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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
61b7cee1
Commit
61b7cee1
authored
Jun 23, 2024
by
未闻皂名
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2024/6/23 新增:暗物质人偶·秘雾法师
parent
82f28d58
Pipeline
#27914
passed with stages
in 7 minutes
Changes
9
Pipelines
1
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9 changed files
with
46 additions
and
8 deletions
+46
-8
RD Patch.cdb
RD Patch.cdb
+0
-0
RD Standard.cdb
RD Standard.cdb
+0
-0
script/RDLegend.lua
script/RDLegend.lua
+0
-3
script/c120261021.lua
script/c120261021.lua
+1
-1
script/c120261023.lua
script/c120261023.lua
+1
-1
script/c120261026.lua
script/c120261026.lua
+1
-1
script/c120261048.lua
script/c120261048.lua
+1
-1
script/c120261049.lua
script/c120261049.lua
+1
-1
script/c120264005.lua
script/c120264005.lua
+41
-0
No files found.
RD Patch.cdb
View file @
61b7cee1
No preview for this file type
RD Standard.cdb
View file @
61b7cee1
No preview for this file type
script/RDLegend.lua
View file @
61b7cee1
...
@@ -5,9 +5,6 @@ LEGEND_MONSTER = 120000000
...
@@ -5,9 +5,6 @@ LEGEND_MONSTER = 120000000
LEGEND_SPELL
=
120000001
LEGEND_SPELL
=
120000001
LEGEND_TRAP
=
120000002
LEGEND_TRAP
=
120000002
-- 暗物质人偶·秘雾法师
CODE_DARK_MATTER_MIST
=
120000101
RushDuel
.
LegendCodes
=
{
-- 青眼白龙
RushDuel
.
LegendCodes
=
{
-- 青眼白龙
{
120120000
,
120198001
,
120231001
},
-- 真红眼黑龙
{
120120000
,
120198001
,
120231001
},
-- 真红眼黑龙
{
120125001
,
120203016
,
120229101
},
-- 黑魔术师
{
120125001
,
120203016
,
120229101
},
-- 黑魔术师
...
...
script/c120261021.lua
View file @
61b7cee1
local
m
=
120261021
local
m
=
120261021
local
list
=
{
CODE_DARK_MATTER_MIST
}
local
list
=
{
120264005
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"暗物质人偶·岩偶"
cm
.
name
=
"暗物质人偶·岩偶"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
...
...
script/c120261023.lua
View file @
61b7cee1
local
m
=
120261023
local
m
=
120261023
local
list
=
{
CODE_DARK_MATTER_MIST
,
120196050
}
local
list
=
{
120264005
,
120196050
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"暗物质人偶·土偶"
cm
.
name
=
"暗物质人偶·土偶"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
...
...
script/c120261026.lua
View file @
61b7cee1
local
m
=
120261026
local
m
=
120261026
local
list
=
{
CODE_DARK_MATTER_MIST
,
120261023
,
120261021
}
local
list
=
{
120264005
,
120261023
,
120261021
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"暗物质人偶·危害人偶"
cm
.
name
=
"暗物质人偶·危害人偶"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
...
...
script/c120261048.lua
View file @
61b7cee1
local
m
=
120261048
local
m
=
120261048
local
list
=
{
CODE_DARK_MATTER_MIST
}
local
list
=
{
120264005
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"暗物质人偶·谜团机偶"
cm
.
name
=
"暗物质人偶·谜团机偶"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
...
...
script/c120261049.lua
View file @
61b7cee1
local
m
=
120261049
local
m
=
120261049
local
list
=
{
120261025
,
CODE_DARK_MATTER_MIST
}
local
list
=
{
120261025
,
120264005
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"暗物质自动偶·谜团夜骑士"
cm
.
name
=
"暗物质自动偶·谜团夜骑士"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
...
...
script/c120264005.lua
0 → 100644
View file @
61b7cee1
local
m
=
120264005
local
list
=
{
120264006
,
120264005
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"暗物质人偶·秘雾法师"
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
--Special Summon Procedure
RD
.
AddHandSpecialSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
cm
.
spcon
)
--Change Code
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Special Summon Procedure
function
cm
.
spconfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
list
[
1
])
end
function
cm
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spconfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
--Change Code
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_GALAXY
)
and
not
c
:
IsCode
(
list
[
2
])
end
cm
.
cost
=
RD
.
CostPayLP
(
500
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
2
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangeCode
(
e
,
g
:
GetFirst
(),
list
[
2
],
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
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