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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
2e843a51
Commit
2e843a51
authored
Jan 13, 2021
by
未闻皂名
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2021/1/13 新增:同盟屏障
parent
4d5dcd3e
Changes
3
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3 changed files
with
57 additions
and
1 deletion
+57
-1
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120155016.lua
script/c120155016.lua
+1
-1
script/c120155040.lua
script/c120155040.lua
+56
-0
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RD Patch.cdb
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2e843a51
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script/c120155016.lua
View file @
2e843a51
...
...
@@ -55,5 +55,5 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
indval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
and
re
:
IsActiveType
(
TYPE_TRAP
)
return
rp
==
1
-
e
:
GetHandlerPlayer
()
and
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
and
re
:
IsActiveType
(
TYPE_TRAP
)
end
\ No newline at end of file
script/c120155040.lua
0 → 100644
View file @
2e843a51
local
m
=
120155040
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"同盟屏障"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckAsCost
()
end
function
cm
.
costcheck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetRace
)
==
1
end
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
costcheck
,
2
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
costcheck
,
false
,
2
,
2
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetValue
(
cm
.
indval
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
end
function
cm
.
indval
(
e
,
re
,
rp
)
return
rp
==
1
-
e
:
GetHandlerPlayer
()
and
re
:
IsActiveType
(
TYPE_TRAP
)
end
\ No newline at end of file
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