Commit 525067a9 authored by 未闻皂名's avatar 未闻皂名

2020/10/29 新增:雷霆鼓点,更新翻译

parent ade99413
No preview for this file type
local m=120145040 local m=120145040
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="暗黑凤头鹰" cm.name="暗冥冠鹰"
function cm.initial_effect(c) function cm.initial_effect(c)
--Atk Up --Atk Up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
local m=120145057 local m=120145057
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="反击心" cm.name="反击心"
function cm.initial_effect(c) function cm.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
local m=120150033
local cm=_G["c"..m]
cm.name="雷霆鼓点·礼物"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c)
return c:IsFaceup() and c:IsLevelBelow(4) and c:IsRace(RACE_THUNDER)
end
function cm.filter(c)
return c:IsFaceup() and c:IsRace(RACE_THUNDER)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,1,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
local dam=Duel.GetMatchingGroupCount(cm.filter,tp,LOCATION_MZONE,0,nil)*500
if chk==0 then return dam>0 end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(dam)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local dam=Duel.GetMatchingGroupCount(cm.filter,tp,LOCATION_MZONE,0,nil)*500
Duel.Damage(p,dam,REASON_EFFECT)
if Duel.GetFlagEffect(tp,m)~=0 then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
--Hint
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
e2:SetTargetRange(1,0)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
\ No newline at end of file
local m=120150034
local cm=_G["c"..m]
cm.name="呼风唤雨的雷霆鼓点"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c)
return c:IsFaceup() and c:IsLevelBelow(4) and c:IsRace(RACE_THUNDER)
end
function cm.desfilter(c)
return c:IsFaceup() and c:IsLevelBelow(8) and c:IsType(TYPE_EFFECT)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetMatchingGroupCount(cm.confilter,tp,LOCATION_MZONE,0,nil)==3
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.desfilter,tp,0,LOCATION_MZONE,1,nil) end
local sg=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_MZONE,nil)
if Duel.Destroy(g,REASON_EFFECT)~=0 and Duel.GetFlagEffect(tp,m)==0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(m,1))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetDescription(aux.Stringid(m,2))
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
Duel.RegisterEffect(e2,tp)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
end
\ No newline at end of file
local m=120150035
local cm=_G["c"..m]
cm.name="雷霆鼓点·夺取"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c)
return c:IsFaceup() and c:IsRace(RACE_THUNDER)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker()
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,1,nil)
and tc:GetAttack()>Duel.GetLP(tp) and tc:IsControler(1-tp) and tc:IsLevelBelow(8)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
local g=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
local tc=g:GetFirst()
Duel.Recover(tp,tc:GetAttack(),REASON_EFFECT)
end
end
\ No newline at end of file
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