020.lua
+1
-1
script/c120244046.lua
script/c120244046.lua
+1
-1
script/c120247064.lua
script/c120247064.lua
+33
-0
script/c120248001.lua
script/c120248001.lua
+1
-1
No files found.
RD Patch.cdb
View file @
718ddddf
No preview for this file type
script/RDCode.lua
deleted
100644 → 0
View file @
ce19226f
-- Rush Duel 编号
RushDuel
=
RushDuel
or
{}
LEGEND_MONSTER
=
120000000
LEGEND_SPELL
=
120000001
LEGEND_TRAP
=
120000002
LEGEND_DARK_MAGICIAN
=
{
120130000
,
120203015
}
LEGEND_BLUE_EYES_WHITE_DRAGON
=
{
120120000
,
120198001
,
120230001
}
LEGEND_RED_EYES_BLACK_DRAGON
=
{
120125001
,
120203016
,
120229101
}
-- 添加记述卡牌列表
function
RushDuel
.
AddCodeList
(
card
,
...
)
for
_
,
list
in
ipairs
{
...
}
do
local
type
=
aux
.
GetValueType
(
list
)
if
type
==
"number"
then
aux
.
AddCodeList
(
card
,
list
)
elseif
type
==
"table"
then
aux
.
AddCodeList
(
card
,
table.unpack
(
list
))
end
end
end
-- 条件: 当前卡名是否为传说卡
function
RushDuel
.
IsLegend
(
card
)
return
card
:
IsCode
(
LEGEND_MONSTER
,
LEGEND_SPELL
,
LEGEND_TRAP
)
end
-- 条件: 是否为传说卡
function
RushDuel
.
IsLegendCard
(
card
)
return
card
:
IsHasEffect
(
EFFECT_LEGEND_CARD
)
end
-- 条件: 是否为传说卡的卡名
function
RushDuel
.
IsLegendCode
(
card
,
...
)
local
code
=
RushDuel
.
GetCardCode
(
card
)
return
RushDuel
.
FlatCheck
(
function
(
item
)
return
code
==
item
end
,
...
)
end
-- 获取卡牌的密码
function
RushDuel
.
GetCardCode
(
card
)
local
code
=
card
:
GetCode
()
if
RushDuel
.
IsLegendCard
(
card
)
then
code
=
card
:
GetOriginalCode
()
end
local
codes
=
RushDuel
.
GetEffectValues
(
card
,
EFFECT_CHANGE_CODE
)
for
_
,
val
in
ipairs
(
codes
)
do
code
=
val
end
return
code
end
-- 条件: 是否为同名卡
function
RushDuel
.
IsSameCode
(
card1
,
card2
)
return
RushDuel
.
GetCardCode
(
card1
)
==
RushDuel
.
GetCardCode
(
card2
)
end
-- 条件: 是否卡名不同
function
RushDuel
.
IsDifferentCode
(
card1
,
card2
)
return
RushDuel
.
GetCardCode
(
card1
)
~=
RushDuel
.
GetCardCode
(
card2
)
end
script/RDFunction.lua
View file @
718ddddf
...
@@ -122,7 +122,7 @@ end
...
@@ -122,7 +122,7 @@ end
function
RushDuel
.
SendToDeckSort
(
target
,
sequence
,
reason
,
sort_player
,
target_player
)
function
RushDuel
.
SendToDeckSort
(
target
,
sequence
,
reason
,
sort_player
,
target_player
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
if
sequence
==
1
and
g
:
GetCount
()
>
1
then
if
sequence
==
1
and
g
:
GetCount
()
>
1
then
Duel
.
SendtoDeck
(
g
,
nil
,
0
,
reason
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKTOP
,
reason
)
else
else
Duel
.
SendtoDeck
(
g
,
nil
,
sequence
,
reason
)
Duel
.
SendtoDeck
(
g
,
nil
,
sequence
,
reason
)
end
end
...
...
script/RDMaximum.lua
View file @
718ddddf
...
@@ -138,7 +138,7 @@ function RushDuel.MaximumLeaveOperation(e, tp, eg, ep, ev, re, r, rp)
...
@@ -138,7 +138,7 @@ function RushDuel.MaximumLeaveOperation(e, tp, eg, ep, ev, re, r, rp)
if
loc
==
LOCATION_HAND
then
if
loc
==
LOCATION_HAND
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_RULE
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_RULE
)
elseif
loc
==
LOCATION_DECK
then
elseif
loc
==
LOCATION_DECK
then
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_RULE
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_RULE
)
elseif
loc
==
LOCATION_REMOVED
then
elseif
loc
==
LOCATION_REMOVED
then
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_RULE
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_RULE
)
end
end
...
...
script/c120151011.lua
View file @
718ddddf
...
@@ -25,7 +25,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -25,7 +25,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
if
sg
:
GetCount
()
>
0
then
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SendtoDeck
(
sg
,
nil
,
1
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
end
end
end
end
end
end
\ No newline at end of file
script/c120192011.lua
View file @
718ddddf
...
@@ -21,7 +21,7 @@ end
...
@@ -21,7 +21,7 @@ end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_FZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_FZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_FZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_FZONE
,
0
,
nil
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_COST
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c120199044.lua
View file @
718ddddf
...
@@ -29,7 +29,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -29,7 +29,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
costcheck
,
false
,
3
,
3
,
tp
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
costcheck
,
false
,
3
,
3
,
tp
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
0
,
REASON_COST
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKTOP
,
REASON_COST
)
local
option
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
local
option
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
...
...
script/c120203030.lua
View file @
718ddddf
...
@@ -39,7 +39,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,7 +39,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
sg
=
g
:
RandomSelect
(
1
-
tp
,
1
)
local
sg
=
g
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
end
end
end
--Event
--Event
...
...
script/c120208058.lua
View file @
718ddddf
...
@@ -29,6 +29,6 @@ end
...
@@ -29,6 +29,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
and
tc
:
IsRelateToBattle
()
then
if
tc
and
tc
:
IsRelateToBattle
()
then
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c120231018.lua
View file @
718ddddf
...
@@ -31,7 +31,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -31,7 +31,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
and
tc
:
IsRelateToBattle
()
and
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
~=
0
if
tc
and
tc
:
IsRelateToBattle
()
and
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
Duel
.
Damage
(
1
-
tp
,
600
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
600
,
REASON_EFFECT
)
end
end
...
...
script/c120238027.lua
View file @
718ddddf
...
@@ -28,6 +28,6 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,6 +28,6 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_HAND
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_HAND
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c120244016.lua
View file @
718ddddf
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
cm
.
name
=
"贤帝 威廉"
cm
.
name
=
"贤帝 威廉"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Advance Flag
--Advance Flag
R
ushDuel
.
CreateAdvanceSummonFlag
(
c
,
20244016
)
R
D
.
CreateAdvanceSummonFlag
(
c
,
20244016
)
--Destroy
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
script/c120244017.lua
View file @
718ddddf
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
cm
.
name
=
"星帝 艾斯特罗姆"
cm
.
name
=
"星帝 艾斯特罗姆"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Advance Flag
--Advance Flag
R
ushDuel
.
CreateAdvanceSummonFlag
(
c
,
20244017
)
R
D
.
CreateAdvanceSummonFlag
(
c
,
20244017
)
--Destroy
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
script/c120244018.lua
View file @
718ddddf
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
--Summon Procedure
--Summon Procedure
RD
.
AddSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
cm
.
sumcon
,
cm
.
sumop
,
SUMMON_TYPE_ADVANCE
)
RD
.
AddSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
cm
.
sumcon
,
cm
.
sumop
,
SUMMON_TYPE_ADVANCE
)
--Advance Flag
--Advance Flag
R
ushDuel
.
CreateAdvanceSummonFlag
(
c
,
20244018
)
R
D
.
CreateAdvanceSummonFlag
(
c
,
20244018
)
--Destroy
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
script/c120244019.lua
View file @
718ddddf
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
--Summon Procedure
--Summon Procedure
RD
.
AddSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
cm
.
sumcon
,
cm
.
sumop
,
SUMMON_TYPE_ADVANCE
)
RD
.
AddSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
cm
.
sumcon
,
cm
.
sumop
,
SUMMON_TYPE_ADVANCE
)
--Advance Flag
--Advance Flag
R
ushDuel
.
CreateAdvanceSummonFlag
(
c
,
20244019
)
R
D
.
CreateAdvanceSummonFlag
(
c
,
20244019
)
--Destroy
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
script/c120244020.lua
View file @
718ddddf
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
cm
.
name
=
"雷帝 扎博尔格"
cm
.
name
=
"雷帝 扎博尔格"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Advance Flag
--Advance Flag
R
ushDuel
.
CreateAdvanceSummonFlag
(
c
,
20244020
)
R
D
.
CreateAdvanceSummonFlag
(
c
,
20244020
)
--Destroy
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
script/c120244046.lua
View file @
718ddddf
...
@@ -36,7 +36,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -36,7 +36,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
mg
=
g
:
SelectWithSumEqual
(
tp
,
Card
.
GetLevel
,
tc
:
GetLevel
(),
1
,
g
:
GetCount
())
local
mg
=
g
:
SelectWithSumEqual
(
tp
,
Card
.
GetLevel
,
tc
:
GetLevel
(),
1
,
g
:
GetCount
())
if
Duel
.
SendtoGrave
(
mg
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
SendtoGrave
(
mg
,
REASON_EFFECT
)
~=
0
then
R
ushDuel
.
AttachOpponentTribute
(
e
,
tc
,
20244046
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
RESET_PHASE
+
PHASE_END
)
R
D
.
AttachOpponentTribute
(
e
,
tc
,
20244046
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
RESET_PHASE
+
PHASE_END
)
end
end
end
)
end
)
end
end
\ No newline at end of file
script/c120247064.lua
0 → 100644
View file @
718ddddf
local
m
=
120247064
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"风帝 莱扎"
function
cm
.
initial_effect
(
c
)
--Advance Flag
RD
.
CreateAdvanceSummonFlag
(
c
,
20247064
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Destroy
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
and
c
:
GetFlagEffect
(
20247064
)
~=
0
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
RD
.
SendToDeckTop
(
tc
,
tp
,
tc
:
GetOwner
(),
true
)
end
)
end
\ No newline at end of file
script/c120248001.lua
View file @
718ddddf
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
cm
.
name
=
"炎帝 泰斯塔罗斯"
cm
.
name
=
"炎帝 泰斯塔罗斯"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Advance Flag
--Advance Flag
R
ushDuel
.
CreateAdvanceSummonFlag
(
c
,
20248001
)
R
D
.
CreateAdvanceSummonFlag
(
c
,
20248001
)
--Destroy
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
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